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[Event "rated Antichess game"] [Site "https://lichess.org/lTaIBbFU"] [Date "2024.11.14"] [White "Helentabaresflorez"] [Black "AboMaleka"] [Result "1-0"] [GameId "lTaIBbFU"] [UTCDate "2024.11.14"] [UTCTime "23:26:28"] [WhiteElo "1019"] [BlackElo "956"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "240+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } { [%eval -0.42] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g5? { (-0.42 → 0.91) Mistake. d6 was best. } { [%eval 0.91] } (1... d6 2. e3 Bxh3 3. Rxh3 b5 4. Bxb5 d5 5. Rxh7 Rxh7 6. Bxe8) 2. h4? { (0.91 → -0.50) Mistake. f4 was best. } { [%eval -0.5] } (2. f4 gxf4 3. g4 fxg3 4. Rh2 gxh2 5. h4 hxg1=N 6. d3 Nxe2) 2... gxh4 { [%eval -1.23] } 3. Rxh4 { [%eval -0.68] } 3... Bh6?? { (-0.68 → 1.53) Blunder. e6 was best. } { [%eval 1.53] } (3... e6 4. Rxh7 Rxh7 5. c4 Ba3 6. Nxa3 b5 7. cxb5 d6 8. b6) 4. Rxh6 { [%eval 1.5] } 4... Nxh6 { [%eval 1.61] } 5. a3?! { (1.61 → 0.49) Inaccuracy. g4 was best. } { [%eval 0.49] } (5. g4 Nxg4 6. d3 Nxf2 7. Kxf2 Rf8 8. Kf3 c6 9. b3 h6 10. Bxh6 Qa5) 5... Nf5 { [%eval 0.76] } 6. g3? { (0.76 → -0.61) Mistake. Ra2 was best. } { [%eval -0.61] } (6. Ra2 a6 7. b3 e6 8. e3 Nxe3 9. Bxa6 bxa6 10. fxe3 Nc6 11. Qf3 Nd4) 6... Nxg3 { [%eval -0.77] } 7. fxg3 { [%eval 0.51] } 7... e6 { [%eval 0.38] } 8. Nc3?? { (0.38 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (8. Nh3 Qg5 9. Nxg5 Rf8 10. Nxe6 fxe6 11. c3 Rxf1 12. Kxf1 h5 13. Qc2 e5) 8... Qh4?? { (Mate in 13 → 0.63) Lost forced checkmate sequence. b5 was best. } { [%eval 0.63] } (8... b5 9. Nxb5 Qf6 10. Nxc7 Qxb2 11. Nxe8 Rxe8 12. Bxb2 Rh8 13. Bxh8 e5 14. Bxe5) 9. gxh4 { [%eval 0.11] } 9... d5?? { (0.11 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (9... b5 10. Nxb5) 10. Nxd5 { [%eval #12] } 10... exd5 { [%eval #11] } 11. c4?? { (Mate in 11 → 1.13) Lost forced checkmate sequence. e4 was best. } { [%eval 1.13] } (11. e4 dxe4 12. Qg4 Bxg4 13. h5 Bxh5 14. Kd1 Bxd1 15. b3 Bxc2 16. a4 Bxb3) 11... dxc4 { [%eval 0.37] } 12. Qb3 { [%eval 0.93] } 12... cxb3 { [%eval 0.79] } 13. Ra2?? { (0.79 → -3.34) Blunder. Kd1 was best. } { [%eval -3.34] } (13. Kd1) 13... bxa2 { [%eval -2.82] } 14. Bh3?! { (-2.82 → -3.61) Inaccuracy. Kd1 was best. } { [%eval -3.61] } (14. Kd1 a1=Q) 14... Bxh3 { [%eval -3.96] } 15. Nxh3 { [%eval -3.76] } 15... Nc6?? { (-3.76 → Mate in 8) Checkmate is now unavoidable. Ke7 was best. } { [%eval #8] } (15... Ke7 16. Kd1) 16. d4 { [%eval #8] } 16... Nxd4 { [%eval #7] } 17. b3?? { (Mate in 7 → -5.53) Lost forced checkmate sequence. Ng5 was best. } { [%eval -5.53] } (17. Ng5 Nxe2 18. Nxh7 Nxc1 19. Kd2 Rxh7 20. Kxc1 Rxh4 21. a4 Rxa4 22. b4 Rxb4) 17... Nxe2 { [%eval -4.85] } 18. Kxe2 { [%eval -5.46] } 18... f5?! { (-5.46 → -3.69) Inaccuracy. Rf8 was best. } { [%eval -3.69] } (18... Rf8) 19. Nf2?? { (-3.69 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (19. Kf3 f4 20. Kxf4 Kf7 21. Ng1 c5 22. b4 cxb4 23. axb4 b5 24. Nf3 Rab8) 19... Rf8?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. f4 was best. } { [%eval #5] } (19... f4 20. Bxf4 Rb8 21. Bxc7 h5 22. Bxb8 b6 23. Bxa7 Kf7 24. Bxb6 Rd8 25. Bxd8) 20. Ke3?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-8] } (20. Ne4 fxe4 21. Kf2 Rxf2 22. Bb2 Rxb2 23. h5 Rxb3 24. h6 Rxa3#) 20... c5?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. f4 was best. } { [%eval #5] } (20... f4 21. Kxf4 Rxf4 22. Bxf4 h5 23. Bxc7 Rb8 24. Bxb8 b6 25. Bxa7 a1=B 26. Bxb6) 21. Ke4?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Ng4 was best. } { [%eval #-8] } (21. Ng4 fxg4 22. Kf2 Rxf2 23. Bb2 Rxb2 24. h5 Rxb3 25. h6 Rxa3#) 21... fxe4 { [%eval #-8] } 22. Nxe4 { [%eval #-7] } 22... Rf6 { [%eval #-7] } 23. Nxc5 { [%eval #-6] } 23... Rf4?? { (Mate in 6 → -0.45) Lost forced checkmate sequence. h5 was best. } { [%eval -0.45] } (23... h5 24. Nxb7 Rf4 25. Bxf4 Rb8 26. Bxb8 Kd8 27. Bxa7 a1=B 28. Nxd8 Bd4 29. Bxd4#) 24. Bxf4?? { (-0.45 → Mate in 5) Checkmate is now unavoidable. Nxb7 was best. } { [%eval #-5] } (24. Nxb7) 24... Rb8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. h5 was best. } { [%eval #4] } (24... h5 25. Nxb7 Rb8 26. Bxb8 Kd8 27. Bxa7 a1=B 28. Nxd8 Bd4 29. Bxd4#) 25. Nxb7 { [%eval #4] } 25... Rxb7 { [%eval #3] } 26. Bc7?? { (Mate in 3 → -5.45) Lost forced checkmate sequence. Bg3 was best. } { [%eval -5.45] } (26. Bg3 Rxb3 27. h5 Rxa3 28. h6 Rxg3#) 26... Rxb3?? { (-5.45 → Mate in 3) Checkmate is now unavoidable. Rxc7 was best. } { [%eval #3] } (26... Rxc7 27. b4) 27. Bd8 { [%eval #3] } 27... Rxa3 { [%eval #2] } 28. h5 { [%eval #2] } 28... Kxd8 { [%eval #1] } 29. h6 { [%eval #1] } 29... Rg3# { Game ends by variant rule. } 1-0