FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/lnoc0Q9w"]
[Date "2026.05.27"]
[Round "-"]
[White "chess_jaeyun"]
[Black "DevayudhMandal"]
[Result "0-1"]
[GameId "lnoc0Q9w"]
[UTCDate "2026.05.27"]
[UTCTime "09:23:08"]
[WhiteElo "1116"]
[BlackElo "1112"]
[WhiteRatingDiff "-52"]
[BlackRatingDiff "+27"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nf6?? { (Mate in 28 → 6.97) Lost forced checkmate sequence. e5 was best. } { [%eval 6.97] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Ng5?? { (6.97 → 0.41) Blunder. e4 was best. } { [%eval 0.41] } (2. e4 Nxe4 3. Ba6 bxa6 4. Ng5 Nxg5 5. Qh5 Nf3 6. gxf3 g5) 2... Ng4 { [%eval 0.09] } 3. Nxh7 { [%eval 0.09] } 3... Rxh7 { [%eval 0.63] } 4. g3?! { (0.63 → 0.00) Inaccuracy. e3 was best. } { White offers draw } { [%eval 0.0] } (4. e3 Nxe3 5. fxe3 Rxh2 6. Rxh2 c5 7. Ba6 Nxa6 8. Rh1 g5) 4... Nxf2? { (0.00 → 1.32) Mistake. Rxh2 was best. } { [%eval 1.32] } (4... Rxh2 5. Rxh2 Nxh2 6. c4 Nxf1 7. Kxf1 c6 8. d3 g5 9. Bxg5 Qb6 10. Bxe7) 5. Kxf2 { [%eval 1.15] } 5... Rxh2 { [%eval 1.88] } 6. Rxh2 { [%eval 1.55] } 6... d6?? { (1.55 → Mate in 12) Checkmate is now unavoidable. c6 was best. } { [%eval #12] } (6... c6) 7. Rh3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Rh6 was best. } { [%eval #-11] } (7. Rh6 gxh6 8. Bh3 Bxh3 9. Kg2 Bxg2 10. Qf1 Bxf1 11. d4 Bxe2 12. Bxh6 Bxh6) 7... Bxh3 { [%eval #-11] } 8. Bxh3 { [%eval #-10] } 8... Kd7?? { (Mate in 10 → 0.37) Lost forced checkmate sequence. f5 was best. } { [%eval 0.37] } (8... f5 9. Bxf5 g6 10. Bxg6 Kf7 11. Bxf7 e6 12. Bxe6 Qc8 13. Bxc8 a5 14. Bxb7) 9. Bxd7 { [%eval -0.9] } 9... Qxd7?? { (-0.90 → 6.24) Blunder. Nxd7 was best. } { [%eval 6.24] } (9... Nxd7 10. c3) 10. Ke3?? { (6.24 → -0.38) Blunder. g4 was best. } { [%eval -0.38] } (10. g4 Qxg4 11. Qh1 Qxe2 12. Qxb7 Qxd2 13. Nxd2 a5 14. Qxb8 Rxb8 15. Ke3 Rxb2) 10... Qe6?! { (-0.38 → 0.68) Inaccuracy. Qe8 was best. } { [%eval 0.68] } (10... Qe8 11. d3 d5 12. Nd2 Qa4 13. Qf1 Qxa2 14. Qxf7 Qxa1 15. Qxf8 Qxc1 16. Qxe7) 11. Qh1 { [%eval 0.54] } 11... Qxe3?? { (0.54 → 5.51) Blunder. Qxa2 was best. } { [%eval 5.51] } (11... Qxa2 12. Qxb7) 12. Qxb7 { [%eval 4.86] } 12... Qxe2?? { (4.86 → Mate in 9) Checkmate is now unavoidable. Qxg3 was best. } { [%eval #9] } (12... Qxg3 13. Qxb8) 13. Qxa7?? { (Mate in 9 → 0.11) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 0.11] } (13. Qxb8 Rxb8 14. Nc3 Rxb2 15. Bxb2 Qxd2 16. Nb5 Qxc2 17. Nxa7 Qxb2 18. Rh1 Qxa2) 13... Qxd2 { [%eval 0.81] } 14. Qxb8?! { (0.81 → 0.08) Inaccuracy. Bxd2 was best. } { [%eval 0.08] } (14. Bxd2 Rxa7) 14... Qxc2 { [%eval 0.0] } 15. Qxf8 { [%eval 0.23] } 15... Qxb2?? { (0.23 → Mate in 8) Checkmate is now unavoidable. Qxb1 was best. } { [%eval #8] } (15... Qxb1 16. Rxb1 Rxf8 17. Bh6 gxh6 18. g4 e5 19. g5 hxg5 20. Rh1 e4 21. b4) 16. Qxe7 { [%eval #8] } 16... Rxa2 { [%eval #7] } 17. Rxa2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-5] } (17. Bxb2 Rxb2 18. Qxc7 Rxb1 19. Qxd6 Rxa1 20. Qg6 fxg6 21. g4 Rf1 22. g5 Rf6) 17... Qxa2?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #4] } (17... Qxb1 18. Qxf7 Qxa2 19. Qxg7 d5 20. Qxc7 Qb2 21. Bxb2 d4 22. Bxd4#) 18. Qxd6?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-4] } (18. Qxc7 Qxb1 19. Qxd6 Qxc1 20. Qd1 Qxd1 21. g4 Qxg4#) 18... Qxb1 { [%eval #-4] } 19. Qxc7 { [%eval #-3] } 19... Qxc1 { [%eval #-3] } 20. Qxc1 { [%eval #-2] } 20... g5 { [%eval #-2] } 21. Qxg5 { [%eval #-1] } 21... f5 { [%eval #-1] } 22. Qxf5# { Game ends by variant rule. } 0-1