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[Event "Rated Antichess game"] [Site "https://lichess.org/lqA7B4Vu"] [Date "2020.12.02"] [White "brandonle"] [Black "Iamre"] [Result "1-0"] [UTCDate "2020.12.02"] [UTCTime "21:14:57"] [WhiteElo "1050"] [BlackElo "1101"] [WhiteRatingDiff "+63"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 f5?? { (0.97 → 15.47) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 bxa6 3. Qg4 fxg4 4. Nf3?? { (12.36 → -2.15) Blunder. g3 was best. } (4. g3) 4... gxf3 5. gxf3 d5?? { (-5.39 → -0.95) Blunder. g5 was best. } (5... g5 6. Rf1) 6. Rg1?? { (-0.95 → -3.47) Blunder. c4 was best. } (6. c4 dxc4 7. Nc3 Qxd2 8. Kxd2 Nf6 9. Nd5 Nxd5 10. Re1 Nxe3 11. Kxe3 c3 12. bxc3 Bg4) 6... g5 7. Rxg5 Bg7?? { (-4.17 → 1.28) Blunder. Kd7 was best. } (7... Kd7 8. Rxd5 Ke6 9. Rxd8 h6 10. Rxc8 Nd7 11. Rxf8 Nxf8 12. Ke2 a5 13. f4 Rh7 14. Kf3) 8. Rxd5?? { (1.28 → Mate in 12) Checkmate is now unavoidable. Rxg7 was best. } (8. Rxg7 Qd6) 8... Qxd5?? { (Mate in 12 → 5.32) Lost forced checkmate sequence. Bxb2 was best. } (8... Bxb2 9. Rxd8 Kxd8 10. Bxb2 Nc6 11. Bxh8 Ne5 12. Bxe5 Ke8 13. Bxc7 e5 14. Bxe5 Rb8 15. Bxb8) 9. c4?? { (5.32 → -5.94) Blunder. b3 was best. } (9. b3 Bxa1) 9... Qxd2?? { (-5.94 → Mate in 9) Checkmate is now unavoidable. Qxc4 was best. } (9... Qxc4 10. d3) 10. Bxd2 Bxb2 11. Bb4 Bxa1 12. Bxe7 Kxe7 13. Nc3 Bxc3 14. f4 Bxe1 15. h4 Bxf2 16. a3 Bxe3 17. a4?? { (Mate in 4 → -5.37) Lost forced checkmate sequence. f5 was best. } (17. f5 Bxf5 18. c5 Bxc5 19. h5 Bxa3 20. h6 Nxh6#) 17... Bxf4 18. h5?! { (-4.70 → -6.88) Inaccuracy. a5 was best. } (18. a5 h5) 18... Ke6?? { (-6.88 → Mate in 5) Checkmate is now unavoidable. a5 was best. } (18... a5 19. c5) 19. a5?? { (Mate in 5 → -2.23) Lost forced checkmate sequence. c5 was best. } (19. c5 Kd7 20. a5 Bd2 21. c6 Bxa5 22. cxd7 Nxd7 23. h6 Nxh6#) 19... Kd5?? { (-2.23 → 0.00) Blunder. Bb7 was best. } (19... Bb7 20. c5 Bd2 21. c6 Bxa5 22. cxb7 c5 23. bxa8=B Kd5 24. Bxd5 Be1 25. Bxg8 Rxg8 26. h6) 20. cxd5 c6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Be6 was best. } (20... Be6 21. dxe6 Be5 22. h6 Nxh6 23. e7 Rf8 24. exf8=K Bg7 25. Kxg7 Nd7 26. Kxh6 Rb8 27. Kxh7) 21. dxc6 Nxc6 22. h6 Nxa5# { Game ends by variant rule. } 1-0