- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/mCXKLjQJ"] [Date "2024.10.31"] [White "RaspberryPI4ModelB"] [Black "Smile-girl"] [Result "0-1"] [GameId "mCXKLjQJ"] [UTCDate "2024.10.31"] [UTCTime "14:44:18"] [WhiteElo "2290"] [BlackElo "2310"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.28] } 2. Nf3 { [%eval 0.17] } { C00 French Defense: Knight Variation } 2... b6 { [%eval 0.58] } 3. Nc3 { [%eval 0.38] } 3... Bb7 { [%eval 0.45] } 4. d3 { [%eval 0.11] } 4... Bb4 { [%eval 0.22] } 5. Bd2 { [%eval 0.22] } 5... d5 { [%eval 0.17] } 6. a3 { [%eval 0.15] } 6... Be7 { [%eval 0.23] } 7. exd5 { [%eval 0.18] } 7... exd5 { [%eval 0.21] } 8. Be2 { [%eval -0.15] } 8... Nf6 { [%eval -0.13] } 9. O-O { [%eval -0.04] } 9... Nbd7 { [%eval 0.03] } 10. h3 { [%eval -0.19] } 10... c5 { [%eval -0.12] } 11. Re1 { [%eval -0.2] } 11... d4 { [%eval 0.13] } 12. Nb1 { [%eval -0.29] } 12... O-O { [%eval -0.26] } 13. Bf4 { [%eval -0.32] } 13... Nd5 { [%eval -0.24] } 14. Bg3 { [%eval -0.38] } 14... N7f6 { [%eval -0.08] } 15. Nbd2 { [%eval -0.37] } 15... Bd6 { [%eval -0.34] } 16. Be5 { [%eval -0.58] } 16... Qc7 { [%eval -0.48] } 17. Bxd6 { [%eval -0.41] } 17... Qxd6 { [%eval -0.44] } 18. Ne4?! { (-0.44 → -1.17) Inaccuracy. Ng5 was best. } { [%eval -1.17] } (18. Ng5 Nf4 19. Bf3 N6d5 20. g3 f6 21. Nge4 Nxh3+ 22. Kh2 Qd8 23. Kxh3 f5) 18... Nxe4 { [%eval -1.08] } 19. dxe4 { [%eval -1.08] } 19... Nf4 { [%eval -1.07] } 20. Bd3 { [%eval -1.59] } 20... Qg6? { (-1.59 → -0.11) Mistake. Qh6 was best. } { [%eval -0.11] } (20... Qh6) 21. Nh4 { [%eval -0.14] } 21... Qg5 { [%eval 0.01] } 22. Qf3?? { (0.01 → -5.29) Blunder. Qg4 was best. } { [%eval -5.29] } (22. Qg4 Qxg4) 22... Qxh4 { [%eval -5.07] } 23. g3 { [%eval -4.96] } 23... Nxh3+ { [%eval -5.09] } 24. Kg2 { [%eval -5.04] } 24... Qf6?? { (-5.04 → -0.29) Blunder. Qh6 was best. } { [%eval -0.29] } (24... Qh6 25. Rh1 Ng5 26. Qf5 Bc8 27. Rxh6 Bxf5 28. exf5 gxh6 29. f6 Rfc8 30. Ba6) 25. Kxh3?? { (-0.29 → -9.41) Blunder. Qxf6 was best. } { [%eval -9.41] } (25. Qxf6) 25... Qxf3 { [%eval -9.15] } 26. Rg1? { (-9.15 → Mate in 4) Checkmate is now unavoidable. Be2 was best. } { [%eval #-4] } (26. Be2 Qxe4 27. f3 Qe3 28. Ba6 Bxa6 29. Rxe3 dxe3 30. b4 Rae8) 26... Bxe4? { (Mate in 4 → -9.28) Lost forced checkmate sequence. Bc8+ was best. } { [%eval -9.28] } { White resigns. } (26... Bc8+ 27. Kh2 Qh5+ 28. Kg2 Bh3+ 29. Kh2 Bf1#) 0-1