FEN
[Event "SkyDiben Arena"]
[Site "https://lichess.org/lyHvddsA"]
[Date "2020.04.30"]
[Round "-"]
[White "raulit"]
[Black "sermprem24"]
[Result "0-1"]
[GameId "lyHvddsA"]
[UTCDate "2020.04.30"]
[UTCTime "01:39:30"]
[WhiteElo "1304"]
[BlackElo "1362"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxd2 Rg8 7. Bxf7 Nc6 8. Bxg8) 2. Nf3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxg8 Rxg8 6. g4 Rxg4 7. Ne2 Rxe4 8. Nd4 Bxf2) 2... d6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. Qf6 was best. } { [%eval #15] } (2... Qf6 3. Nxe5 Qxf2 4. Kxf2 d5 5. Nxf7 Kxf7 6. exd5 Ba3 7. bxa3 Bg4 8. Qxg4 g5 9. Qxg5) 3. Nxe5 { [%eval #15] } 3... dxe5 { [%eval #14] } 4. Ba6 { [%eval #14] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... bxa6 { [%eval #11] } 6. Qd8 { [%eval #11] } 6... Kxd8 { [%eval #10] } 7. Bh6 { [%eval #11] } 7... gxh6 { [%eval #9] } 8. Nc3?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (8. b4 Bxb4 9. Nc3 Bxc3 10. Rd1 Bxe1 11. Rxd8 Bxf2 12. Rxg8 Rxg8 13. Rd1 Rxg2 14. a4 Rxh2) 8... Ba3 { [%eval #-14] } 9. bxa3 { [%eval #-13] } 9... Bh3 { [%eval #-13] } 10. gxh3 { [%eval #-12] } 10... a5?? { (Mate in 12 → -0.89) Lost forced checkmate sequence. f5 was best. } { [%eval -0.89] } (10... f5 11. exf5 e4 12. Nxe4 c5 13. Nxc5 Nc6 14. Nxa6 Kc7 15. Nxc7 Re8 16. Nxe8 Nf6 17. Nxf6) 11. Nd5?? { (-0.89 → -6.90) Blunder. f4 was best. } { [%eval -6.9] } (11. f4) 11... Ke7?? { (-6.90 → -2.75) Blunder. Na6 was best. } { [%eval -2.75] } (11... Na6) 12. Nxc7?? { (-2.75 → -7.38) Blunder. Nxe7 was best. } { [%eval -7.38] } (12. Nxe7 Nxe7) 12... Ke8?! { (-7.38 → -4.76) Inaccuracy. a4 was best. } { [%eval -4.76] } (12... a4) 13. Nxa8 { [%eval -4.8] } 13... Ne7?! { (-4.80 → -3.58) Inaccuracy. Na6 was best. } { [%eval -3.58] } (13... Na6 14. f4) 14. Kd1?! { (-3.58 → -4.85) Inaccuracy. Rd1 was best. } { [%eval -4.85] } (14. Rd1 Nd7) 14... Nd5?? { (-4.85 → 2.61) Blunder. Kd7 was best. } { [%eval 2.61] } (14... Kd7 15. c4) 15. exd5 { [%eval 1.81] } 15... Nc6?? { (1.81 → 8.24) Blunder. a4 was best. } { [%eval 8.24] } (15... a4) 16. dxc6 { [%eval 7.74] } 16... Kd7? { (7.74 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (16... a6 17. Rb1) 17. cxd7 { [%eval #10] } 17... Rxa8 { [%eval #9] } 18. d8=K { [%eval #9] } 18... Rxd8 { [%eval #8] } 19. Rb1?? { (Mate in 8 → 5.89) Lost forced checkmate sequence. Kd2 was best. } { [%eval 5.89] } (19. Kd2 Rxd2 20. Rab1 Rxc2 21. h4 Rxf2 22. Rhg1 Rxh2 23. Rb2 Rxh4 24. Rg6 hxg6 25. Rh2 Rxh2) 19... Rxd1 { [%eval 6.6] } 20. Rbxd1 { [%eval 5.1] } 20... e4?? { (5.10 → Mate in 15) Checkmate is now unavoidable. f5 was best. } { [%eval #15] } (20... f5) 21. Rd3 { [%eval #15] } 21... exd3 { [%eval #15] } 22. cxd3 { [%eval 0.63] } 22... f6?? { (0.63 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #12] } (22... a4 23. h4) 23. d4 { [%eval #13] } 23... a4 { [%eval #12] } 24. Rg1 { [%eval #12] } 24... f5 { [%eval #11] } 25. Rg4?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. d5 was best. } { [%eval #-4] } (25. d5 h5 26. h4 f4 27. d6 f3 28. d7 a5 29. d8=R h6 30. Rg4 hxg4 31. h3 gxh3) 25... fxg4 { [%eval #-4] } 26. hxg4 { [%eval #-3] } 26... h5 { [%eval #-3] } 27. gxh5 { [%eval #-2] } 27... a5 { [%eval #-2] } 28. f4 { [%eval #-1] } 28... h6 { [%eval #-1] } 29. d5# { Game ends by variant rule. } 0-1