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[Event "rated blitz game"] [Site "https://lichess.org/mDl00vVd"] [Date "2025.12.26"] [Round "-"] [White "manneredmonkey"] [Black "TiredOldDwarf"] [Result "1-0"] [GameId "mDl00vVd"] [UTCDate "2025.12.26"] [UTCTime "22:02:58"] [WhiteElo "2591"] [BlackElo "2620"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [WhiteTitle "NM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A15"] [Opening "English Opening: Anglo-Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.12] } 1... Nf6 { [%eval 0.14] } { A15 English Opening: Anglo-Indian Defense } 2. g3 { [%eval 0.11] } 2... c5 { [%eval 0.11] } 3. Bg2 { [%eval 0.04] } 3... g6 { [%eval 0.21] } 4. Nc3 { [%eval 0.18] } 4... Bg7 { [%eval 0.15] } 5. e4 { [%eval 0.0] } 5... Nc6 { [%eval 0.0] } 6. d3 { [%eval 0.0] } 6... O-O { [%eval 0.0] } 7. Nge2 { [%eval 0.0] } 7... d6 { [%eval 0.0] } 8. O-O { [%eval -0.01] } 8... Rb8 { [%eval -0.01] } 9. a3 { [%eval -0.05] } 9... a6 { [%eval 0.05] } 10. Rb1 { [%eval 0.02] } 10... b5 { [%eval 0.11] } 11. cxb5 { [%eval 0.04] } 11... axb5 { [%eval 0.02] } 12. b4 { [%eval 0.04] } 12... cxb4 { [%eval 0.19] } 13. axb4 { [%eval 0.24] } 13... Be6 { [%eval 0.25] } 14. Nf4 { [%eval 0.14] } 14... Bg4 { [%eval 0.1] } 15. f3 { [%eval 0.09] } 15... Bd7 { [%eval 0.07] } 16. Be3 { [%eval -0.24] } 16... Ng4 { [%eval -0.2] } 17. fxg4 { [%eval -0.18] } 17... Bxc3 { [%eval -0.06] } 18. Ne2?? { (-0.06 → -1.83) Blunder. d4 was best. } { [%eval -1.83] } (18. d4 Qb6) 18... Bxb4? { (-1.83 → -0.52) Mistake. Bxg4 was best. } { [%eval -0.52] } (18... Bxg4 19. Bf3 Bxf3 20. Rxf3 Bg7 21. d4 Qd7 22. Qd2 Ra8 23. Nc3 e5 24. Nxb5) 19. h3?! { (-0.52 → -1.32) Inaccuracy. d4 was best. } { [%eval -1.32] } (19. d4) 19... Bc5?! { (-1.32 → -0.66) Inaccuracy. e5 was best. } { [%eval -0.66] } (19... e5 20. d4) 20. d4 { [%eval -0.58] } 20... Ba7 { [%eval -0.49] } 21. Bh6? { (-0.49 → -1.89) Mistake. Nc3 was best. } { [%eval -1.89] } (21. Nc3) 21... Re8? { (-1.89 → -0.29) Mistake. Nxd4 was best. } { [%eval -0.29] } (21... Nxd4) 22. Kh2 { [%eval -0.2] } 22... e5 { [%eval 0.0] } 23. d5?! { (0.00 → -0.79) Inaccuracy. Qb3 was best. } { [%eval -0.79] } (23. Qb3 Qe7 24. Bg5 Qf8 25. Bh6) 23... Nd4?! { (-0.79 → 0.00) Inaccuracy. Na5 was best. } { [%eval 0.0] } (23... Na5 24. Nc1) 24. Nxd4 { [%eval -0.03] } 24... Bxd4 { [%eval 0.0] } 25. Qf3?! { (0.00 → -0.76) Inaccuracy. Qd2 was best. } { [%eval -0.76] } (25. Qd2 Ra8 26. Rf3 Ra7 27. Rbf1 Qe7 28. Bg5 Qf8 29. Bh6) 25... Qe7 { [%eval -0.36] } 26. Bg5 { [%eval -0.73] } 26... Qf8 { [%eval -1.29] } 27. Rbc1?! { (-1.29 → -2.34) Inaccuracy. Qf6 was best. } { [%eval -2.34] } (27. Qf6 Rb7) 27... Rec8?? { (-2.34 → -0.13) Blunder. Rb7 was best. } { [%eval -0.13] } (27... Rb7) 28. h4?? { (-0.13 → -1.99) Blunder. Bh6 was best. } { [%eval -1.99] } (28. Bh6 Qe7) 28... Rxc1 { [%eval -2.19] } 29. Rxc1 { [%eval -2.12] } 29... Rc8 { [%eval -1.88] } 30. Rb1?! { (-1.88 → -2.79) Inaccuracy. Rxc8 was best. } { [%eval -2.79] } (30. Rxc8 Bxc8) 30... Rc3 { [%eval -2.16] } 31. Qe2?! { (-2.16 → -3.00) Inaccuracy. Qf6 was best. } { [%eval -3.0] } (31. Qf6 h6 32. Bd2 Rc2 33. Bb4 Bxg4 34. Rf1 Bc5 35. Bxc5 Rxc5 36. Ra1 Rc8) 31... h6 { [%eval -3.03] } 32. Bf6 { [%eval -3.8] } 32... Qc8 { [%eval -3.72] } 33. Qd2 { [%eval -4.09] } 33... Kh7 { [%eval -4.13] } 34. h5 { [%eval -4.86] } 34... Rc2 { [%eval -4.46] } 35. hxg6+ { [%eval -5.33] } 35... fxg6?! { (-5.33 → -4.12) Inaccuracy. Kxg6 was best. } { [%eval -4.12] } (35... Kxg6 36. Qd3 Bxg4 37. Bh8 Bh3 38. Rf1 Rxg2+ 39. Kh1 Rf2 40. Rxf2 Bxf2 41. Kh2) 36. Qa5?? { (-4.12 → Mate in 8) Checkmate is now unavoidable. Qd3 was best. } { [%eval #-8] } (36. Qd3 Bxg4 37. Kh1 Bh3 38. Bf3 Rc1+ 39. Rxc1 Qxc1+ 40. Qd1 Qxd1+ 41. Bxd1 Bf1) 36... Rf2?? { (Mate in 8 → -3.25) Lost forced checkmate sequence. Rxg2+ was best. } { [%eval -3.25] } (36... Rxg2+ 37. Kxg2 Qc2+ 38. Kh3 Qxb1 39. Qd2 Qh1+ 40. Qh2 Bxg4+ 41. Kxg4 Qxh2 42. Kf3) 37. g5?? { (-3.25 → Mate in 6) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-6] } (37. Rf1 Rxf1) 37... Qc2 { [%eval #-5] } 38. Rg1 { [%eval #-5] } 38... Qxe4?? { (Mate in 5 → 7.45) Lost forced checkmate sequence. Qe2 was best. } { [%eval 7.45] } (38... Qe2 39. gxh6 Qg4 40. Kh1 Rxg2 41. Kxg2 Qh3+ 42. Kf3 Bg4#) 39. Qd8 { [%eval 7.07] } 39... hxg5? { (7.07 → Mate in 1) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #1] } (39... Rxf6 40. Qxd7+ Kg8 41. Bxe4 hxg5 42. Qe7 Rf5 43. Bxf5 gxf5 44. Qxg5+ Kh8 45. Qh6+) 40. Qh8# { White wins by checkmate. } 1-0