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[Event "casual Racing Kings game"] [Site "https://lichess.org/m6f1F11e"] [Date "2017.07.15"] [White "ProblemSolver"] [Black "lichess AI level 1"] [Result "0-1"] [GameId "m6f1F11e"] [UTCDate "2017.07.15"] [UTCTime "20:12:11"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Racing Kings"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Nxf1?? { (0.00 → 3.90) Blunder. Be4 was best. } { [%eval 3.9] } (1... Be4 2. Ng3 Bd5 3. Bd3 Kb3 4. Kg4 Ka4 5. Kg5 Rb7 6. Qh6 Ka5 7. Nc2 Qc3 8. Kg6) 2. Rxf1?? { (3.90 → 0.00) Blunder. Nxc2 was best. } { [%eval 0.0] } (2. Nxc2 Rxc2 3. Bd4 Rxe2 4. Bxa1 Rxg2 5. Kxg2 Ka3 6. Rxf1 Ka4 7. Kg3 Kb5 8. Rf6 Rxa1) 2... Bb3?? { (0.00 → 6.11) Blunder. Be4 was best. } { [%eval 6.11] } (2... Be4 3. Bd4 Kb3 4. Bxb2 Rxb2 5. Kg4 Ka4 6. Nxc1 Ka5 7. Rxb2 Bxh1 8. Rf6 Qxb2 9. Kg5) 3. Kh4?? { (6.11 → -2.26) Blunder. Kg4 was best. } { [%eval -2.26] } (3. Kg4 Bd5) 3... Bf7?? { (-2.26 → 7.71) Blunder. Nxf2 was best. } { [%eval 7.71] } (3... Nxf2 4. Rgxf2) 4. Qh3?? { (7.71 → -1.25) Blunder. Bd4 was best. } { [%eval -1.25] } (4. Bd4 Be8) 4... Rb5?? { (-1.25 → 4.94) Blunder. Nxf2 was best. } { [%eval 4.94] } (4... Nxf2) 5. Rg4?? { (4.94 → 0.00) Blunder. Bd4 was best. } { [%eval 0.0] } (5. Bd4 Be6) 5... Nxf2 { [%eval 0.0] } 6. Rxf2 { [%eval -0.41] } 6... Be6 { [%eval -0.14] } 7. Nd3?? { (-0.14 → -4.60) Blunder. Rf3 was best. } { [%eval -4.6] } (7. Rf3 Bxg4) 7... Kb3 { [%eval -4.14] } 8. Rf6 { [%eval -4.21] } 8... Qe5?? { (-4.21 → 1.56) Blunder. Bxg4 was best. } { [%eval 1.56] } (8... Bxg4) 9. Rxe6?? { (1.56 → -5.48) Blunder. Re4 was best. } { [%eval -5.48] } (9. Re4) 9... Qxe6 { [%eval -4.19] } 10. Nf4?? { (-4.19 → -11.91) Blunder. Re4 was best. } { [%eval -11.91] } (10. Re4 Qd6) 10... Ka4 { [%eval -11.25] } 11. Rg5 { [%eval -17.4] } 11... Qd6 { [%eval -16.44] } 12. Qg4 { [%eval -24.53] } 12... Ka5 { [%eval -21.72] } 13. Rg7 { [%eval -28.87] } 13... Ka6 { [%eval -26.45] } 14. Nxc1?! { (-26.45 → Mate in 7) Checkmate is now unavoidable. Ng2 was best. } { [%eval #-7] } (14. Ng2 Bh6) 14... Rb7 { [%eval #-6] } 15. Rxb7 { [%eval #-3] } 15... Kxb7 { [%eval #-2] } 16. Qg8 { [%eval #-2] } 16... Qb8 { [%eval #-1] } 17. Nd5 { [%eval #-1] } 17... Ka8# { Game ends by variant rule. } 0-1