FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/m5TkfKGH"]
[Date "2024.05.27"]
[Round "-"]
[White "SpringRedFox"]
[Black "Zinnurov29"]
[Result "1-0"]
[GameId "m5TkfKGH"]
[UTCDate "2024.05.27"]
[UTCTime "17:37:37"]
[WhiteElo "2403"]
[BlackElo "2084"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.48] } 2... g5 { [%eval 0.93] } 3. Bxd7 { [%eval 0.76] } 3... Kxd7 { [%eval 1.07] } 4. c4 { [%eval 0.87] } 4... Bh6?? { (0.87 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (4... Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. Qc2 Qxd2 8. Kxd2 Kd6 9. Qxc7) 5. c5?? { (Mate in 15 → 1.63) Lost forced checkmate sequence. f4 was best. } { [%eval 1.63] } (5. f4 gxf4 6. exf4 Bxf4 7. Qf3 Bxh2 8. Qxa8 Bxg1 9. Qxa7 Bxa7 10. Rxh7 Rxh7) 5... c6?? { (1.63 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #15] } (5... g4 6. Qxg4) 6. Nc3?? { (Mate in 15 → 2.00) Lost forced checkmate sequence. f4 was best. } { [%eval 2.0] } (6. f4 gxf4 7. exf4 Bxf4 8. Qh5 Bxh2 9. Qxh7 Rxh7 10. Rxh2 Rxh2 11. d4 Rxg2) 6... Qa5?! { (2.00 → 3.12) Inaccuracy. Bg7 was best. } { [%eval 3.12] } (6... Bg7 7. Nge2) 7. Nge2 { [%eval 2.99] } 7... Qxc5 { [%eval 3.3] } 8. e4 { [%eval 3.0] } 8... Qxf2?? { (3.00 → 6.15) Blunder. Qxc3 was best. } { [%eval 6.15] } (8... Qxc3 9. bxc3) 9. Kxf2 { [%eval 4.24] } 9... Bf8?! { (4.24 → 6.20) Inaccuracy. Bg7 was best. } { [%eval 6.2] } (9... Bg7 10. e5) 10. Nb5? { (6.20 → 3.67) Mistake. Rf1 was best. } { [%eval 3.67] } (10. Rf1 g4 11. g3 h5 12. Qb3 Nf6 13. Qxb8 Rxb8 14. Ke3 Rxb2 15. Bxb2 Nxe4) 10... cxb5 { [%eval 3.79] } 11. Qa4?? { (3.79 → -0.86) Blunder. Rf1 was best. } { [%eval -0.86] } (11. Rf1 g4 12. g3 h5 13. Re1 f5 14. exf5 Nf6 15. Ke3 b4 16. Ke4 Nxe4) 11... bxa4 { [%eval -2.55] } 12. a3? { (-2.55 → -4.68) Mistake. Ke3 was best. } { [%eval -4.68] } (12. Ke3 e5) 12... e6?? { (-4.68 → -0.15) Blunder. Na6 was best. } { [%eval -0.15] } (12... Na6 13. b3) 13. b3 { [%eval -0.61] } 13... Bxa3?? { (-0.61 → Mate in 9) Checkmate is now unavoidable. axb3 was best. } { [%eval #9] } (13... axb3 14. Nd4) 14. Rxa3 { [%eval #9] } 14... axb3 { [%eval #8] } 15. Rxa7 { [%eval #8] } 15... Rxa7 { [%eval #7] } 16. Ba3 { [%eval #7] } 16... Rxa3 { [%eval #6] } 17. Ra1 { [%eval #6] } 17... Rxa1 { [%eval #5] } 18. Nc1 { [%eval #5] } 18... Rxc1 { [%eval #4] } 19. Ke1 { [%eval #5] } 19... Rxe1 { [%eval #4] } 20. g3 { [%eval #4] } 20... Rxe4 { [%eval #3] } 21. d4 { [%eval #3] } 21... Rxd4 { [%eval #2] } 22. g4 { [%eval #2] } 22... Rxg4 { [%eval #1] } 23. h4 { [%eval #1] } 23... gxh4# { Game ends by variant rule. } 1-0
