FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/lDdRunTj"]
[Date "2025.09.03"]
[White "BiTEP_3axap"]
[Black "Hsgchess1"]
[Result "1-0"]
[GameId "lDdRunTj"]
[UTCDate "2025.09.03"]
[UTCTime "17:48:52"]
[WhiteElo "1772"]
[BlackElo "1468"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. b4 { [%eval -1.93] } 2... Bxb4 { [%eval -1.22] } 3. f3?? { (-1.22 → -3.29) Blunder. e3 was best. } { [%eval -3.29] } (3. e3 Bxd2 4. Bxd2 Nh6 5. Na3 Ng4 6. Qxg4 Qh4 7. Qxe6 dxe6) 3... Bxd2 { [%eval -2.84] } 4. Nxd2?! { (-2.84 → -3.92) Inaccuracy. Kxd2 was best. } { [%eval -3.92] } (4. Kxd2 Nc6 5. Na3 Qg5 6. Rb1 Qxd2 7. Qxd2 b6 8. Rxb6 cxb6 9. Qxd7 Bxd7) 4... Qf6?? { (-3.92 → -1.20) Blunder. c5 was best. } { [%eval -1.2] } (4... c5 5. Rb1 b5 6. Rxb5 c4 7. Nxc4 Qh4 8. Rxb8 Rxb8 9. Qxd7 Kxd7 10. Na5) 5. f4?? { (-1.20 → -3.35) Blunder. e3 was best. } { [%eval -3.35] } (5. e3 Qxf3) 5... Qxf4 { [%eval -2.54] } 6. h3?! { (-2.54 → -3.34) Inaccuracy. Rb1 was best. } { [%eval -3.34] } (6. Rb1 Qxh2) 6... Qxf1? { (-3.34 → -1.53) Mistake. Qxd2 was best. } { [%eval -1.53] } (6... Qxd2) 7. Kxf1 { [%eval -2.34] } 7... Nf6?? { (-2.34 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (7... c5 8. Ndf3) 8. Ne4 { [%eval #12] } 8... Nxe4 { [%eval #11] } 9. Qxd7 { [%eval #11] } 9... Bxd7 { [%eval #9] } 10. Bh6 { [%eval #9] } 10... gxh6 { [%eval #8] } 11. c3?? { (Mate in 8 → -1.29) Lost forced checkmate sequence. Kf2 was best. } { [%eval -1.29] } (11. Kf2 Nxf2 12. h4 Nxh1 13. g3 Nxg3 14. Rb1 Nxe2 15. Rxb7 Nxg1 16. Rxb8 Rxb8) 11... Nxc3 { [%eval 0.06] } 12. Rb1?? { (0.06 → -2.71) Blunder. Re1 was best. } { [%eval -2.71] } (12. Re1 Nxe2) 12... Nxe2?? { (-2.71 → Mate in 7) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #7] } (12... Nxa2 13. Rxb7) 13. Rxb7 { [%eval #7] } 13... Nxg1 { [%eval #6] } 14. Rxa7 { [%eval #6] } 14... Nxh3 { [%eval #5] } 15. gxh3 { [%eval #5] } 15... Rxa7 { [%eval #4] } 16. Ke2 { [%eval #4] } 16... Rxa2 { [%eval #3] } 17. Kd2 { [%eval #3] } 17... Rxd2 { [%eval #2] } 18. Rh2 { [%eval #2] } 18... Rxh2 { [%eval #1] } 19. h4 { [%eval #1] } 19... Rxh4# { Game ends by variant rule. } 1-0