FEN
[Event "rated rapid game"]
[Site "https://lichess.org/ltEGjstV"]
[Date "2020.01.30"]
[Round "-"]
[White "Stockfish109"]
[Black "Check-Math"]
[Result "1/2-1/2"]
[GameId "ltEGjstV"]
[UTCDate "2020.01.30"]
[UTCTime "12:37:33"]
[WhiteElo "1790"]
[BlackElo "1697"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... d5 { [%eval 0.25] } { D00 Queen's Pawn Game } 2. g3 { [%eval 0.0] } 2... Bg4 { [%eval 0.17] } 3. Bg2 { [%eval 0.17] } 3... e6 { [%eval 0.25] } 4. Nf3 { [%eval 0.34] } 4... Nc6 { [%eval 0.43] } 5. O-O { [%eval 0.26] } 5... h6?! { (0.26 → 0.89) Inaccuracy. h5 was best. } { [%eval 0.89] } (5... h5 6. c3 Be7 7. h3 Bf5 8. Be3 Nf6 9. Nbd2 O-O 10. Bg5) 6. b3 { [%eval 0.41] } 6... Nf6 { [%eval 0.45] } 7. Bb2 { [%eval 0.47] } 7... Ne4 { [%eval 0.67] } 8. Nbd2 { [%eval 0.47] } 8... Qf6? { (0.47 → 1.95) Mistake. Nxd2 was best. } { [%eval 1.95] } (8... Nxd2) 9. Nxe4 { [%eval 1.94] } 9... dxe4 { [%eval 1.68] } 10. Ne5 { [%eval 1.5] } 10... Nxe5 { [%eval 1.7] } 11. dxe5 { [%eval 1.6] } 11... Qe7 { [%eval 1.55] } 12. Bxe4 { [%eval 1.52] } 12... Bh3?? { (1.52 → 8.02) Blunder. Rd8 was best. } { [%eval 8.02] } (12... Rd8 13. Qe1 Qb4 14. Qxb4 Bxb4 15. Bd3 Bh3 16. Rfd1 Bc5 17. a3 O-O 18. b4 Be7 19. c4) 13. Bxb7 { [%eval 7.82] } 13... Rb8? { (7.82 → Mate in 2) Checkmate is now unavoidable. Qc5 was best. } { [%eval #2] } (13... Qc5) 14. Bg2?? { (Mate in 2 → 2.73) Lost forced checkmate sequence. Bc6+ was best. } { [%eval 2.73] } (14. Bc6+ Qd7 15. Qxd7#) 14... Bxg2 { [%eval 2.76] } 15. Kxg2 { [%eval 2.7] } 15... Rd8 { [%eval 3.0] } 16. Qe1 { [%eval 2.96] } 16... h5 { [%eval 3.3] } 17. h4 { [%eval 3.02] } 17... g5 { [%eval 3.48] } 18. hxg5 { [%eval 3.53] } 18... Qxg5 { [%eval 3.43] } 19. f4?? { (3.43 → 0.77) Blunder. Qa5 was best. } { [%eval 0.77] } (19. Qa5) 19... Qg6?? { (0.77 → 2.64) Blunder. Qg4 was best. } { [%eval 2.64] } (19... Qg4 20. Qc3) 20. Qc3 { [%eval 2.58] } 20... h4 { [%eval 2.51] } 21. Rad1 { [%eval 2.57] } 21... Be7 { [%eval 3.09] } 22. Qc6+ { [%eval 3.13] } 22... Kf8 { [%eval 2.99] } 23. Qxc7?? { (2.99 → Mate in 4) Checkmate is now unavoidable. Rxd8+ was best. } { [%eval #-4] } (23. Rxd8+ Bxd8 24. Rf3 Kg7 25. Rd3 Kh6 26. Bc1 Qh5 27. Qf3 Rg8 28. Qxh5+ Kxh5 29. Kh3 hxg3) 23... Qxg3+ { [%eval #-3] } 24. Kh1 { [%eval #-3] } 24... Qh3+ { [%eval #-2] } 25. Kg1 { [%eval #-2] } 25... Qe3+ { [%eval #-4] } 26. Kh1 { [%eval #-3] } 26... Qh3+ { [%eval #-2] } 27. Kg1 { [%eval #-2] } 27... Qe3+ { [%eval #-10] } 28. Kh1 { [%eval #-10] } 28... Qh3+?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qe4+ was best. } { [%eval 0.0] } { The game is a draw. } (28... Qe4+ 29. Kh2 Qxe2+ 30. Kh1 Rxd1 31. Qb8+ Kg7 32. Qxh8+ Kxh8 33. Rxd1 Qxd1+ 34. Kg2 Qe2+ 35. Kh3) 1/2-1/2