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[Event "HyperBullet Antichess Arena"] [Site "https://lichess.org/lZSyBNLj"] [Date "2024.03.08"] [White "Clea-doche84"] [Black "Arnav_CSI"] [Result "1-0"] [GameId "lZSyBNLj"] [UTCDate "2024.03.08"] [UTCTime "12:14:04"] [WhiteElo "1148"] [BlackElo "2184"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Nh6 { [%eval 0.66] } 3. Bxd7 { [%eval 0.87] } 3... Nxd7 { [%eval 0.89] } 4. Qg4 { [%eval 0.66] } 4... Nxg4 { [%eval 0.79] } 5. Kd1?! { (0.79 → -0.19) Inaccuracy. b3 was best. } { [%eval -0.19] } (5. b3 Nxh2 6. Rxh2 h5 7. Rxh5 Rxh5 8. Nh3 Rxh3 9. gxh3 g5) 5... Nxh2 { [%eval 0.0] } 6. Rxh2 { [%eval -0.14] } 6... g6?? { (-0.14 → 8.13) Blunder. Ba6 was best. } { [%eval 8.13] } (6... Ba6 7. Rxh7 Rxh7 8. b3 g5 9. f4 gxf4 10. exf4 Bd3 11. cxd3) 7. Rxh7 { [%eval 6.93] } 7... Rxh7 { [%eval 5.24] } 8. Nh3?? { (5.24 → 0.31) Blunder. c4 was best. } { [%eval 0.31] } (8. c4) 8... Rxh3 { [%eval 1.07] } 9. gxh3 { [%eval -0.22] } 9... Bh6?? { (-0.22 → Mate in 12) Checkmate is now unavoidable. Rb8 was best. } { [%eval #12] } (9... Rb8 10. Nc3) 10. f4?? { (Mate in 12 → -2.12) Lost forced checkmate sequence. c4 was best. } { [%eval -2.12] } (10. c4 Bxe3 11. dxe3 Nb8 12. b4 Qxd1 13. Ba3 Bxh3 14. Nc3 Qxa1 15. Ne4 Qxa2 16. Bb2 Qxc4) 10... Bxf4 { [%eval -2.08] } 11. exf4 { [%eval -1.87] } 11... g5?! { (-1.87 → -0.97) Inaccuracy. Bb7 was best. } { [%eval -0.97] } (11... Bb7 12. f5) 12. fxg5 { [%eval -0.69] } 12... f6?? { (-0.69 → Mate in 11) Checkmate is now unavoidable. Bb7 was best. } { [%eval #11] } (12... Bb7 13. Na3 f5 14. gxf6 exf6 15. Ke2 Qc8 16. Rb1 Rb8 17. Ra1 Bf3 18. Kxf3 Rxb2 19. Bxb2) 13. gxf6 { [%eval #11] } 13... exf6 { [%eval #10] } 14. d4?? { (Mate in 10 → -1.99) Lost forced checkmate sequence. c4 was best. } { [%eval -1.99] } (14. c4 Qe7 15. Ke2 Qxe2 16. c5 Nxc5 17. a3 Bxh3 18. b3 Nxb3 19. d3 Nxc1 20. a4 Qxd3) 14... Ke7?? { (-1.99 → 1.85) Blunder. Ne5 was best. } { [%eval 1.85] } (14... Ne5 15. dxe5) 15. d5?? { (1.85 → -1.37) Blunder. Bg5 was best. } { [%eval -1.37] } (15. Bg5) 15... c6?? { (-1.37 → 0.63) Blunder. f5 was best. } { [%eval 0.63] } (15... f5 16. Nd2) 16. dxc6 { [%eval 0.08] } 16... Ke6 { [%eval 0.56] } 17. cxd7 { [%eval 3.68] } 17... Kxd7 { [%eval 3.79] } 18. Bg5 { [%eval 3.17] } 18... fxg5 { [%eval 2.79] } 19. h4 { [%eval 1.9] } 19... gxh4 { [%eval 1.61] } 20. Ke2 { [%eval 0.98] } 20... Kd6?? { (0.98 → Mate in 8) Checkmate is now unavoidable. Bb7 was best. } { [%eval #8] } (20... Bb7 21. a4) 21. Kf2?? { (Mate in 8 → -0.44) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.44] } (21. Nc3 Kd7 22. Na4 Kc7 23. Nb6 Kxb6 24. Kd2 Qxd2 25. Rg1 Qxc2 26. a4 Qxb2 27. Rg4 Bxg4) 21... Kd7?? { (-0.44 → Mate in 8) Checkmate is now unavoidable. Qa5 was best. } { [%eval #8] } (21... Qa5 22. a3) 22. Kg3 { [%eval #8] } 22... hxg3 { [%eval #7] } 23. Nc3 { [%eval #7] } 23... g2 { [%eval #6] } 24. Rf1 { [%eval #7] } 24... gxf1=K { [%eval #6] } 25. Ne2?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. a4 was best. } { [%eval #-13] } (25. a4 Ke2 26. Nxe2 Rb8 27. b4 Rxb4 28. a5 Qxa5 29. c4 Rxc4 30. Nd4 Rxd4#) 25... Kxe2 { [%eval #-13] } 26. c3 { [%eval #-12] } 26... Ke3 { [%eval #-12] } 27. b3 { [%eval #-9] } 27... Kd4 { [%eval #-9] } 28. cxd4 { [%eval #-8] } 28... Bb7?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Ba6 was best. } { [%eval #3] } (28... Ba6 29. b4 Qa5 30. bxa5 Kc7 31. a3 Rh8 32. d5 Kc6 33. dxc6 Bb7 34. cxb7 Rc8 35. bxc8=K) 29. d5 { [%eval #3] } 29... Bxd5 { [%eval #2] } 30. a3 { [%eval #2] } 30... Bxb3 { [%eval #1] } 31. a4 { [%eval #1] } 31... Bxa4# { Game ends by variant rule. } 1-0