FEN
[Event "casual rapid game"]
[Site "https://lichess.org/lsZCBVYO"]
[Date "2023.08.10"]
[Round "-"]
[White "ThreeRingsTest"]
[Black "sasing"]
[Result "1-0"]
[GameId "lsZCBVYO"]
[UTCDate "2023.08.10"]
[UTCTime "03:34:23"]
[WhiteElo "828"]
[BlackElo "1018"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C41"]
[Opening "Philidor Defense"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... d6 { [%eval 0.64] } 3. d4 { [%eval 0.44] } { C41 Philidor Defense } 3... f6? { (0.44 → 2.10) Mistake. exd4 was best. } { [%eval 2.1] } (3... exd4 4. Nxd4 Nf6 5. Nc3 Nc6 6. Be2 Be7 7. Nxc6 bxc6 8. O-O) 4. d5?! { (2.10 → 0.93) Inaccuracy. Bc4 was best. } { [%eval 0.93] } (4. Bc4 Nc6 5. h3 Nge7 6. O-O exd4 7. Nxd4 Nxd4 8. Qxd4 Nc6) 4... c6?! { (0.93 → 1.71) Inaccuracy. Nd7 was best. } { [%eval 1.71] } (4... Nd7 5. Rg1 g6 6. g4 Bh6 7. g5 fxg5 8. Nxg5 Qe7 9. Nc3) 5. Nc3 { [%eval 1.41] } 5... Ne7 { [%eval 1.37] } 6. Bc4 { [%eval 1.27] } 6... b6? { (1.27 → 2.80) Mistake. b5 was best. } { [%eval 2.8] } (6... b5 7. Bb3 b4 8. Ne2 a5 9. c4 Bd7 10. a3 Na6 11. Be3) 7. O-O { [%eval 2.43] } 7... b5 { [%eval 2.42] } 8. Bb3 { [%eval 2.67] } 8... Na6?! { (2.67 → 4.25) Inaccuracy. b4 was best. } { [%eval 4.25] } (8... b4 9. Nb1 cxd5 10. Bxd5 Nbc6 11. Bb3 Na5 12. Ba4+ Bd7 13. c3 bxc3 14. Nxc3 Rc8 15. Rb1) 9. Ne2?? { (4.25 → 0.74) Blunder. dxc6 was best. } { [%eval 0.74] } (9. dxc6 Nc7) 9... Nc5 { [%eval 0.96] } 10. c3?! { (0.96 → 0.05) Inaccuracy. dxc6 was best. } { [%eval 0.05] } (10. dxc6 Nxb3 11. axb3 b4 12. Qd3 Nxc6 13. Rd1 Be6 14. Be3 Be7 15. Nh4 g6 16. f4 Qd7) 10... Nxe4?! { (0.05 → 1.13) Inaccuracy. Bb7 was best. } { [%eval 1.13] } (10... Bb7) 11. Bc2?? { (1.13 → -0.86) Blunder. dxc6 was best. } { [%eval -0.86] } (11. dxc6 Nc5) 11... f5?? { (-0.86 → 1.60) Blunder. cxd5 was best. } { [%eval 1.6] } (11... cxd5 12. a4) 12. dxc6 { [%eval 1.67] } 12... Nxc6 { [%eval 1.5] } 13. Bg5?? { (1.50 → -3.98) Blunder. Ng3 was best. } { [%eval -3.98] } (13. Ng3 Nxg3) 13... Qb6?? { (-3.98 → 2.31) Blunder. Nxg5 was best. } { [%eval 2.31] } (13... Nxg5 14. Nxg5) 14. Nh4?? { (2.31 → -3.63) Blunder. Ng3 was best. } { [%eval -3.63] } (14. Ng3) 14... Nxg5 { [%eval -3.51] } 15. Nxf5 { [%eval -4.51] } 15... Qc5?? { (-4.51 → -0.65) Blunder. g6 was best. } { [%eval -0.65] } (15... g6 16. Ne3) 16. Nxd6+?? { (-0.65 → -7.30) Blunder. b4 was best. } { [%eval -7.3] } (16. b4 Qb6) 16... Bxd6? { (-7.30 → -3.80) Mistake. Qxd6 was best. } { [%eval -3.8] } (16... Qxd6 17. b4 Qxd1 18. Rfxd1 Bg4 19. Bd3 a6 20. f3 Be6 21. f4 Nf7 22. a4 bxa4 23. Rxa4) 17. b4 { [%eval -4.32] } 17... Qc4?? { (-4.32 → -0.47) Blunder. Nxb4 was best. } { [%eval -0.47] } (17... Nxb4 18. cxb4) 18. Nd4?? { (-0.47 → -8.69) Blunder. Bb3 was best. } { [%eval -8.69] } (18. Bb3 Qg4) 18... Ne7?? { (-8.69 → -0.49) Blunder. Nxd4 was best. } { [%eval -0.49] } (18... Nxd4 19. cxd4 Qxd4 20. a4 Qxd1 21. Rfxd1 Bxb4 22. axb5 Bc5 23. Rd5 Bd4 24. Rxd4 exd4 25. h4) 19. Nb3?? { (-0.49 → -8.29) Blunder. Bb3 was best. } { [%eval -8.29] } (19. Bb3 exd4) 19... Qxc3 { [%eval -8.29] } 20. Qxd6 { [%eval -8.39] } 20... O-O?? { (-8.39 → -0.76) Blunder. Qxc2 was best. } { [%eval -0.76] } (20... Qxc2) 21. Qxe7?? { (-0.76 → -5.69) Blunder. Rac1 was best. } { [%eval -5.69] } (21. Rac1) 21... Qxc2?? { (-5.69 → 0.07) Blunder. Nh3+ was best. } { [%eval 0.07] } (21... Nh3+ 22. gxh3 Qxc2 23. Qh4 Rf6 24. Nc5 Rg6+ 25. Kh1 Bb7+ 26. Nxb7 Qe2 27. Qg3 Rxg3 28. hxg3) 22. Rfe1?? { (0.07 → -9.51) Blunder. Qxg5 was best. } { [%eval -9.51] } (22. Qxg5) 22... Qxf2+ { [%eval -10.2] } 23. Kh1 { [%eval -9.36] } 23... Bb7?? { (-9.36 → -0.46) Blunder. h6 was best. } { [%eval -0.46] } (23... h6) 24. Qxb7 { [%eval -0.51] } 24... Rad8 { [%eval 0.0] } 25. Rf1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qxb5 was best. } { [%eval #-2] } (25. Qxb5 h6 26. Qxe5 Rf4 27. Qe2 Qxe2 28. Rxe2 Rxb4 29. h3 Ne4 30. Rc2 Kh7 31. Rac1 Ra4) 25... Qe2?? { (Mate in 2 → -2.05) Lost forced checkmate sequence. Qxf1+ was best. } { [%eval -2.05] } (25... Qxf1+ 26. Rxf1 Rxf1#) 26. Nc5?? { (-2.05 → Mate in 2) Checkmate is now unavoidable. Rxf8+ was best. } { [%eval #-2] } (26. Rxf8+ Rxf8) 26... Rd4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxf1+ was best. } { [%eval 0.0] } (26... Rxf1+ 27. Rxf1 Qxf1#) 27. Rfe1?? { (0.00 → -1.90) Blunder. Rxf8+ was best. } { [%eval -1.9] } (27. Rxf8+ Kxf8 28. h3 h6 29. Rg1 Rd1 30. Qxa7 Rxg1+ 31. Kxg1 Qe3+ 32. Kh1 Qc1+ 33. Kh2 Qf4+) 27... Qf2 { [%eval -2.43] } 28. Rf1?? { (-2.43 → Mate in 2) Checkmate is now unavoidable. Qe7 was best. } { [%eval #-2] } (28. Qe7 Rg4) 28... Qd2?? { (Mate in 2 → 0.08) Lost forced checkmate sequence. Qxf1+ was best. } { [%eval 0.08] } (28... Qxf1+ 29. Rxf1 Rxf1#) 29. Rfd1?? { (0.08 → Mate in 2) Checkmate is now unavoidable. Rxf8+ was best. } { [%eval #-2] } { White wins on time. } (29. Rxf8+) 1-0