FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/lljb7rnb"]
[Date "2026.06.18"]
[Round "-"]
[White "AndrewEmelin15"]
[Black "Uranus_glavar"]
[Result "1-0"]
[GameId "lljb7rnb"]
[UTCDate "2026.06.18"]
[UTCTime "09:54:13"]
[WhiteElo "1148"]
[BlackElo "954"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Nf3?? { (Mate in 15 → -3.53) Lost forced checkmate sequence. Bb2 was best. } { [%eval -3.53] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. d4 Bxd4) 3... Bxf3 { [%eval -3.63] } 4. exf3 { [%eval -0.62] } 4... Qd7?? { (-0.62 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (4... b5 5. Bxb5 Nh6 6. Bxe8 Qxe8 7. Ke2 d5 8. Qg1 Qc6 9. Qxg7) 5. Ba6?? { (Mate in 14 → -3.35) Lost forced checkmate sequence. Bh3 was best. } { [%eval -3.35] } (5. Bh3 Qxh3 6. Rg1 Qxh2 7. Rxg7 Bxg7 8. Qe2 Bxa1 9. Qxe7 Nxe7 10. d4 Bxd4) 5... bxa6?? { (-3.35 → -0.20) Blunder. Nxa6 was best. } { [%eval -0.2] } (5... Nxa6 6. b4) 6. d3?? { (-0.20 → Mate in 13) Checkmate is now unavoidable. f4 was best. } { [%eval #-13] } (6. f4 Qa4 7. bxa4 f6 8. Na3 Nd7 9. Rg1 Kf7 10. Rxg7 Kxg7 11. Rb1 Rb8) 6... Qa4?? { (Mate in 13 → -5.33) Lost forced checkmate sequence. Qg4 was best. } { [%eval -5.33] } (6... Qg4 7. fxg4 f5 8. gxf5 e6 9. fxe6 g5 10. Bxg5 Nf6 11. Bxf6 c5 12. Bxh8) 7. bxa4 { [%eval -2.45] } 7... Nc6? { (-2.45 → -1.15) Mistake. g5 was best. } { [%eval -1.15] } (7... g5 8. Bxg5 f6 9. Bxf6 Nxf6 10. Nd2 h5 11. Rb1 Bg7 12. Rxb8 Rxb8 13. Nb1) 8. Bh6?! { (-1.15 → -2.00) Inaccuracy. Ke2 was best. } { [%eval -2.0] } (8. Ke2 g5 9. Bxg5 Nd4 10. Bxe7 Nxc2 11. Qxc2 Nxe7 12. Qxc7 a5 13. Qxe7 Bxe7) 8... gxh6?? { (-2.00 → -0.16) Blunder. Nxh6 was best. } { [%eval -0.16] } (8... Nxh6) 9. Rg1?? { (-0.16 → -2.48) Blunder. Ke2 was best. } { [%eval -2.48] } (9. Ke2 Nf6) 9... Nb4?? { (-2.48 → 0.37) Blunder. Bg7 was best. } { [%eval 0.37] } (9... Bg7 10. Rxg7 Nb4 11. Rxg8 Rxg8 12. Qe2 Nxd3 13. Qxe7 Kxe7 14. cxd3 Rab8 15. Nd2) 10. Rxg8 { [%eval 0.69] } 10... Nxa2 { [%eval 1.35] } 11. Rxf8 { [%eval 0.78] } 11... Kxf8?! { (0.78 → 1.50) Inaccuracy. Rxf8 was best. } { [%eval 1.5] } (11... Rxf8 12. Rxa2) 12. Rxa2 { [%eval 1.04] } 12... Rb8?? { (1.04 → Mate in 9) Checkmate is now unavoidable. Rg8 was best. } { [%eval #9] } (12... Rg8 13. Qe2) 13. Rb2 { [%eval #9] } 13... Rxb2 { [%eval #8] } 14. Qe2?? { (Mate in 8 → -7.26) Lost forced checkmate sequence. Qc1 was best. } { [%eval -7.26] } (14. Qc1 Rxc2 15. Qxh6 Rxf2 16. Qxh7 Rxf3 17. Qxf7 Rxd3 18. Qxe7 Rxh2 19. Qxd6 cxd6) 14... Rxc2?? { (-7.26 → Mate in 7) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #7] } (14... Rxb1 15. Qxe7) 15. Qxe7 { [%eval #7] } 15... Rxf2 { [%eval #6] } 16. Qxc7 { [%eval #6] } 16... Rxf3 { [%eval #5] } 17. Qxf7 { [%eval #5] } 17... Rxd3 { [%eval #4] } 18. Qxh7 { [%eval #4] } 18... Rxh7 { [%eval #3] } 19. Nc3 { [%eval #16] } 19... Rxc3 { [%eval #15] } 20. h3 { [%eval #15] } 20... Rxh3 { [%eval #14] } 21. a5?? { (Mate in 14 → 1.77) Lost forced checkmate sequence. Kf2 was best. } { [%eval 1.77] } (21. Kf2 Rh5 22. a5 Rxa5 23. Kg3 Ke7 24. Kh4 Rh5 25. Kxh5 Rg7 26. Kxh6 d5) 21... Rf3?? { (1.77 → Mate in 1) Checkmate is now unavoidable. Rh5 was best. } { [%eval #1] } (21... Rh5 22. Kf2 Rxa5 23. Kg3 Ke7 24. Kf4 Rf5 25. Kxf5 Kf6 26. Kxf6 Rg7 27. Kxg7) 22. Kf2 { [%eval #1] } 22... Rxf2# { Game ends by variant rule. } 1-0