FEN
[Event "rated blitz game"]
[Site "https://lichess.org/lWZxqCnY"]
[Date "2022.01.02"]
[Round "-"]
[White "RaivoSteinbergsLV"]
[Black "arphasus"]
[Result "0-1"]
[GameId "lWZxqCnY"]
[UTCDate "2022.01.02"]
[UTCTime "15:16:05"]
[WhiteElo "2040"]
[BlackElo "2023"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "D02"]
[Opening "Queen's Pawn Game: London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.3] } 1... d5 { [%eval 0.26] } 2. Nf3 { [%eval 0.28] } 2... Nf6 { [%eval 0.09] } 3. Bf4 { [%eval 0.0] } { D02 Queen's Pawn Game: London System } 3... c6 { [%eval 0.24] } 4. e3 { [%eval 0.52] } 4... b6 { [%eval 0.82] } 5. c3 { [%eval 0.62] } 5... Bb7 { [%eval 1.0] } 6. Bd3 { [%eval 1.13] } 6... e6 { [%eval 0.67] } 7. Nbd2 { [%eval 0.77] } 7... Nbd7 { [%eval 0.82] } 8. O-O { [%eval 0.99] } 8... Nh5 { [%eval 0.92] } 9. Bg3?! { (0.92 → 0.07) Inaccuracy. Re1 was best. } { [%eval 0.07] } (9. Re1) 9... Nxg3 { [%eval 0.0] } 10. hxg3 { [%eval 0.11] } 10... Bd6 { [%eval 0.39] } 11. e4 { [%eval 0.22] } 11... dxe4 { [%eval 0.42] } 12. Nxe4 { [%eval 0.66] } 12... Qe7 { [%eval 0.99] } 13. Re1 { [%eval 1.09] } 13... Nf6 { [%eval 1.41] } 14. Nxd6+ { [%eval 1.23] } 14... Qxd6 { [%eval 1.48] } 15. Ne5 { [%eval 1.26] } 15... O-O { [%eval 1.58] } 16. g4 { [%eval 1.4] } 16... g6 { [%eval 1.63] } 17. Qf3 { [%eval 1.65] } 17... Nd7 { [%eval 1.54] } 18. Rad1 { [%eval 1.08] } 18... Nxe5 { [%eval 1.56] } 19. dxe5 { [%eval 1.75] } 19... Qe7 { [%eval 2.18] } 20. Be4?! { (2.18 → 1.38) Inaccuracy. Qf6 was best. } { [%eval 1.38] } (20. Qf6 Qc7 21. Re3 Rfd8 22. f4 Ba6 23. Qh4 Rd5 24. Rh3 f5 25. exf6 Rad8 26. f5 Rxd3) 20... Rac8?! { (1.38 → 2.49) Inaccuracy. Rad8 was best. } { [%eval 2.49] } (20... Rad8 21. Qf6) 21. Rd6 { [%eval 2.36] } 21... f5 { [%eval 2.79] } 22. Bxc6?? { (2.79 → -3.29) Blunder. Bd3 was best. } { [%eval -3.29] } (22. Bd3 c5) 22... fxg4 { [%eval -2.75] } 23. Qe4 { [%eval -3.25] } 23... Bxc6? { (-3.25 → -1.51) Mistake. Rxc6 was best. } { [%eval -1.51] } (23... Rxc6 24. Rxc6) 24. Rxc6 { [%eval -1.5] } 24... Rxc6 { [%eval -1.53] } 25. Qxc6 { [%eval -1.84] } 25... Qf7 { [%eval -1.52] } 26. Re2 { [%eval -1.48] } 26... g3 { [%eval -1.54] } 27. f3?? { (-1.54 → -7.37) Blunder. Qe4 was best. } { [%eval -7.37] } (27. Qe4) 27... Rd8?? { (-7.37 → -1.69) Blunder. Qf4 was best. } { [%eval -1.69] } (27... Qf4) 28. Kf1 { [%eval -1.74] } 28... g5 { [%eval -1.5] } 29. Qe4?? { (-1.50 → Mate in 6) Checkmate is now unavoidable. Re4 was best. } { [%eval #-6] } (29. Re4) 29... Qd7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Qh5 was best. } { [%eval 0.0] } (29... Qh5 30. Rf2 Qh1+ 31. Ke2 Qd1+ 32. Ke3 Qc1+ 33. Ke2 Qd2+ 34. Kf1 Qxf2#) 30. Qg4 { [%eval 0.0] } 30... Qd1+ { [%eval 0.0] } 31. Re1 { [%eval 0.0] } 31... Qd3+ { [%eval -0.08] } 32. Kg1?? { (-0.08 → Mate in 3) Checkmate is now unavoidable. Re2 was best. } { [%eval #-3] } (32. Re2) 32... Qe3+ { [%eval #-2] } 33. Rxe3 { [%eval #-2] } 33... Rd1+ { [%eval #-1] } 34. Re1 { [%eval #-1] } 34... Rxe1# { Black wins by checkmate. } 0-1
