FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ltMTcChu"]
[Date "2025.01.10"]
[White "OXXOOXXO"]
[Black "ASHI_4"]
[Result "0-1"]
[GameId "ltMTcChu"]
[UTCDate "2025.01.10"]
[UTCTime "16:33:50"]
[WhiteElo "2068"]
[BlackElo "1804"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.88] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. b4 { [%eval #17] } 4... Bxb4 { [%eval #16] } 5. Qh5?? { (Mate in 16 → 0.75) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.75] } (5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8 9. Qa6 Nxa6) 5... Bxd2 { [%eval 0.78] } 6. Kxd2?! { (0.78 → -0.11) Inaccuracy. Qxh7 was best. } { [%eval -0.11] } (6. Qxh7 Rxh7 7. Bxd2 Qxd2 8. Kxd2 Rxh2 9. Rxh2 Bd7 10. Kc3 c5) 6... Qxd2 { [%eval 0.07] } 7. Nxd2?? { (0.07 → -4.44) Blunder. Qxf7 was best. } { [%eval -4.44] } (7. Qxf7 Qxc1 8. Qxc7 Qxc2 9. Qxc8 Qxf2 10. Qxb8 Qxg2 11. Qxa7 Rxa7 12. Ne2 Rxa2) 7... a5?? { (-4.44 → Mate in 11) Checkmate is now unavoidable. g6 was best. } { [%eval #11] } (7... g6) 8. Qxh7 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Nf1?? { (Mate in 10 → -1.58) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.58] } (9. Bb2 Rxh2 10. Bxg7 Rxh1 11. Bf6 Nxf6 12. Ngf3 Rxa1 13. Nh2 Rxa2 14. Nb1 Rxc2) 9... Rxh2 { [%eval -1.31] } 10. Rxh2 { [%eval -1.15] } 10... Nc6 { [%eval -0.92] } 11. Rh6?! { (-0.92 → -1.76) Inaccuracy. Nd2 was best. } { [%eval -1.76] } (11. Nd2 f5 12. f4 Kf7 13. Rh3 Nh6 14. Rxh6 gxh6 15. g3 Kg6 16. g4 fxg4) 11... gxh6 { [%eval -1.47] } 12. e4?? { (-1.47 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-9] } (12. Nd2 Kf8) 12... Nge7 { [%eval #-9] } 13. Bxh6 { [%eval #-8] } 13... Kf8 { [%eval #-8] } 14. Bxf8 { [%eval #-7] } 14... Nb4 { [%eval #-7] } 15. Bxe7 { [%eval #-6] } 15... Nxa2 { [%eval #-6] } 16. Rxa2 { [%eval #-5] } 16... Rb8 { [%eval #-5] } 17. Rxa5 { [%eval #-4] } 17... Rb5 { [%eval #-4] } 18. Rxb5 { [%eval #-3] } 18... c5 { [%eval #-4] } 19. Bxc5 { [%eval #-2] } 19... Bb7 { [%eval #-2] } 20. Rxb7 { [%eval #-1] } 20... e5 { [%eval #-1] } 21. Rxf7# { Game ends by variant rule. } 0-1
