FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/mEBxfT2j"]
[Date "2026.05.06"]
[Round "-"]
[White "Nsoos"]
[Black "LoveAngelMusic"]
[Result "0-1"]
[GameId "mEBxfT2j"]
[UTCDate "2026.05.06"]
[UTCTime "19:04:01"]
[WhiteElo "1261"]
[BlackElo "1498"]
[WhiteRatingDiff "-67"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. d3?? { (4.52 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nd4 { [%eval #-13] } 5. exd4 { [%eval #-12] } 5... Qb6?? { (Mate in 12 → 1.07) Lost forced checkmate sequence. e5 was best. } { [%eval 1.07] } (5... e5 6. dxe5 Qg5 7. Bxg5 Kd8 8. Bxd8 g5 9. Bxg5 f5 10. exf6 Nxf6 11. Bxf6) 6. Kf1?? { (1.07 → Mate in 12) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-12] } (6. Bf4 Qxb2) 6... Qxb2 { [%eval #-12] } 7. Bxb2 { [%eval #-11] } 7... h5?? { (Mate in 11 → 3.63) Lost forced checkmate sequence. e5 was best. } { [%eval 3.63] } (7... e5 8. dxe5 Nf6 9. exf6 gxf6 10. Bxf6 a5 11. Bxh8 f6 12. Bxf6 Ba3 13. Nxa3) 8. Qxh5 { [%eval 2.67] } 8... Rxh5 { [%eval 3.31] } 9. Nh3?? { (3.31 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-11] } (9. Ba3) 9... Rxh3 { [%eval #-11] } 10. gxh3 { [%eval #-10] } 10... e5 { [%eval #-10] } 11. dxe5 { [%eval #-9] } 11... Ba3?? { (Mate in 9 → -0.53) Lost forced checkmate sequence. Bd6 was best. } { [%eval -0.53] } (11... Bd6 12. exd6 Rb8 13. Bxg7 Rxb1 14. Rxb1 Kf8 15. Bxf8 Bb7 16. Rxb7 a5 17. Rxd7) 12. Bxa3?? { (-0.53 → Mate in 8) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-8] } (12. Nxa3 a5 13. d4 Ke7 14. Kg2 Nh6 15. c3 Ra7 16. Kf3 Rc7 17. Nc4 Rxc4) 12... d6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Kf8 was best. } { [%eval #11] } (12... Kf8 13. Bxf8 Nh6 14. Bxg7 Rb8 15. Bxh6 Rxb1 16. Rxb1 Bb7 17. Rxb7 d6 18. exd6) 13. exd6 { [%eval #11] } 13... Bxh3 { [%eval #10] } 14. Kg2 { [%eval #10] } 14... Bxg2 { [%eval #9] } 15. Nc3?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bc5 was best. } { [%eval #-7] } (15. Bc5 Bxh1 16. Bxa7 Rxa7 17. Nc3 Rxa2 18. Rxh1 Rxc2 19. Nd5 Rxf2 20. Rc1 Rxh2) 15... Bxh1 { [%eval #-7] } 16. Rxh1 { [%eval #-6] } 16... Kf8?? { (Mate in 6 → 0.14) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.14] } (16... Ne7 17. dxe7 Kxe7 18. Bxe7 Rf8 19. Bxf8 f6 20. Bxg7 a5 21. Bxf6 a4 22. Nxa4#) 17. d7?? { (0.14 → Mate in 6) Checkmate is now unavoidable. Re1 was best. } { [%eval #-6] } (17. Re1 Re8) 17... Ke7?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Nf6 was best. } { [%eval #8] } (17... Nf6 18. Bxf8 Nxd7 19. Bxg7 Ne5 20. Bxe5 f6 21. Bxf6 Rd8 22. Bxd8 a5 23. Bxa5#) 18. Bxe7 { [%eval #8] } 18... Nxe7 { [%eval #7] } 19. Ne4?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. d8=K was best. } { [%eval #-5] } (19. d8=K Rxd8 20. d4 Rxd4 21. Na4 Rxa4 22. Rb1 Rxa2 23. f4 Rxc2 24. Rb5 Rxh2) 19... Rc8?? { (Mate in 5 → 5.93) Lost forced checkmate sequence. g5 was best. } { [%eval 5.93] } (19... g5 20. Nxg5 Rb8 21. Nxf7 Rd8 22. Nxd8 Nc6 23. Nxc6 a5 24. Nxa5#) 20. dxc8=K { [%eval 5.73] } 20... Nxc8 { [%eval 6.25] } 21. Nf6 { [%eval 5.36] } 21... gxf6 { [%eval 8.23] } 22. Re1?? { (8.23 → Mate in 4) Checkmate is now unavoidable. d4 was best. } { [%eval #-4] } (22. d4 Nd6) 22... Ne7 { [%eval #-4] } 23. Rxe7 { [%eval #-3] } 23... f5 { [%eval #-3] } 24. Rxf7 { [%eval #-2] } 24... f4 { [%eval #-8] } 25. Rxa7 { [%eval #-1] } 25... f3 { [%eval #-1] } 26. d4# { Game ends by variant rule. } 0-1