lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/l00ccvx5"] [Date "2021.05.15"] [White "BaseshaLukitoAdi77"] [Black "Aaron-2304"] [Result "0-1"] [UTCDate "2021.05.15"] [UTCTime "00:19:44"] [WhiteElo "1617"] [BlackElo "1244"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 g6?? { (1.57 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 c6 5. Bxc6 Nc6 6. Qa4) 2. Qf3 Nf6 3. Bd3?! { (Mate in 4 → 19.50) Lost forced checkmate sequence. Nh3 was best. } (3. Nh3 d5 4. Ng5 Kd7 5. Bb5+ c6 6. Bxc6#) 3... e5?! { (19.50 → Mate in 3) Checkmate is now unavoidable. d6 was best. } (3... d6 4. Nh3) 4. Bxg6?? { (Mate in 3 → 2.26) Lost forced checkmate sequence. Bf5 was best. } (4. Bf5 d5 5. Bd7+ Ke7 6. Qxf6#) 4... Qf6 5. Qf5? { (2.54 → 1.02) Mistake. Nh3 was best. } (5. Nh3 Qf4) 5... Qxf5 6. Nf3 Nc6? { (1.01 → 2.32) Mistake. f6 was best. } (6... f6 7. Nc3) 7. Ng5 f5 8. c3?! { (2.61 → 1.73) Inaccuracy. Nc3 was best. } (8. Nc3 Nb4 9. Nd5 h6 10. Nf7 Nxd5 11. Nxh8 d5 12. f4 Bg7 13. g4 a5 14. d4 c5) 8... Na5?! { (1.73 → 2.54) Inaccuracy. h5 was best. } (8... h5 9. Nf7 d6 10. Rg1 Rg8 11. g4 fxg4 12. d3 Bh6 13. h3 e4 14. f4 exf3 15. Nxd6) 9. b3 d5?? { (1.91 → 4.64) Blunder. h6 was best. } (9... h6 10. Nf7 Rg8 11. g3 f4 12. f3 d5 13. g4 e4 14. d3 b6 15. h4 h5 16. Rg1) 10. Nxh7 d4 11. exd4?! { (4.20 → 2.95) Inaccuracy. g4 was best. } (11. g4 e4) 11... e4?! { (2.95 → 3.94) Inaccuracy. Bh6 was best. } (11... Bh6 12. f4) 12. d3?! { (3.94 → 2.65) Inaccuracy. d4 was best. } (12. d4) 12... Ba3?? { (2.65 → 7.06) Blunder. f4 was best. } (12... f4) 13. Nxa3 exd3 14. h4 Nc6 15. h5 Ne5 16. Bf4 Nd3+ 17. Kd2 Nxf4 18. Rae1+?? { (18.89 → 0.00) Blunder. Rad1 was best. } (18. Rad1) 18... Be6 19. g4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Ke3 was best. } (19. Ke3 f4+ 20. Kf3 O-O-O 21. Rxe6 Rd2 22. Ke4 Rd5 23. Re1 Re5+ 24. Kf3 Rg5 25. Ke4) 19... fxg4?? { (Mate in 4 → 8.05) Lost forced checkmate sequence. Rd8+ was best. } (19... Rd8+ 20. Ke3 Rd3+ 21. Ke2 Rd2+ 22. Kf1 Rxf2#) 20. Kc2?? { (8.05 → Mate in 1) Checkmate is now unavoidable. Re4 was best. } (20. Re4) 20... Rd8 21. Rhg1 Rd2+ 22. Kc1 Rd1+ 23. Kc2 Rc1+ 24. Kd2 Rxe1# { Game ends by variant rule. } 0-1