FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/lQS8inH3"]
[Date "2026.04.12"]
[Round "-"]
[White "ElusoryBroom499"]
[Black "lichess AI level 4"]
[Result "1-0"]
[GameId "lQS8inH3"]
[UTCDate "2026.04.12"]
[UTCTime "02:43:47"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.17] } 3. e3 { [%eval 0.09] } 3... a6 { [%eval 0.53] } 4. Bd3 { [%eval 0.12] } 4... Bxd3 { [%eval 0.15] } 5. cxd3 { [%eval 0.08] } 5... e6 { [%eval 0.14] } 6. Nd2 { [%eval 0.15] } 6... Nc6 { [%eval 0.0] } 7. Ngf3 { [%eval -0.03] } 7... Bd6 { [%eval 0.0] } 8. Ne5 { [%eval -0.22] } 8... Bxe5?! { (-0.22 → 0.52) Inaccuracy. Nce7 was best. } { [%eval 0.52] } (8... Nce7 9. Bg3 Nf5 10. Rc1 c6 11. Nef3 Nxg3 12. hxg3 a5 13. e4 Nh6 14. Nb3) 9. dxe5 { [%eval 0.64] } 9... h6 { [%eval 0.69] } 10. O-O { [%eval 0.61] } 10... d4 { [%eval 1.12] } 11. exd4?? { (1.12 → -1.60) Blunder. e4 was best. } { [%eval -1.6] } (11. e4 g5 12. Bg3 h5 13. h3 Nge7 14. Qb3 Na5 15. Qa4+ Nac6 16. Rac1 Ng6) 11... Qxd4 { [%eval -1.6] } 12. Be3 { [%eval -1.76] } 12... Qd7? { (-1.76 → -0.42) Mistake. Qxe5 was best. } { [%eval -0.42] } (12... Qxe5 13. d4 Qf5 14. Rc1 Nge7 15. h3 O-O 16. Rc5 Nd5 17. Nf3 Rfd8 18. Qb3) 13. d4 { [%eval -0.44] } 13... Nge7 { [%eval -0.54] } 14. Rc1 { [%eval -0.9] } 14... Rd8?! { (-0.90 → -0.04) Inaccuracy. Nxd4 was best. } { [%eval -0.04] } (14... Nxd4 15. Ne4 Ndf5 16. Qxd7+ Kxd7 17. g4 Nxe3 18. fxe3 Raf8 19. Nc5+ Kc8 20. Rc4) 15. f4? { (-0.04 → -1.29) Mistake. Ne4 was best. } { [%eval -1.29] } (15. Ne4 Nf5 16. Qg4 h5 17. Qg5 Qe7 18. Qxe7+ Nfxe7 19. Rfd1 Rd5 20. Nc5 O-O) 15... O-O { [%eval -0.94] } 16. f5?? { (-0.94 → -3.17) Blunder. Nf3 was best. } { [%eval -3.17] } (16. Nf3 Qd5 17. a3 Qb5 18. Qd2 Nf5 19. Bf2 Rd5 20. Qc3 Rfd8 21. Rfd1 Qb6) 16... Nxf5 { [%eval -3.03] } 17. Bf4?! { (-3.03 → -4.77) Inaccuracy. Bf2 was best. } { [%eval -4.77] } (17. Bf2 Ncxd4 18. Nb3 Nxb3 19. Qxb3 b6 20. Qc4 Qd2 21. Qxc7 Ne3 22. Rfe1 Nd5) 17... Nfe7? { (-4.77 → -2.98) Mistake. Qxd4+ was best. } { [%eval -2.98] } (17... Qxd4+ 18. Kh1 Nxe5 19. Qe2 Nd3 20. Ne4 Nxf4 21. Rxf4 Qe5 22. Rff1 Rd4 23. Rfe1) 18. Rc3?! { (-2.98 → -3.90) Inaccuracy. Be3 was best. } { [%eval -3.9] } (18. Be3 Nf5 19. Bf2 Nfxd4 20. Nb3 Nf5 21. Qxd7 Rxd7 22. Nc5 Rd2 23. Nxb7 Nxe5) 18... Nd5? { (-3.90 → -2.14) Mistake. Qxd4+ was best. } { [%eval -2.14] } (18... Qxd4+ 19. Kh1 Nxe5 20. Qe2 N7g6 21. Be3 Qg4 22. Qe1 Nh4 23. g3 Nf5 24. Bg1) 19. Rh3? { (-2.14 → -3.65) Mistake. Bxh6 was best. } { [%eval -3.65] } (19. Bxh6 Nxc3 20. bxc3 gxh6 21. Ne4 f5 22. exf6 Kh8 23. Qc1 Qh7 24. Rf4 Rd5) 19... g5?? { (-3.65 → 5.22) Blunder. Nxf4 was best. } { [%eval 5.22] } (19... Nxf4 20. Rxf4 Nxe5 21. Nb3 Ng6 22. Rg4 e5 23. Qe2 Rfe8 24. Re3 Qc6 25. h4) 20. Qh5?? { (5.22 → 0.00) Blunder. Rxh6 was best. } { [%eval 0.0] } (20. Rxh6 Nxf4 21. Rxf4 Nxe5 22. Qh5 Ng6 23. Qxg5 e5 24. Rfh4 Qxd4+ 25. Rxd4 Rxd4) 20... Nxf4?! { (0.00 → 1.08) Inaccuracy. f5 was best. } { [%eval 1.08] } (20... f5 21. exf6 Rxf6 22. Bxg5 Rxf1+ 23. Kxf1 Rf8+ 24. Nf3 hxg5 25. Qh8+ Kf7 26. Rh7+) 21. Rxf4 { [%eval 1.08] } 21... gxf4?? { (1.08 → Mate in 5) Checkmate is now unavoidable. f5 was best. } { [%eval #5] } (21... f5 22. exf6 Qh7 23. Rf1 Rxd4 24. Nf3 Rf4 25. Qxh6 Qxh6 26. Rxh6 R4xf6 27. Rxf6) 22. Qxh6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Qg4+ was best. } { [%eval 0.0] } (22. Qg4+ Kh7 23. Qg5 Qxd4+ 24. Kh1 Qg1+ 25. Kxg1 Rxd2 26. Rxh6#) 22... f5 { [%eval 0.0] } 23. exf6 { [%eval 0.0] } 23... Qxd4+ { [%eval 0.0] } 24. Kf1 { [%eval 0.08] } 24... Rxf6?? { (0.08 → Mate in 4) Checkmate is now unavoidable. Kf7 was best. } { [%eval #4] } (24... Kf7 25. Qg7+ Ke8 26. Qg6+ Kd7 27. Rd3 Qxd3+ 28. Qxd3+ Kc8 29. Qc3 Rd4 30. Kf2) 25. Qh8+ { [%eval #3] } 25... Kf7 { [%eval #3] } 26. Rh7+ { [%eval #2] } 26... Kg6 { [%eval #2] } 27. Qg7+ { [%eval #1] } 27... Kf5 { [%eval #1] } 28. Rh5# { White wins by checkmate. } 1-0