- Blind mode tutorial
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[Event "Hourly UltraBullet Arena"] [Site "https://lichess.org/lV4VB25c"] [Date "2021.04.28"] [Round "-"] [White "AmmarAzizul20"] [Black "CHIKANDROv"] [Result "0-1"] [GameId "lV4VB25c"] [UTCDate "2021.04.28"] [UTCTime "00:52:55"] [WhiteElo "1643"] [BlackElo "1328"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+12"] [Variant "Standard"] [TimeControl "15+0"] [ECO "A00"] [Opening "Hungarian Opening: Symmetrical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.16] } 1... g6 { [%eval 0.22] } { A00 Hungarian Opening: Symmetrical Variation } 2. Bg2 { [%eval 0.18] } 2... Bg7 { [%eval 0.21] } 3. f3? { (0.21 → -0.97) Mistake. d4 was best. } { [%eval -0.97] } (3. d4 d5 4. Nf3 Nf6 5. c4 c6 6. cxd5 cxd5 7. Nc3 O-O) 3... c6 { [%eval -0.71] } 4. Nh3 { [%eval -0.55] } 4... d6 { [%eval -0.12] } 5. Nf2 { [%eval -0.35] } 5... Qb6 { [%eval -0.3] } 6. O-O?! { (-0.30 → -0.89) Inaccuracy. Nc3 was best. } { [%eval -0.89] } (6. Nc3 e5) 6... Nf6? { (-0.89 → 0.28) Mistake. Bxb2 was best. } { [%eval 0.28] } (6... Bxb2) 7. c3 { [%eval 0.23] } 7... Bh3?? { (0.23 → 6.17) Blunder. e5 was best. } { [%eval 6.17] } (7... e5 8. d4) 8. d4?? { (6.17 → 0.39) Blunder. Bxh3 was best. } { [%eval 0.39] } (8. Bxh3) 8... Bxg2 { [%eval 0.39] } 9. Kxg2 { [%eval 0.4] } 9... O-O { [%eval 0.49] } 10. Bg5?? { (0.49 → -1.88) Blunder. a4 was best. } { [%eval -1.88] } (10. a4) 10... Nbd7? { (-1.88 → -0.25) Mistake. Qxb2 was best. } { [%eval -0.25] } (10... Qxb2 11. Qd2) 11. Bxf6 { [%eval -0.4] } 11... Nxf6 { [%eval -0.43] } 12. Nd2?? { (-0.43 → -2.50) Blunder. Qd2 was best. } { [%eval -2.5] } (12. Qd2) 12... Nh5?? { (-2.50 → -0.05) Blunder. Qxb2 was best. } { [%eval -0.05] } (12... Qxb2) 13. e4? { (-0.05 → -1.43) Mistake. Qc2 was best. } { [%eval -1.43] } (13. Qc2 e6) 13... Qc7?? { (-1.43 → 0.38) Blunder. Qxb2 was best. } { [%eval 0.38] } (13... Qxb2 14. Qc1 Qb6 15. f4 Nf6 16. Nf3 Qa5 17. e5 Nd7 18. Ne4 c5 19. Qb2 Qa6 20. a4) 14. g4?? { (0.38 → -1.86) Blunder. f4 was best. } { [%eval -1.86] } (14. f4 b5) 14... e5?? { (-1.86 → 4.36) Blunder. Nf4+ was best. } { [%eval 4.36] } (14... Nf4+ 15. Kh1 e5 16. dxe5 Bxe5 17. Nc4 Rad8 18. Qc2 Bg7 19. Ne3 d5 20. Rad1 Rfe8 21. Rfe1) 15. gxh5 { [%eval 4.49] } 15... exd4 { [%eval 4.18] } 16. Kh1 { [%eval 3.47] } 16... dxc3 { [%eval 3.56] } 17. bxc3 { [%eval 3.54] } 17... gxh5 { [%eval 4.37] } 18. Rc1 { [%eval 4.43] } 18... Kh8 { [%eval 4.54] } 19. Rc2 { [%eval 4.25] } 19... Rg8 { [%eval 5.3] } 20. e5?? { (5.30 → 2.49) Blunder. f4 was best. } { [%eval 2.49] } (20. f4 d5) 20... Bxe5 { [%eval 2.7] } 21. Nde4?! { (2.70 → 1.45) Inaccuracy. f4 was best. } { [%eval 1.45] } (21. f4 Bxf4) 21... Qd7?? { (1.45 → 5.67) Blunder. d5 was best. } { [%eval 5.67] } (21... d5 22. f4) 22. Rg1?? { (5.67 → 0.70) Blunder. f4 was best. } { [%eval 0.7] } (22. f4) 22... Rxg1+ { [%eval 0.9] } 23. Qxg1 { [%eval 0.86] } 23... Rg8 { [%eval 0.75] } 24. Qf1 { [%eval 0.5] } 24... Qf5 { [%eval 1.07] } 25. Rc1?? { (1.07 → Mate in 2) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-2] } (25. Nd3) 25... Qf4?? { (Mate in 2 → -6.44) Lost forced checkmate sequence. Qxf3+ was best. } { [%eval -6.44] } (25... Qxf3+ 26. Qg2 Qxg2#) 26. Qe2?? { (-6.44 → Mate in 1) Checkmate is now unavoidable. Ng3 was best. } { [%eval #-1] } (26. Ng3) 26... Qxh2# { Black wins by checkmate. } 0-1