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[Event "rated variant:antichess game"] [Site "https://lichess.org/lCfswf1d"] [Date "2023.04.21"] [Round "-"] [White "Chessbear63"] [Black "I-love-antichess"] [Result "1-0"] [GameId "lCfswf1d"] [UTCDate "2023.04.21"] [UTCTime "10:41:30"] [WhiteElo "1390"] [BlackElo "1718"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... c6?? { (1.23 → 5.14) Blunder. e6 was best. } { [%eval 5.14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval 5.53] } 3... Nxc6 { [%eval 5.65] } 4. b4 { [%eval 4.59] } 4... Nxb4 { [%eval 5.45] } 5. a4?? { (5.45 → 2.71) Blunder. Qf3 was best. } { [%eval 2.71] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3 9. axb3 g6) 5... Nxc2 { [%eval 3.66] } 6. Qxc2 { [%eval 2.27] } 6... Qc7?? { (2.27 → 15.70) Blunder. Qa5 was best. } { [%eval 15.7] } (6... Qa5 7. Qxh7 Qxa4 8. Rxa4 Rxh7 9. Rxa7 Rxa7 10. Ba3 Rxa3 11. Nxa3) 7. Qxc7 { [%eval #19] } 7... e6 { [%eval #12] } 8. Qxc8 { [%eval #12] } 8... Rxc8 { [%eval #11] } 9. Ra2 { [%eval #11] } 9... Rxc1 { [%eval #10] } 10. e4?? { (Mate in 10 → -2.16) Lost forced checkmate sequence. Ra3 was best. } { [%eval -2.16] } (10. Ra3 Rxe1 11. Ne2 Rxe2 12. e4 Bxa3 13. Nxa3 Rxe4 14. Nc2 Rxa4 15. Nd4 Rxd4 16. Rb1 Rxd2) 10... Rxe1 { [%eval -2.34] } 11. Ne2 { [%eval -2.27] } 11... Rxb1 { [%eval -2.0] } 12. Rxb1 { [%eval -2.38] } 12... Bb4 { [%eval -2.61] } 13. Rxb4 { [%eval -2.81] } 13... d5?? { (-2.81 → 0.00) Blunder. Kd8 was best. } { [%eval 0.0] } (13... Kd8) 14. exd5 { [%eval 0.0] } 14... exd5 { [%eval 0.0] } 15. Rc4 { [%eval -0.16] } 15... dxc4 { [%eval -0.76] } 16. d3?? { (-0.76 → -4.50) Blunder. a5 was best. } { [%eval -4.5] } (16. a5 Kd7 17. Ra1 c3 18. Nxc3 Kd6 19. Na4 Ne7 20. Ra2 a6 21. d4 Ke6 22. Ra1 Ra8) 16... cxd3 { [%eval -4.55] } 17. Ra1 { [%eval -4.9] } 17... dxe2 { [%eval -3.74] } 18. Rf1 { [%eval -5.0] } 18... exf1=K?? { (-5.00 → Mate in 4) Checkmate is now unavoidable. exf1=B was best. } { [%eval #4] } (18... exf1=B 19. h4 Bxg2 20. f3 Bxf3 21. h5 Bxh5 22. a5 Bf3 23. a6 Bb7 24. axb7 Kd7 25. b8=K) 19. g3 { [%eval #4] } 19... Kxf2 { [%eval #3] } 20. h3 { [%eval #3] } 20... Kxg3 { [%eval #2] } 21. a5 { [%eval #2] } 21... Kxh3 { [%eval #1] } 22. a6 { [%eval #1] } 22... Kd7# { Game ends by variant rule. } 1-0