FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/lHZuIZdx"]
[Date "2024.01.25"]
[White "Res_Obscura"]
[Black "Zelmorr"]
[Result "0-1"]
[GameId "lHZuIZdx"]
[UTCDate "2024.01.25"]
[UTCTime "15:25:08"]
[WhiteElo "1091"]
[BlackElo "1434"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+5"]
[Variant "King of the Hill"]
[TimeControl "10800+180"]
[ECO "A05"]
[Opening "Zukertort Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.69] } 1... Nc6 { [%eval 1.22] } 2. Nc3? { (1.22 → 0.06) Mistake. e4 was best. } { [%eval 0.06] } (2. e4 e5) 2... Nf6?! { (0.06 → 1.03) Inaccuracy. d5 was best. } { [%eval 1.03] } { A05 Zukertort Opening } (2... d5) 3. e4 { [%eval 1.0] } 3... d5?! { (1.00 → 1.64) Inaccuracy. e5 was best. } { [%eval 1.64] } (3... e5 4. d4) 4. exd5 { [%eval 1.54] } 4... Nxd5 { [%eval 1.27] } 5. Ke2?? { (1.27 → -3.20) Blunder. Bc4 was best. } { [%eval -3.2] } (5. Bc4 Be6) 5... Nxc3+?? { (-3.20 → 0.02) Blunder. e5 was best. } { [%eval 0.02] } (5... e5) 6. bxc3?? { (0.02 → -1.90) Blunder. dxc3 was best. } { [%eval -1.9] } (6. dxc3 Bf5) 6... Qd5 { [%eval -2.15] } 7. Ke3?? { (-2.15 → -5.23) Blunder. d4 was best. } { [%eval -5.23] } (7. d4 Bf5 8. Ke1 e5 9. Rb1 Qxa2 10. Rxb7 O-O-O 11. Rb2 Qa5 12. Rb5 Qxc3+ 13. Bd2 Qxc2) 7... Kd7?? { (-5.23 → 3.21) Blunder. Qe6+ was best. } { [%eval 3.21] } (7... Qe6+ 8. Kd3 g5 9. Qe1 Qd5+ 10. Ke2 g4 11. Nd4 Kd7 12. Kd1 Nxd4 13. cxd4 Qxd4 14. Rb1) 8. Qe2?? { (3.21 → -7.23) Blunder. d4 was best. } { [%eval -7.23] } (8. d4 f5 9. c4 Qe4+ 10. Kd2 e5 11. Bd3 Qg4 12. Nxe5+ Nxe5 13. Qxg4 Nxg4 14. Bxf5+ Kd6) 8... Kd6?? { (-7.23 → 17.72) Blunder. g6 was best. } { [%eval 17.72] } (8... g6 9. d4 Bh6+ 10. Kd3 Bxc1 11. Ne5+ Nxe5+ 12. Qxe5 Kc6 13. c4 Bf5+ 14. Kc3 Bb2+ 15. Kxb2) 9. Qc4?? { (17.72 → Mate in 2) Checkmate is now unavoidable. Ba3+ was best. } { [%eval #-2] } (9. Ba3+) 9... Qxc4?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Qxf3+ was best. } { [%eval #7] } (9... Qxf3+ 10. gxf3 Ke5#) 10. Bxc4 { [%eval #6] } 10... Bf5 { [%eval #6] } 11. d4?! { (Mate in 6 → 16.03) Lost forced checkmate sequence. Ba3+ was best. } { [%eval 16.03] } (11. Ba3+ Kd7 12. Ne5+ Kc8 13. Bxf7 e6 14. Bxe6+ Kd8 15. Nxc6+ bxc6 16. Kd4#) 11... b5 { [%eval 27.28] } 12. Ne5?? { (27.28 → Mate in 2) Checkmate is now unavoidable. Ba3+ was best. } { [%eval #-2] } (12. Ba3+) 12... bxc4 { [%eval #-1] } 13. d5 { [%eval #-1] } 13... Kxd5# { Game ends by variant rule. } 0-1

