FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/l8IUj0Yn"]
[Date "2026.04.10"]
[Round "-"]
[White "profizik"]
[Black "ZanyFrog"]
[Result "0-1"]
[GameId "l8IUj0Yn"]
[UTCDate "2026.04.10"]
[UTCTime "19:46:01"]
[WhiteElo "1250"]
[BlackElo "1313"]
[WhiteRatingDiff "-94"]
[BlackRatingDiff "+54"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a3?? { (Mate in 16 → -2.48) Lost forced checkmate sequence. b4 was best. } { [%eval -2.48] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Bxa3 { [%eval -2.07] } 3. bxa3 { [%eval -2.33] } 3... Kf8? { (-2.33 → -0.74) Mistake. Qg5 was best. } { [%eval -0.74] } (3... Qg5 4. g3 Qxg3 5. fxg3 Na6 6. a4 b5 7. axb5 Nh6 8. bxa6 Bxa6 9. Rxa6) 4. Nc3? { (-0.74 → -1.90) Mistake. e3 was best. } { [%eval -1.9] } (4. e3 b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxe6 Qxh1 8. Bxc8 Qxh3 9. Bxh3 f5) 4... d5 { [%eval -1.8] } 5. Nxd5 { [%eval -2.3] } 5... exd5?? { (-2.30 → Mate in 14) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #14] } (5... Qxd5 6. Rb1 Qxd2 7. Kxd2 b6 8. Rxb6 cxb6 9. Rh2 a6 10. Ke3 Bd7 11. Qxd7) 6. h4?? { (Mate in 14 → -3.79) Lost forced checkmate sequence. e4 was best. } { [%eval -3.79] } (6. e4 Bxh3 7. Rxh3 dxe4 8. Rxh7 Rxh7 9. Qh5 Rxh5 10. Bb5 Rxb5 11. Bb2 Rxb2) 6... Qxh4 { [%eval -4.0] } 7. Rxh4 { [%eval -3.4] } 7... Bh3 { [%eval -3.08] } 8. Rxh7?? { (-3.08 → -11.47) Blunder. gxh3 was best. } { [%eval -11.47] } (8. gxh3 h6) 8... Bxg2?? { (-11.47 → -1.99) Blunder. Rxh7 was best. } { [%eval -1.99] } (8... Rxh7 9. gxh3 Rxh3 10. Nxh3 g5 11. Nxg5 d4 12. Nxf7 Kxf7 13. f4 Nf6 14. f5) 9. Bxg2?? { (-1.99 → Mate in 13) Checkmate is now unavoidable. Rxh8 was best. } { [%eval #-13] } (9. Rxh8 Bxf1 10. Rxg8 Kxg8 11. Kxf1 Na6 12. e4 dxe4 13. c3 c5 14. Qg4 e3) 9... Rxh7 { [%eval #-13] } 10. Bxd5 { [%eval #-12] } 10... Rh3?? { (Mate in 12 → 1.48) Lost forced checkmate sequence. Na6 was best. } { [%eval 1.48] } (10... Na6 11. Bxf7 Kxf7 12. Nh3 Rxh3 13. c4 Rxa3 14. Rxa3 b6 15. Rxa6 b5 16. cxb5) 11. Bxf7?? { (1.48 → Mate in 8) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #-8] } (11. Bxb7 Rxa3) 11... Kxf7 { [%eval #-8] } 12. Nxh3 { [%eval #-7] } 12... g5 { [%eval #-7] } 13. Nxg5 { [%eval #-6] } 13... Nd7 { [%eval #-7] } 14. Nxf7 { [%eval #-6] } 14... Ne5?? { (Mate in 6 → 2.33) Lost forced checkmate sequence. Rd8 was best. } { [%eval 2.33] } (14... Rd8 15. Nxd8 Ngf6 16. Nxb7 Nc5 17. Nxc5 a6 18. Nxa6 Ne4 19. Nxc7 Nxd2 20. Kxd2#) 15. Nxe5 { [%eval 1.58] } 15... Rd8?? { (1.58 → Mate in 13) Checkmate is now unavoidable. b6 was best. } { [%eval #13] } (15... b6 16. Nd3 c5 17. Nxc5 bxc5 18. f4 c4 19. c3 Ne7 20. Bb2 Rg8 21. Qb3) 16. Nd7?? { (Mate in 13 → 4.94) Lost forced checkmate sequence. Nc6 was best. } { [%eval 4.94] } (16. Nc6 bxc6 17. f4 Rxd2 18. Kxd2 Nh6 19. f5 Nxf5 20. e3 Nxe3 21. Kxe3 c5) 16... Rxd7 { [%eval 6.04] } 17. d4?? { (6.04 → Mate in 5) Checkmate is now unavoidable. c3 was best. } { [%eval #-5] } (17. c3 Rxd2) 17... Rxd4 { [%eval #-5] } 18. Qxd4 { [%eval #-4] } 18... Nh6 { [%eval #-4] } 19. Qxa7 { [%eval #-3] } 19... Nf7 { [%eval #-3] } 20. Qxb7 { [%eval #-2] } 20... Nd6 { [%eval #-2] } 21. Qxc7 { [%eval #-1] } 21... Nc8 { [%eval #-1] } 22. Qxc8# { Game ends by variant rule. } 0-1
