Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/lVCL916U"] [Date "2026.04.28"] [Round "-"] [White "medicendami"] [Black "gagapiotr"] [Result "0-1"] [GameId "lVCL916U"] [UTCDate "2026.04.28"] [UTCTime "21:29:05"] [WhiteElo "1849"] [BlackElo "1921"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System, Steinitz Countergambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } 2... c5 { [%eval 0.06] } { D00 Queen's Pawn Game: Accelerated London System, Steinitz Countergambit } 3. c3 { [%eval 0.0] } 3... Nc6 { [%eval 0.0] } 4. e3 { [%eval 0.0] } 4... f6 { [%eval 0.25] } 5. Bb5 { [%eval 0.15] } 5... Qb6 { [%eval 0.52] } 6. Bxc6+?! { (0.52 → -0.03) Inaccuracy. c4 was best. } { [%eval -0.03] } (6. c4 a6 7. Ba4 dxc4 8. d5 Qxb2 9. dxc6 b5 10. Nd2 e5) 6... bxc6 { [%eval 0.0] } 7. Qc1?! { (0.00 → -0.62) Inaccuracy. Nd2 was best. } { [%eval -0.62] } (7. Nd2 cxd4 8. cxd4 Qxb2 9. Ne2 e6 10. O-O Bb4 11. a3 Bxd2 12. Rb1 Qa2) 7... g5 { [%eval -0.67] } 8. Bg3 { [%eval -0.65] } 8... Nh6 { [%eval -0.51] } 9. Nf3 { [%eval -0.98] } 9... Nf5 { [%eval -0.95] } 10. h3?! { (-0.95 → -1.99) Inaccuracy. Qc2 was best. } { [%eval -1.99] } (10. Qc2 Kf7 11. dxc5 Qxc5 12. Nbd2 e5 13. O-O Nxg3 14. fxg3 Qxe3+ 15. Kh1 Qb6) 10... h5?! { (-1.99 → -1.20) Inaccuracy. Nxg3 was best. } { [%eval -1.2] } (10... Nxg3 11. fxg3 Rb8 12. b3 Qc7 13. Kf2 cxd4 14. cxd4 e5 15. dxe5 fxe5 16. Rd1) 11. Bh2?! { (-1.20 → -2.05) Inaccuracy. Qc2 was best. } { [%eval -2.05] } (11. Qc2 Kf7 12. Nbd2 cxd4 13. cxd4 a5 14. Rc1 Bh6 15. Qxc6 Qxc6 16. Rxc6 g4) 11... g4 { [%eval -2.11] } 12. Nfd2 { [%eval -2.44] } 12... gxh3?! { (-2.44 → -1.51) Inaccuracy. Kf7 was best. } { [%eval -1.51] } (12... Kf7 13. Qc2 Nh4 14. hxg4 hxg4 15. dxc5 Qxc5 16. Rg1 Bf5 17. Qa4 e5) 13. gxh3 { [%eval -1.53] } 13... Nh4 { [%eval -1.4] } 14. Kf1?? { (-1.40 → -3.59) Blunder. Bg3 was best. } { [%eval -3.59] } (14. Bg3 Nf5 15. Bh2 Nh6 16. Qc2 Bxh3 17. dxc5 Qxc5 18. Qg6+ Nf7 19. Bf4 Bg4) 14... Bxh3+ { [%eval -3.21] } 15. Kg1 { [%eval -3.21] } 15... Bg2 { [%eval -3.15] } 16. Bg3 { [%eval -3.12] } 16... Bxh1 { [%eval -3.08] } 17. Kxh1 { [%eval -3.34] } 17... Nf5 { [%eval -3.13] } 18. Kg2?! { (-3.13 → -4.64) Inaccuracy. Bh2 was best. } { [%eval -4.64] } (18. Bh2 e6 19. Qc2 cxd4 20. cxd4 Kf7 21. Nf3 Bd6 22. Bxd6 Nxd6 23. Ne5+ fxe5) 18... Qa6 { [%eval -4.38] } 19. Na3 { [%eval -5.18] } 19... h4 { [%eval -4.72] } 20. Bf4 { [%eval -4.57] } 20... Qe2 { [%eval -4.67] } 21. Qe1 { [%eval -5.21] } 21... Qh5 { [%eval -4.3] } 22. Qh1 { [%eval -5.0] } 22... Rg8+ { [%eval -4.63] } 23. Kf1 { [%eval -4.52] } 23... h3 { [%eval -4.6] } 24. Qh2?! { (-4.60 → -6.77) Inaccuracy. Qf3 was best. } { [%eval -6.77] } (24. Qf3 Qxf3 25. Nxf3 e6 26. Nc2 c4 27. Ke2 Rh8 28. Rh1 Bd6 29. Bxd6 Nxd6) 24... Rg2 { [%eval -6.6] } 25. Ke1 { [%eval -7.25] } 25... Kf7 { [%eval -7.55] } 26. Nf3 { [%eval -9.4] } 26... Rxh2 { [%eval -7.69] } 27. Nxh2 { [%eval -7.58] } 27... e5 { [%eval -7.65] } 28. Bg3 { [%eval -8.99] } 28... Nxg3 { [%eval -8.79] } 29. fxg3 { [%eval -9.25] } 29... exd4 { [%eval -9.0] } 30. cxd4 { [%eval -8.95] } 30... Rb8 { [%eval -8.81] } 31. Rb1 { [%eval -9.39] } 31... Bd6 { [%eval -8.75] } 32. Kf2? { (-8.75 → Mate in 6) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-6] } (32. Nc2 Bxg3+ 33. Kd2 Bxh2 34. Rh1 Bd6 35. dxc5 Be5 36. Nd4 Bxd4 37. exd4 h2) 32... Rxb2+?? { (Mate in 6 → -6.89) Lost forced checkmate sequence. Bxg3+ was best. } { [%eval -6.89] } (32... Bxg3+ 33. Kxg3 Rg8+ 34. Ng4 Qxg4+ 35. Kf2 Qg2+ 36. Ke1 h2 37. dxc5 h1=Q#) 33. Rxb2 { [%eval -6.91] } 33... cxd4 { [%eval -6.54] } 34. exd4 { [%eval -7.84] } 34... Kf8 { [%eval -6.44] } 35. Re2 { [%eval -7.75] } 35... Qf5+ { [%eval -7.55] } 36. Kg1 { [%eval -8.03] } 36... Bxg3 { [%eval -6.92] } 37. Nf3?? { (-6.92 → Mate in 4) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-4] } (37. Nc2 Bxh2+ 38. Rxh2 Qg4+ 39. Kf1 Qg3 40. Rxh3 Qxh3+ 41. Ke2 Qh2+ 42. Kd1 f5) 37... Qxf3 { [%eval #-3] } 38. Rc2 { [%eval #-1] } 38... Qd1# { Black wins by checkmate. } 0-1