FEN
[Event "rated rapid game"]
[Site "https://lichess.org/mI08IKtL"]
[Date "2016.02.02"]
[Round "-"]
[White "LessWorkMoreChess"]
[Black "heinrick"]
[Result "0-1"]
[GameId "mI08IKtL"]
[UTCDate "2016.02.02"]
[UTCTime "19:59:18"]
[WhiteElo "1213"]
[BlackElo "1280"]
[WhiteRatingDiff "-24"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A00"]
[Opening "Van Geet Opening: Reversed Nimzowitsch"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 0.0] } 1... e5 { [%eval 0.03] } { A00 Van Geet Opening: Reversed Nimzowitsch } 2. e3 { [%eval -0.09] } 2... Nc6 { [%eval 0.26] } 3. Ne4?! { (0.26 → -0.81) Inaccuracy. d4 was best. } { [%eval -0.81] } (3. d4 exd4 4. exd4 d5 5. Nf3 Nf6 6. Bb5 Bd6 7. Bg5 Qe7+ 8. Be2 Be6 9. Nb5 Bf5 10. O-O O-O) 3... Qh4?! { (-0.81 → 0.18) Inaccuracy. d5 was best. } { [%eval 0.18] } (3... d5 4. Ng3 Bd6 5. d4 Nf6 6. Bb5 exd4 7. exd4 Qe7+ 8. Qe2 Bd7 9. Qxe7+ Nxe7 10. Bd3 O-O 11. Nf3) 4. Ng3 { [%eval -0.32] } 4... Nb4?! { (-0.32 → 0.65) Inaccuracy. Qe7 was best. } { [%eval 0.65] } (4... Qe7 5. c3 d5 6. d4 exd4 7. cxd4 h5 8. h4 Qb4+ 9. Qd2 Bd6 10. a3 Qb3 11. N1e2 Nf6 12. Nf4) 5. Qf3?? { (0.65 → -4.22) Blunder. a3 was best. } { [%eval -4.22] } (5. a3 Nc6 6. d4 exd4 7. Nf3 Qe7 8. Nf5 Qd8 9. exd4 d5 10. Bd3 Nge7 11. Qe2 Be6 12. Ng3 g6) 5... Nxc2+ { [%eval -4.01] } 6. Ke2?! { (-4.01 → -5.67) Inaccuracy. Kd1 was best. } { [%eval -5.67] } (6. Kd1 Nxa1 7. b3 Nxb3 8. axb3 Nf6 9. Qe2 Qb4 10. Qb5 Qxb5 11. Bxb5 c6 12. Be2 d5 13. Bb2 Bd6) 6... Nxa1 { [%eval -5.72] } 7. Ne4?! { (-5.72 → -9.98) Inaccuracy. b3 was best. } { [%eval -9.98] } (7. b3 d6 8. Qd5 Nc2 9. Nf3 Qb4 10. Qd3 Qc5 11. Qc3 Nb4 12. Qxc5 dxc5 13. Bb2 Nxa2 14. Bxe5 Nf6) 7... d5 { [%eval -10.0] } 8. g3 { [%eval -10.05] } 8... Qe7 { [%eval -7.84] } 9. Nc3 { [%eval -7.85] } 9... Qb4?! { (-7.85 → -4.88) Inaccuracy. e4 was best. } { [%eval -4.88] } (9... e4 10. Qg2 d4 11. Nxe4 f5 12. d3 fxe4 13. Qxe4 Qxe4 14. dxe4 dxe3 15. Bxe3 Nf6 16. Bh3 Nxe4 17. Bxc8) 10. a3?! { (-4.88 → -6.53) Inaccuracy. Qxd5 was best. } { [%eval -6.53] } (10. Qxd5 Be6 11. Qxe5 O-O-O 12. Nf3 Be7 13. Qf4 Qb6 14. Qa4 Bd7 15. Qc4 Bc6 16. Bg2 Kb8 17. d4 Nf6) 10... Qc4+ { [%eval -6.75] } 11. Ke1 { [%eval -9.25] } 11... Nc2+ { [%eval -9.14] } 12. Kd1 { [%eval -9.18] } 12... Qxf1+ { [%eval -9.05] } 13. Kxc2 { [%eval -9.21] } 13... d4?! { (-9.21 → -5.61) Inaccuracy. e4 was best. } { [%eval -5.61] } (13... e4 14. Nge2 exf3 15. Rxf1 fxe2 16. Re1 Nf6 17. d3 Bg4 18. Nxe2 Kd7 19. Bd2 Be7 20. Bc3 Rhe8 21. Nf4) 14. exd4 { [%eval -5.56] } 14... exd4 { [%eval -5.43] } 15. Ne4?! { (-5.43 → -9.15) Inaccuracy. Nge2 was best. } { [%eval -9.15] } (15. Nge2 d3+ 16. Kxd3 Qh3 17. Qe3+ Be6 18. Kc2 Nf6 19. d3 Qg2 20. Re1 Ng4 21. Qd4 Qxf2 22. Qxf2 Nxf2) 15... Nh6?! { (-9.15 → -5.59) Inaccuracy. Qc4+ was best. } { [%eval -5.59] } (15... Qc4+ 16. Kb1 Be6 17. b3 Qd5 18. Qd3 Bf5 19. f3 Nf6 20. g4 Nxg4 21. Nh3 Ne5 22. Nf6+ gxf6 23. Qxf5) 16. Nh3?! { (-5.59 → -9.60) Inaccuracy. Ne2 was best. } { [%eval -9.6] } (16. Ne2 Qh3 17. d3 Be7 18. Nxd4 Nf5 19. Be3 O-O 20. Nxf5 Bxf5 21. Ng5 Qg4 22. Qxg4 Bxg4 23. f3 Bd7) 16... Qxh3 { [%eval -9.3] } 17. Re1 { [%eval -9.81] } 17... Bg4?? { (-9.81 → Mate in 2) Checkmate is now unavoidable. Be7 was best. } { [%eval #2] } (17... Be7 18. Nc5 Qf5+ 19. Qxf5 Bxf5+ 20. d3 Ng4 21. Nxb7 Rb8 22. Nc5 Kd8 23. Rxe7 Kxe7 24. Bf4 Nxh2 25. Na6) 18. Nf6+ { [%eval #1] } 18... Kd8 { [%eval #1] } 19. Qd5+?? { (Mate in 1 → -7.84) Lost forced checkmate sequence. Re8# was best. } { [%eval -7.84] } (19. Re8#) 19... Bd6 { [%eval -7.65] } 20. Re8+?! { (-7.65 → -15.14) Inaccuracy. Ne4 was best. } { [%eval -15.14] } (20. Ne4 Bf3 21. Qg5+ Be7 22. Qxg7 Rg8 23. Qxd4+ Qd7 24. Qc3 Qc6 25. Qxc6 bxc6 26. d3 Ng4 27. h3 Bxe4) 20... Rxe8 { [%eval -14.46] } 21. Nxe8 { [%eval -15.07] } 21... Bf5+ { [%eval -13.98] } 22. d3 { [%eval -14.18] } 22... Kxe8 { [%eval -14.07] } 23. Qxb7 { [%eval -14.98] } 23... Rd8 { [%eval -14.64] } 24. a4 { [%eval -17.4] } 24... Qf1 { [%eval -19.4] } 25. a5?! { (-19.40 → Mate in 1) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-1] } (25. Qb3 Qxf2+ 26. Kb1 Qf1 27. Kc2 Qe2+ 28. Bd2 Bg4 29. Kb1 Qxd2 30. Qc2 Qe1+ 31. Qc1 Qxc1+ 32. Kxc1 Rb8) 25... Qxd3# { Black wins by checkmate. } 0-1