- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual Atomic game"] [Site "https://lichess.org/lCQxSUR6"] [Date "2017.11.10"] [White "Duubik"] [Black "penguingim1"] [Result "1/2-1/2"] [GameId "lCQxSUR6"] [UTCDate "2017.11.10"] [UTCTime "00:23:47"] [WhiteElo "2208"] [BlackElo "2230"] [BlackTitle "GM"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.54] } 1... f6 { [%eval 2.05] } 2. Nd4 { [%eval 1.8] } 2... Nh6 { [%eval 1.58] } 3. Nf5?! { (1.58 → 0.52) Inaccuracy. e3 was best. } { [%eval 0.52] } (3. e3) 3... Nxf5 { [%eval 0.41] } 4. Nc3 { [%eval 0.25] } 4... c6 { [%eval 0.5] } 5. e4? { (0.50 → -0.66) Mistake. d4 was best. } { [%eval -0.66] } (5. d4 g6 6. e4 d6 7. g4 Bh6 8. g5 e5 9. Nb5 Bh3 10. Bxh3 cxb5 11. gxh6 Nc6) 5... d5?? { (-0.66 → 3.97) Blunder. Qb6 was best. } { [%eval 3.97] } (5... Qb6 6. d4 Qxb2 7. e5 g6 8. Qb1 Bh6 9. Qxb7 Bd2+ 10. Kd1 O-O 11. Ba6 fxe5 12. h4) 6. Nb5 { [%eval 3.92] } 6... cxb5?! { (3.92 → 5.79) Inaccuracy. Bg4 was best. } { [%eval 5.79] } (6... Bg4 7. f3 cxb5 8. Bb5+ Nc6 9. d4 dxe4 10. fxg4 g6 11. Qf3 e6 12. Bh6 Bxh6 13. Qd5) 7. Bb5+ { [%eval 4.17] } 7... Nc6 { [%eval 4.2] } 8. d4 { [%eval 3.77] } 8... Bg4 { [%eval 3.96] } 9. f3 { [%eval 3.77] } 9... dxe4 { [%eval 4.24] } 10. d5? { (4.24 → 2.15) Mistake. fxg4 was best. } { [%eval 2.15] } (10. fxg4 g6) 10... e6 { [%eval 2.22] } 11. d6?! { (2.22 → 1.34) Inaccuracy. fxg4 was best. } { [%eval 1.34] } (11. fxg4 Bb4+ 12. c3 h6 13. Qg4 g6 14. Qh4 Kf8 15. O-O Nd4 16. cxd4 Be1 17. Qa4 Qc7) 11... Kf7?? { (1.34 → Mate in 9) Checkmate is now unavoidable. Bf5 was best. } { [%eval #9] } (11... Bf5 12. Qd4 Qa5+ 13. b4 Kd8 14. Qb6+ Qxb6 15. O-O h5 16. Bb2 Bh7 17. c4 h4 18. c5) 12. fxg4?? { (Mate in 9 → 2.30) Lost forced checkmate sequence. Bh6 was best. } { [%eval 2.3] } (12. Bh6 gxh6 13. fxg4 h5 14. O-O f5 15. Qe1 Ne5 16. Rxf5 Kg8 17. Qg3+ Qg5 18. Rf1 Bh6) 12... g6 { [%eval 2.2] } 13. O-O { [%eval 1.96] } 13... Kg8 { [%eval 2.17] } 14. c3 { [%eval 2.19] } 14... Ne5 { [%eval 2.8] } 15. Be8?? { (2.80 → Mate in 4) Checkmate is now unavoidable. h3 was best. } { [%eval #-4] } (15. h3 Bh6 16. Be3 Nc4 17. Qa4 Bxe3 18. Bxc4 Qd7 19. Qb5 h5 20. Rae1 Qxb5 21. Rf2 e5) 15... Bh6?? { (Mate in 4 → 5.57) Lost forced checkmate sequence. Qb6+ was best. } { [%eval 5.57] } (15... Qb6+ 16. Qd4 Ng4 17. h4 Ne3 18. Qc5 Nxf1#) 16. Bxh6?? { (5.57 → Mate in 3) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-3] } (16. Qa4) 16... Nd3?? { (Mate in 3 → 4.43) Lost forced checkmate sequence. Ng4 was best. } { [%eval 4.43] } (16... Ng4 17. h3 Ne3 18. Kh1 Nxg2#) 17. Rf4?? { (4.43 → 0.00) Blunder. Bf7+ was best. } { [%eval 0.0] } (17. Bf7+ Kf8 18. Qa4 b5 19. Qa6 e5 20. d7 Rb8 21. g3 Rb6 22. Qa5 Rd6 23. Rad1 h5) 17... Qb6+ { [%eval 0.0] } 18. Rd4 { [%eval 0.0] } 18... Nxb2?? { (0.00 → 3.51) Blunder. Nf4 was best. } { [%eval 3.51] } (18... Nf4 19. g4 Ne2+ 20. Kh1 Nxc3 21. Qd4 Kf8 22. Bc6 Qc5 23. Bxb7 Qc2 24. Qf2 Qc6+ 25. Qf3) 19. Qb1 { [%eval 3.09] } 19... Qb2?? { (3.09 → 6.22) Blunder. Kf8 was best. } { [%eval 6.22] } (19... Kf8 20. Qxb6) 20. Qxb2 { [%eval 3.56] } 20... Rd8?? { (3.56 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (20... b5 21. Rd2) 21. Bf7+ { [%eval #11] } 21... Kf8 { [%eval #11] } 22. d7?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Rc4 was best. } { [%eval 0.0] } (22. Rc4 g5 23. Rc8 Kg7 24. Bg8 Kf8 25. Rb8 h5 26. d7 Rh7 27. Bxh7 h4 28. Rxd8 h3) 22... h5 { [%eval 0.0] } 23. Bg8?? { (0.00 → -2.07) Blunder. Rb4 was best. } { [%eval -2.07] } (23. Rb4 g5 24. c4 a5 25. Rb2 f5 26. c5 Kg7 27. Bg8 Rh6 28. c6 bxc6 29. Bf7 h4) 23... g5 { [%eval -2.07] } 24. Bh7 { [%eval -2.34] } 24... Kg7?! { (-2.34 → -1.36) Inaccuracy. f5 was best. } { [%eval -1.36] } (24... f5 25. Ra4 Kg7 26. c4 f4 27. Bg6 h4 28. c5 h3 29. g4 f3 30. Kf2 Rh6 31. Bf7) 25. Rd2? { (-1.36 → -3.26) Mistake. Re4 was best. } { [%eval -3.26] } (25. Re4) 25... f5 { [%eval -3.17] } 26. c4 { [%eval -3.39] } 26... Rhf8 { [%eval -3.07] } 27. Bg6 { [%eval -2.81] } 27... f4 { [%eval -2.96] } 28. Bf7 { [%eval -3.05] } 28... e5 { [%eval -2.98] } 29. c5 { [%eval -3.59] } 29... g4 { [%eval -3.18] } 30. Kf1 { [%eval -3.25] } 30... Rh8?! { (-3.25 → -2.29) Inaccuracy. h4 was best. } { [%eval -2.29] } (30... h4 31. Rd3 h3 32. g3 f3 33. a4 Rh8 34. a5 Rh6 35. Re3 e4 36. Bg6 a6 37. Kf2) 31. a4 { [%eval -2.82] } 31... h4 { [%eval -3.35] } 32. a5?! { (-3.35 → -4.60) Inaccuracy. Bg6 was best. } { [%eval -4.6] } (32. Bg6 Rhf8 33. Bf7 h3 34. g3 f3 35. a5 Rh8 36. Rd3 Rh6 37. Re3 e4 38. Bg6 a6) 32... h3?! { (-4.60 → -3.35) Inaccuracy. g3 was best. } { [%eval -3.35] } (32... g3) 33. g3 { [%eval -3.92] } 33... Rh6 { [%eval -3.33] } 34. Bg6 { [%eval -3.07] } 34... Rhh8?? { (-3.07 → -0.07) Blunder. Kf8 was best. } { [%eval -0.07] } (34... Kf8 35. c6 bxc6 36. Rb2 f3 37. Rb8 Kg7 38. Rb5 Rhh8 39. Bf7 Rhf8 40. Rb7 Kh6 41. Kg1) 35. a6 { [%eval 0.0] } 35... e4 { [%eval 0.0] } 36. Rd5 { [%eval 0.0] } 36... Rhf8 { [%eval 0.0] } 37. Bf7 { [%eval 0.0] } 37... e3 { [%eval 0.0] } 38. Rg5+ { [%eval 0.0] } 38... Kh8 { [%eval 0.0] } 39. Rh5+ { [%eval 0.0] } 39... Kg7 { [%eval 0.0] } 40. Rg5+ { [%eval 0.0] } 40... Kh8 { [%eval 0.0] } 41. Ke1 { [%eval 0.0] } 41... f3 { [%eval 0.0] } 42. Rh5+ { [%eval 0.0] } 42... Kg7 { [%eval 0.0] } 43. Rh7+ { [%eval 0.0] } 43... Kf6 { [%eval 0.0] } 44. Rh6+ { [%eval 0.0] } 44... Kg7 { [%eval 0.0] } 45. Rg6+ { [%eval 0.0] } 45... Kh8 { [%eval 0.0] } 46. Rh6+ { [%eval 0.0] } 46... Kg7 { [%eval 0.0] } 47. Rh7+ { [%eval 0.0] } 47... Kf6 { [%eval 0.0] } 48. Rh6+ { [%eval 0.0] } 48... Kg7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2