FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/lPK7sc0n"]
[Date "2026.03.15"]
[Round "-"]
[White "lichess AI level 1"]
[Black "YerzhanAst"]
[Result "0-1"]
[GameId "lPK7sc0n"]
[UTCDate "2026.03.15"]
[UTCTime "18:27:50"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. d4?? { (6.34 → -2.82) Blunder. Ba6 was best. } { [%eval -2.82] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6) 2... exd4 { [%eval -4.63] } 3. exd4?? { (-4.63 → Mate in 14) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-14] } (3. Qxd4 b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxe8 Qxf2 7. Qxg7 Qxe1) 3... c5?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Qg5 was best. } { [%eval #15] } (3... Qg5 4. Bxg5 b5 5. Bxb5 d6 6. Bxe8 h6 7. Bxh6 gxh6 8. Bxf7 Rh7 9. Bxg8) 4. dxc5 { [%eval #15] } 4... Bxc5 { [%eval #14] } 5. Qxd7 { [%eval #14] } 5... Qxd7 { [%eval #12] } 6. Ne2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (6. g4 Qxg4 7. Nh3 Qxh3 8. Bxh3 Bxf2 9. Kxf2 Bxh3 10. Kg2 Bxg2 11. Nc3 Bxh1) 6... Bxf2 { [%eval #-11] } 7. Kxf2 { [%eval #-10] } 7... Qh3 { [%eval #-11] } 8. gxh3 { [%eval #-10] } 8... Bxh3 { [%eval #-10] } 9. Bxh3 { [%eval #-9] } 9... f5 { [%eval #-10] } 10. Bxf5 { [%eval #-9] } 10... g6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. g5 was best. } { [%eval #10] } (10... g5 11. Bxg5 Kd8 12. Bxh7 Rxh7 13. Bxd8 Rxh2 14. Rxh2 Nh6 15. Rxh6 b6 16. Bxb6) 11. Bxg6 { [%eval #10] } 11... hxg6 { [%eval #9] } 12. Nd2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-8] } (12. Rd1 Rxh2 13. Nbc3 Rxf2 14. Nd5 Rxe2 15. a4 Rxc2 16. Bh6 Nxh6 17. a5 Rxb2) 12... Rxh2 { [%eval #-8] } 13. Rxh2 { [%eval #-7] } 13... Kd8?? { (Mate in 7 → 5.94) Lost forced checkmate sequence. Nh6 was best. } { [%eval 5.94] } (13... Nh6 14. Rxh6 Kf8 15. Rxg6 Kg7 16. Rxg7 Nd7 17. Rxd7 Rg8 18. Rxb7 Rg4 19. Rxa7) 14. Rh3?? { (5.94 → Mate in 7) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-7] } (14. Ne4) 14... Kc8?? { (Mate in 7 → 6.19) Lost forced checkmate sequence. Nh6 was best. } { [%eval 6.19] } (14... Nh6 15. Rxh6 a5 16. Rxg6 b6 17. Rxb6 Nc6 18. Rxc6 Kc7 19. Rxc7 Ra7 20. Rxa7) 15. Nd4?? { (6.19 → Mate in 7) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-7] } (15. Ne4) 15... Nd7?? { (Mate in 7 → 2.58) Lost forced checkmate sequence. Nh6 was best. } { [%eval 2.58] } (15... Nh6 16. Rxh6 b5 17. Nxb5 Nc6 18. Nxa7 Nxa7 19. Rxg6 Nc6 20. Rxc6 Rxa2 21. Rxa2) 16. a4?? { (2.58 → Mate in 6) Checkmate is now unavoidable. Rh5 was best. } { [%eval #-6] } (16. Rh5 gxh5 17. c4 Nb8 18. c5 a5 19. Nc6 Nxc6 20. Kf3 b5 21. cxb6 Ra7) 16... Kb8?? { (Mate in 6 → 5.00) Lost forced checkmate sequence. Nh6 was best. } { [%eval 5.0] } (16... Nh6 17. Rxh6 Kc7 18. Rxg6 Kd6 19. Rxd6 a5 20. Rxd7 Rh8 21. Rxb7 Rb8 22. Rxb8#) 17. Rh4?? { (5.00 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #-6] } (17. Nc6) 17... Ne7?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Nh6 was best. } { [%eval #8] } (17... Nh6 18. Rxh6 Kc7 19. Rxg6 Kd6 20. Rxd6 a5 21. Rxd7 Rh8 22. Rxb7 Rb8 23. Rxb8#) 18. b3?? { (Mate in 8 → -1.73) Lost forced checkmate sequence. Rh5 was best. } { [%eval -1.73] } (18. Rh5 gxh5 19. Nf5 Nxf5 20. Ke3 Nxe3 21. b3 Nxc2 22. Nc4 Nxa1 23. Bf4 Nxb3) 18... Nc8?? { (-1.73 → 3.91) Blunder. Nf5 was best. } { [%eval 3.91] } (18... Nf5 19. Nxf5) 19. a5?? { (3.91 → -0.14) Blunder. Rb1 was best. } { [%eval -0.14] } (19. Rb1) 19... Ndb6?? { (-0.14 → 8.09) Blunder. Kc7 was best. } { [%eval 8.09] } (19... Kc7 20. Nc6) 20. axb6 { [%eval 7.34] } 20... axb6 { [%eval 6.62] } 21. Rxa8 { [%eval 6.67] } 21... Kxa8 { [%eval 6.45] } 22. Ne2 { [%eval 5.96] } 22... b5 { [%eval 6.63] } 23. b4 { [%eval 6.05] } 23... Nd6?? { (6.05 → Mate in 7) Checkmate is now unavoidable. Nb6 was best. } { [%eval #7] } (23... Nb6 24. Rh1) 24. Rh3? { (Mate in 7 → 8.00) Lost forced checkmate sequence. Rh5 was best. } { [%eval 8.0] } (24. Rh5 gxh5 25. Nc4 Nxc4 26. Ba3 Nxa3 27. Kf3 Nxc2 28. Nc1 Nxb4 29. Nd3 Nxd3) 24... Nc4 { [%eval 6.22] } 25. Nxc4 { [%eval 6.36] } 25... bxc4 { [%eval 5.76] } 26. b5 { [%eval 5.61] } 26... b6?? { (5.61 → Mate in 8) Checkmate is now unavoidable. g5 was best. } { [%eval #8] } (26... g5 27. Bxg5) 27. c3? { (Mate in 8 → 8.37) Lost forced checkmate sequence. Ba3 was best. } { [%eval 8.37] } (27. Ba3 Kb8 28. Rh5 gxh5 29. Nd4 Kc8 30. Bc5 bxc5 31. b6 cxd4 32. b7 Kxb7) 27... Kb7? { (8.37 → Mate in 6) Checkmate is now unavoidable. g5 was best. } { [%eval #6] } (27... g5 28. Bxg5) 28. Ke3 { [%eval #13] } 28... Kc7 { [%eval #10] } 29. Ba3 { [%eval #13] } 29... Kd6 { [%eval #7] } 30. Bxd6 { [%eval #7] } 30... g5 { [%eval #6] } 31. Nd4 { [%eval #8] } 31... g4 { [%eval #7] } 32. Ke4 { [%eval #8] } 32... gxh3 { [%eval #7] } 33. Be7 { [%eval #7] } 33... h2 { [%eval #6] } 34. Bf8 { [%eval #14] } 34... h1=K { [%eval #13] } 35. Ba3?? { (Mate in 13 → 1.33) Lost forced checkmate sequence. Bb4 was best. } { [%eval 1.33] } (35. Bb4 Kh2 36. Ba5 bxa5 37. b6 Kh3 38. b7 Kh2 39. b8=Q Kh1 40. Ne2 Kg1) 35... Kg2 { [%eval 1.03] } 36. Nc6?? { (1.03 → Mate in 1) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-1] } (36. Nb3 cxb3) 36... Kf2?? { (Mate in 1 → Mate in 9) Lost forced checkmate sequence. Kf3 was best. } { [%eval #9] } (36... Kf3 37. Kxf3#) 37. Nd4?? { (Mate in 9 → Mate in 1) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-1] } (37. Ke3 Kxe3 38. Bc5 bxc5 39. Nd4 cxd4 40. cxd4 Kxd4 41. b6 Kc5 42. b7 Kb5) 37... Ke2 { [%eval #-1] } 38. Nxe2# { Game ends by variant rule. } 0-1