FEN
[Event "rated classical game"]
[Site "https://lichess.org/lKYwL5WJ"]
[Date "2024.04.02"]
[Round "-"]
[White "jomaj"]
[Black "UltraSlarken"]
[Result "1/2-1/2"]
[GameId "lKYwL5WJ"]
[UTCDate "2024.04.02"]
[UTCTime "17:01:33"]
[WhiteElo "1681"]
[BlackElo "1697"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "2700+45"]
[ECO "E60"]
[Opening "King's Indian Defense: Normal Variation, King's Knight Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.16] } 2. c4 { [%eval 0.16] } 2... g6 { [%eval 0.37] } 3. Nf3 { [%eval 0.3] } { E60 King's Indian Defense: Normal Variation, King's Knight Variation } 3... Bg7 { [%eval 0.13] } 4. Nc3 { [%eval 0.29] } 4... d6 { [%eval 0.71] } 5. h3 { [%eval 0.59] } 5... Nbd7 { [%eval 0.62] } 6. Bg5 { [%eval 0.63] } 6... O-O { [%eval 0.62] } 7. Qd2?! { (0.62 → -0.04) Inaccuracy. e4 was best. } { [%eval -0.04] } (7. e4 e5 8. d5 a5 9. Be2 Nc5 10. Nd2 Bd7 11. Qc2 b6) 7... Re8?! { (-0.04 → 0.60) Inaccuracy. e5 was best. } { [%eval 0.6] } (7... e5 8. e4 Qe8 9. dxe5 dxe5 10. Bd3 Nc5 11. O-O-O Nxd3+ 12. Qxd3) 8. e4 { [%eval 0.67] } 8... e5 { [%eval 0.64] } 9. d5 { [%eval 0.62] } 9... c6 { [%eval 0.78] } 10. Be2 { [%eval 0.75] } 10... Qc7 { [%eval 0.83] } 11. O-O { [%eval 0.75] } 11... Nc5 { [%eval 0.84] } 12. Bxf6 { [%eval 0.33] } 12... Bxf6 { [%eval 0.38] } 13. Qh6 { [%eval 0.0] } 13... Bg7 { [%eval -0.1] } 14. Qh4 { [%eval -0.51] } 14... b6?? { (-0.51 → 1.35) Blunder. a5 was best. } { [%eval 1.35] } (14... a5) 15. b4 { [%eval 1.34] } 15... Nd7 { [%eval 1.25] } 16. a4?! { (1.25 → 0.55) Inaccuracy. dxc6 was best. } { [%eval 0.55] } (16. dxc6 Qxc6 17. Nd5 a5 18. c5 dxc5 19. b5 Qd6 20. Nd2 Bb7 21. Nc4 Qb8 22. Rfd1 Bxd5) 16... Bb7 { [%eval 0.36] } 17. Nd2 { [%eval 0.0] } 17... cxd5?! { (0.00 → 0.76) Inaccuracy. Bf6 was best. } { [%eval 0.76] } (17... Bf6 18. Qh6) 18. exd5? { (0.76 → -0.36) Mistake. Nb5 was best. } { [%eval -0.36] } (18. Nb5 Qd8) 18... a6 { [%eval -0.1] } 19. Rac1 { [%eval -0.25] } 19... a5?! { (-0.25 → 0.80) Inaccuracy. f5 was best. } { [%eval 0.8] } (19... f5 20. Nb3 Bc8 21. Rc2 e4 22. Rd1 Kh8 23. Nd4 Ne5 24. Qg5 Qf7 25. Qe3 Rg8 26. Nc6) 20. b5?? { (0.80 → -2.18) Blunder. Nb5 was best. } { [%eval -2.18] } (20. Nb5 Qd8 21. Qxd8 Rexd8 22. Nxd6 Ba6 23. b5 Bc8 24. c5 Nxc5 25. Rxc5 bxc5 26. N2c4 e4) 20... Nc5?! { (-2.18 → -1.16) Inaccuracy. f5 was best. } { [%eval -1.16] } (20... f5 21. Nb3 Bf6 22. Qg3 Qd8 23. Qd3 Rc8 24. Qd1 Bg5 25. Rc2 Rc7 26. Nb1 Kh8 27. Re1) 21. Nde4 { [%eval -1.69] } 21... Nxe4?! { (-1.69 → -0.90) Inaccuracy. f5 was best. } { [%eval -0.9] } (21... f5 22. Nxc5 Qxc5 23. Rfd1 e4 24. Qg3 Bh6 25. Rc2 Rac8 26. Qh4 Bg7 27. Qg3 Be5 28. Qe3) 22. Nxe4 { [%eval -0.94] } 22... Qe7?? { (-0.94 → 2.15) Blunder. Qd8 was best. } { [%eval 2.15] } (22... Qd8 23. Qxd8 Raxd8 24. Rfd1 f5 25. Ng5 Bc8 26. Ne6 Bxe6 27. dxe6 Kf8 28. Rd5 Ke7 29. Rcd1) 23. Qxe7 { [%eval 2.06] } 23... Rxe7 { [%eval 2.09] } 24. Nxd6 { [%eval 2.17] } 24... e4 { [%eval 2.42] } 25. Rfd1?! { (2.42 → 1.38) Inaccuracy. Nxb7 was best. } { [%eval 1.38] } (25. Nxb7 Rxb7 26. c5 Be5 27. cxb6 Rd8 28. Rfd1 Rxb6 29. Rc4 Bb8 30. Rxe4 Rc8 31. h4 Bd6) 25... Rd8?! { (1.38 → 2.49) Inaccuracy. Bb2 was best. } { [%eval 2.49] } (25... Bb2 26. Rc2) 26. Nxb7 { [%eval 2.43] } 26... Rxb7 { [%eval 2.35] } 27. c5 { [%eval 2.52] } 27... bxc5 { [%eval 2.5] } 28. Rxc5 { [%eval 2.45] } 28... Bf8 { [%eval 2.89] } 29. Rc4 { [%eval 2.67] } 29... f5 { [%eval 2.91] } 30. Rc6 { [%eval 2.93] } 30... Rd6 { [%eval 3.39] } 31. Rxd6?? { (3.39 → 0.64) Blunder. Ra6 was best. } { [%eval 0.64] } (31. Ra6 Kg7 32. Rxa5 Rc7 33. Ra8 Rc2 34. Kf1 f4 35. a5 f3 36. gxf3 exf3 37. Bxf3 Rf6) 31... Bxd6 { [%eval 0.45] } 32. f3 { [%eval 0.17] } 32... Kf7 { [%eval 0.23] } 33. fxe4 { [%eval 0.06] } 33... fxe4 { [%eval 0.07] } 34. Bg4 { [%eval 0.0] } 34... Rc7 { [%eval 0.0] } 35. b6 { [%eval 0.0] } 35... Bc5+ { [%eval 0.0] } 36. Kh1 { [%eval -0.01] } 36... Bxb6 { [%eval -0.05] } 37. d6 { [%eval -0.01] } 37... Ra7 { [%eval 0.12] } 38. d7 { [%eval 0.05] } 38... Ra8 { [%eval 0.46] } 39. Rd6 { [%eval 0.55] } 39... Bd8 { [%eval 0.54] } 40. Re6?! { (0.54 → -0.02) Inaccuracy. Rd4 was best. } { [%eval -0.02] } (40. Rd4 Rb8 41. Rxe4 Rb1+ 42. Kh2 h5 43. Be2 Rb4 44. Re8 Bc7+ 45. Kg1 Bb6+ 46. Kh1 Rd4) 40... h5 { [%eval -0.03] } 41. Rc6 { [%eval -0.1] } 41... Ra7 { [%eval 0.0] } 42. Be6+ { [%eval 0.02] } 42... Ke7 { [%eval 0.05] } 43. Bc4 { [%eval -0.07] } 43... Kxd7 { [%eval 0.0] } 44. Rxg6 { [%eval 0.0] } 44... Kc8 { [%eval 0.1] } 45. Rc6+ { [%eval 0.0] } 45... Rc7 { [%eval 0.0] } 46. Rxc7+ { [%eval 0.0] } 46... Kxc7 { [%eval 0.0] } 47. g4 { [%eval 0.0] } 47... h4 { [%eval 0.0] } 48. Kg2 { [%eval 0.0] } 48... Kd6 { [%eval 0.0] } 49. Kf2 { [%eval 0.0] } 49... Bg5 { [%eval 0.0] } 50. Kg2 { White offers draw } { [%eval 0.0] } 50... Kc5 { [%eval 0.0] } 51. Bb5 { [%eval 0.0] } 51... Kb4 { [%eval 0.0] } 52. Kf2 { [%eval 0.0] } 52... e3+ { [%eval 0.0] } 53. Ke2 { [%eval 0.0] } 53... Ka3 { [%eval 0.0] } 54. Kd3 { [%eval 0.0] } 54... Kb4 { [%eval 0.0] } 55. Kc2 { [%eval 0.0] } 55... Kc5 { [%eval -0.03] } 56. Kd3 { [%eval -0.02] } 56... Kb4 { [%eval 0.0] } 57. Bc6 { [%eval 0.0] } 57... Kc5 { [%eval 0.0] } 58. Bb5 { [%eval 0.0] } 58... Kd5 { [%eval 0.0] } 59. Ke2 { [%eval 0.0] } 59... Ke4 { [%eval 0.0] } 60. Bc6+ { [%eval 0.0] } 60... Kf4 { [%eval 0.0] } 61. Bg2 { [%eval 0.0] } 61... Kg3 { [%eval 0.0] } 62. Bf1 { White offers draw } { [%eval 0.0] } 62... Bf4 { [%eval -0.09] } 63. Ke1 { [%eval 0.0] } 63... Kh2 { [%eval 0.0] } 64. Ke2 { [%eval -0.07] } 64... Kg1 { [%eval -0.11] } 65. Ke1?? { (-0.11 → -4.41) Blunder. g5 was best. } { [%eval -4.41] } (65. g5) 65... Bg3+ { [%eval -4.09] } 66. Ke2 { [%eval -3.64] } 66... Bf2?? { (-3.64 → 0.00) Blunder. Bd6 was best. } { [%eval 0.0] } (66... Bd6 67. g5 Bc5 68. g6 Bf8 69. Kxe3 Kxf1 70. Kf3 Bg7 71. Kg4 Kf2 72. Kxh4 Kf3 73. Kg5) 67. g5 { [%eval 0.0] } 67... Bg3 { [%eval 0.0] } 68. g6 { [%eval 0.0] } 68... Be5 { [%eval 0.0] } 69. Ke1 { [%eval 0.0] } 69... Bc3+ { [%eval 0.0] } 70. Ke2 { [%eval 0.0] } 70... Bd4 { [%eval 0.0] } 71. Ke1 { [%eval 0.0] } 71... Bc3+ { [%eval 0.0] } 72. Ke2 { [%eval 0.0] } 72... Bd4 { [%eval 0.0] } 73. Ke1 { [%eval 0.0] } 73... Bc3+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2
