FEN
[Event "rated variant:crazyhouse game"]
[Site "https://lichess.org/ltFzijBz"]
[Date "2026.06.04"]
[Round "-"]
[White "DROKDROKDROK"]
[Black "Heidi1025"]
[Result "1-0"]
[GameId "ltFzijBz"]
[UTCDate "2026.06.04"]
[UTCTime "06:02:01"]
[WhiteElo "1165"]
[BlackElo "1192"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-179"]
[Variant "Crazyhouse"]
[TimeControl "300+5"]
[ECO "D01"]
[Opening "Rapport-Jobava System, with e6"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 1.11] } 1... d5 { [%eval 1.31] } 2. Nc3 { [%eval 0.69] } 2... e6?? { (0.69 → 2.59) Blunder. Bf5 was best. } { [%eval 2.59] } (2... Bf5 3. Bg5 h6 4. Bh4 Nf6 5. e3 g5 6. Bg3 Bg7 7. Nf3) 3. Bf4?! { (2.59 → 1.47) Inaccuracy. e4 was best. } { [%eval 1.47] } { D01 Rapport-Jobava System, with e6 } (3. e4 dxe4 4. Nxe4 Nf6 5. Ng5 Nc6 6. N1f3 Be7 7. Nxf7 Kxf7) 3... Bb4?! { (1.47 → 2.30) Inaccuracy. Bd6 was best. } { [%eval 2.3] } (3... Bd6 4. e3 Bxf4 5. exf4 B@g6 6. Nf3 Ne7 7. Bd3 O-O 8. Bxg6 Nxg6 9. O-O) 4. Qd2?? { (2.30 → -0.45) Blunder. e3 was best. } { [%eval -0.45] } (4. e3 Nf6 5. Bd3 Bxc3+ 6. bxc3 N@b2 7. Qb1 Nxd3+ 8. cxd3 Nc6 9. Ne2 Nh5) 4... Nc6 { [%eval -0.37] } 5. a3?? { (-0.37 → -2.61) Blunder. e3 was best. } { [%eval -2.61] } (5. e3 Nf6 6. Bd3 Bxc3 7. bxc3 N@e4 8. Nf3 Nxd2 9. Nxd2 Q@b2) 5... Ba5?? { (-2.61 → 1.66) Blunder. Bxc3 was best. } { [%eval 1.66] } (5... Bxc3 6. Qxc3 Nf6 7. Qd3 N@c4 8. b3 e5 9. dxe5 N4xe5 10. Bxe5 Nxe5 11. Qd4) 6. b4 { [%eval 1.15] } 6... Nge7?? { (1.15 → 3.69) Blunder. Nxb4 was best. } { [%eval 3.69] } (6... Nxb4 7. axb4 Bxb4 8. N@d3 a5 9. Nxb4 P@b2 10. Rd1 axb4 11. Nb5 P@d6 12. Qxb4) 7. bxa5 { [%eval 3.61] } 7... Nxa5?! { (3.61 → 5.46) Inaccuracy. Ng6 was best. } { [%eval 5.46] } (7... Ng6 8. Nh3 O-O 9. B@d3 Nxf4 10. Nxf4 B@b2 11. Ra2 Bxc3 12. Qxc3 N@e4 13. Bxe4) 8. Nxd5?? { (5.46 → -2.75) Blunder. e4 was best. } { [%eval -2.75] } (8. e4) 8... exd5?? { (-2.75 → 2.59) Blunder. Nxd5 was best. } { [%eval 2.59] } (8... Nxd5 9. Qxa5) 9. Qxa5 { [%eval 2.61] } 9... N@c6?? { (2.61 → 6.83) Blunder. Nc6 was best. } { [%eval 6.83] } (9... Nc6 10. B@b5 O-O 11. Bxc6 P@b2 12. Rd1 bxc6 13. P@h6 gxh6 14. N@h5 N@e4 15. N@c3) 10. Qxc7?? { (6.83 → -11.57) Blunder. Qc3 was best. } { [%eval -11.57] } (10. Qc3 Ng6) 10... Qxc7 { [%eval -9.79] } 11. Bxc7 { [%eval -8.79] } 11... Q@a5+?? { (-8.79 → 32.25) Blunder. Q@c3+ was best. } { [%eval 32.25] } (11... Q@c3+ 12. Q@d2) 12. Bxa5 { [%eval 26.0] } 12... Nxa5?! { (26.00 → Mate in 8) Checkmate is now unavoidable. O-O was best. } { [%eval #8] } (12... O-O 13. N@h6+ Kh8 14. P@f6 P@d2+ 15. Bxd2 gxf6 16. Nxf7+ Rxf7 17. Q@e8+ N@g8 18. Qxf7) 13. B@b5+?! { (Mate in 8 → 29.10) Lost forced checkmate sequence. N@c7+ was best. } { [%eval 29.1] } (13. N@c7+ Kd8 14. Q@d6+ Bd7 15. Nxa8 P@d2+ 16. Kd1 f6 17. R@b8+ B@c8 18. Rxc8+ Nxc8) 13... Nac6?! { (29.10 → Mate in 7) Checkmate is now unavoidable. Bd7 was best. } { [%eval #7] } (13... Bd7 14. Bxd7+) 14. Bxc6+ { [%eval 36.47] } 14... Nxc6?! { (36.47 → Mate in 6) Checkmate is now unavoidable. Bd7 was best. } { [%eval #6] } (14... Bd7 15. Bxd7+ Kf8 16. B@e5 P@d2+ 17. Kxd2 B@g5+ 18. e3 Kg8 19. N@d6 Bxe3+ 20. fxe3) 15. N@c7+ { [%eval #5] } 15... Kd7 { [%eval #3] } 16. Nxa8?! { (Mate in 3 → 35.59) Lost forced checkmate sequence. Q@d6+ was best. } { [%eval 35.59] } (16. Q@d6+ Kxd6 17. N@b5+ Kd7 18. Q@d6#) 16... B@a5+ { [%eval 37.71] } 17. P@b4 { [%eval 32.15] } 17... B@c3+ { [%eval 38.3] } 18. P@d2 { [%eval 34.94] } 18... Bxa1 { [%eval 36.09] } 19. N@c5+ { [%eval 25.0] } 19... Kd8 { [%eval 34.72] } 20. R@d6+ { [%eval 31.0] } 20... Bd7?! { (31.00 → Mate in 5) Checkmate is now unavoidable. P@d7 was best. } { [%eval #5] } (20... P@d7 21. bxa5 R@b1+ 22. B@d1 Bxd4 23. Q@c7+ Ke7 24. Rxd5 Bxc5) 21. Rxd7+ { [%eval #4] } 21... Kc8 { [%eval #4] } 22. Q@c7+ { [%eval #4] } 22... Bxc7 { [%eval #4] } 23. Rxc7+ { [%eval #3] } 23... Kb8 { [%eval #3] } 24. Nd7+?? { (Mate in 3 → 0.96) Lost forced checkmate sequence. Rxb7+ was best. } { [%eval 0.96] } (24. Rxb7+ Kxa8 25. Rxa7+ Kxa7 26. Q@b7#) 24... Kxa8 { [%eval 3.19] } 25. Q@c8+?? { (3.19 → -3.93) Blunder. Q@d1 was best. } { [%eval -3.93] } (25. Q@d1 P@e3) 25... Nb8?? { (-3.93 → Mate in 1) Checkmate is now unavoidable. Rxc8 was best. } { [%eval #1] } (25... Rxc8) 26. Qxh8?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Qxb7# was best. } { [%eval #-3] } (26. Qxb7#) 26... R@c1+ { [%eval #-3] } 27. R@d1 { [%eval #-3] } 27... Q@b1?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rxd1+ was best. } { [%eval #1] } (27... Rxd1+ 28. Kxd1 N@b2+ 29. Ke1 R@d1#) 28. Qxb8# { White wins by checkmate. } 1-0
