FEN
[Event "rated rapid game"]
[Site "https://lichess.org/ky5Ps9hB"]
[Date "2021.10.18"]
[Round "-"]
[White "Pelko123"]
[Black "TimTheissel"]
[Result "1/2-1/2"]
[GameId "ky5Ps9hB"]
[UTCDate "2021.10.18"]
[UTCTime "05:37:58"]
[WhiteElo "1352"]
[BlackElo "1299"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.23] } 2. e3 { [%eval 0.0] } { D00 Queen's Pawn Game } 2... e6 { [%eval 0.06] } 3. c4 { [%eval 0.02] } 3... c6 { [%eval 0.36] } 4. Nf3 { [%eval 0.32] } 4... Nf6 { [%eval 0.35] } 5. Bd2 { [%eval -0.03] } 5... Bd6 { [%eval 0.0] } 6. Nc3 { [%eval -0.2] } 6... O-O { [%eval 0.14] } 7. c5?! { (0.14 → -0.58) Inaccuracy. Bd3 was best. } { [%eval -0.58] } (7. Bd3 dxc4 8. Bxc4 Nbd7 9. O-O e5 10. h3 exd4 11. exd4 Nb6) 7... Bc7 { [%eval -0.21] } 8. Bd3 { [%eval -0.74] } 8... b6 { [%eval -0.2] } 9. cxb6 { [%eval -0.31] } 9... axb6 { [%eval -0.36] } 10. O-O { [%eval -0.09] } 10... Ba6 { [%eval 0.0] } 11. Bxa6 { [%eval -0.16] } 11... Nxa6 { [%eval -0.04] } 12. a3 { [%eval -0.26] } 12... c5 { [%eval -0.21] } 13. dxc5 { [%eval -0.54] } 13... bxc5 { [%eval -0.67] } 14. Re1 { [%eval -0.6] } 14... Rb8 { [%eval -0.68] } 15. Rb1 { [%eval -0.63] } 15... Ne4 { [%eval -0.61] } 16. Nxe4?? { (-0.61 → -5.43) Blunder. Qe2 was best. } { [%eval -5.43] } (16. Qe2 Qd6) 16... dxe4 { [%eval -5.46] } 17. Bc3 { [%eval -5.5] } 17... exf3 { [%eval -4.58] } 18. Qxf3 { [%eval -4.76] } 18... Ba5 { [%eval -4.48] } 19. b4?! { (-4.48 → -5.71) Inaccuracy. Red1 was best. } { [%eval -5.71] } (19. Red1) 19... cxb4 { [%eval -5.38] } 20. axb4 { [%eval -5.62] } 20... Nxb4?? { (-5.62 → -2.09) Blunder. Bxb4 was best. } { [%eval -2.09] } (20... Bxb4) 21. Qg4 { [%eval -1.87] } 21... g6 { [%eval -1.15] } 22. Bxb4 { [%eval -2.11] } 22... Bxb4?? { (-2.11 → 0.00) Blunder. Qb6 was best. } { [%eval 0.0] } (22... Qb6) 23. Rxb4 { [%eval 0.0] } 23... Qa5 { [%eval 0.0] } 24. Reb1 { [%eval 0.0] } 24... Rfc8?? { (0.00 → 7.38) Blunder. Qe5 was best. } { [%eval 7.38] } (24... Qe5 25. g3 h5 26. Qf3 Rxb4 27. Rxb4 Rb8 28. Rb7 Rxb7 29. Qxb7 Qa1+ 30. Kg2 Qa4 31. Qb8+) 25. h3?? { (7.38 → 0.06) Blunder. Rxb8 was best. } { [%eval 0.06] } (25. Rxb8 Rxb8 26. Rxb8+ Kg7 27. g3 Qc7 28. Rb1 e5 29. Qe4 h5 30. Kg2 Qd6 31. h3 Qc7) 25... f5?? { (0.06 → 3.95) Blunder. Rxb4 was best. } { [%eval 3.95] } (25... Rxb4 26. Rxb4 h5 27. Qe4 Rc1+ 28. Kh2 Qc7+ 29. g3 Qd6 30. Rd4 Qc7 31. Kg2 e5 32. Rd5) 26. Qd4?? { (3.95 → 0.26) Blunder. Rxb8 was best. } { [%eval 0.26] } (26. Rxb8 fxg4 27. Rxc8+ Kg7 28. hxg4 Kh6 29. Rf8 Qc7 30. Rd1 Qa7 31. Rfd8 Qa2 32. R1d4 e5) 26... e5?? { (0.26 → 4.94) Blunder. Rxb4 was best. } { [%eval 4.94] } (26... Rxb4 27. Rxb4 Qc5 28. Qh4 Qc1+ 29. Kh2 Qc7+ 30. g3 Re8 31. Rc4 Qe7 32. Qd4 h5 33. Qb6) 27. Rxb8? { (4.94 → 2.66) Mistake. Qd7 was best. } { [%eval 2.66] } (27. Qd7 Qxb4 28. Rxb4 Rc1+ 29. Kh2 Rxb4 30. Qe8+ Kg7 31. Qe7+ Kg8 32. Qxb4 Rc8 33. Qb3+ Kh8) 27... exd4 { [%eval 2.54] } 28. Rxc8+ { [%eval 2.63] } 28... Kg7 { [%eval 2.77] } 29. Rb7+?? { (2.77 → 0.00) Blunder. exd4 was best. } { [%eval 0.0] } (29. exd4 Qd2 30. Rc7+ Kh6 31. h4 Qxd4 32. Rbb7 Kh5 33. Rxh7+ Kg4 34. Rb1 Qc3 35. Rd1 Qe5) 29... Kh6 { [%eval 0.0] } 30. exd4 { [%eval 0.0] } 30... Kh5?? { (0.00 → 4.01) Blunder. Qe1+ was best. } { [%eval 4.01] } (30... Qe1+ 31. Kh2 Qxf2 32. Rcc7 Kg5 33. Rxh7 Qf4+ 34. Kh1 Qc1+ 35. Kh2) 31. Rh8?? { (4.01 → 1.05) Blunder. Rxh7+ was best. } { [%eval 1.05] } (31. Rxh7+) 31... h6 { [%eval 1.08] } 32. g4+?! { (1.08 → 0.00) Inaccuracy. Rb1 was best. } { [%eval 0.0] } (32. Rb1 Qd5 33. Rd1 Qb3 34. Rf1 Qd5 35. Rc8 Qxd4 36. Rc6 Qd5 37. Rfc1 Qd2 38. Rb1 Qd7) 32... Kg5 { [%eval 0.26] } 33. f4+?? { (0.26 → -5.02) Blunder. Rb1 was best. } { [%eval -5.02] } (33. Rb1 fxg4 34. Rhb8 Qd2 35. R8b5+ Kf6 36. hxg4 Qe2 37. Rb6+ Kg7 38. Rb7+ Kf6 39. R1b6+ Kg5) 33... Kxf4 { [%eval -5.72] } 34. Rxh6?? { (-5.72 → Mate in 9) Checkmate is now unavoidable. Re8 was best. } { [%eval #-9] } (34. Re8 Qa1+) 34... Qd5?? { (Mate in 9 → -1.82) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -1.82] } (34... Qe1+ 35. Kg2 Qe2+ 36. Kg1 Qd1+ 37. Kf2 Qc2+ 38. Ke1 Ke3 39. Rb3+ Qxb3 40. Kf1 Kf3 41. Ke1) 35. Rxg6?? { (-1.82 → -5.12) Blunder. gxf5 was best. } { [%eval -5.12] } (35. gxf5 Qxb7 36. Rxg6 Kf3 37. Rg4 Qb1+ 38. Kh2 Qc2+ 39. Kh1 Qxf5 40. Kh2 Qc2+ 41. Kh1 Qc7) 35... Qxb7?? { (-5.12 → -1.90) Blunder. Qxd4+ was best. } { [%eval -1.9] } (35... Qxd4+ 36. Kf1) 36. gxf5 { [%eval -1.9] } 36... Qe4?? { (-1.90 → 0.24) Blunder. Kf3 was best. } { [%eval 0.24] } (36... Kf3 37. Rg2 Qh7 38. Kh2 Qc7+ 39. Kh1 Qc1+ 40. Rg1 Qh6 41. Kh2 Qf4+ 42. Kh1 Qh4 43. Kh2) 37. h4?? { (0.24 → -7.15) Blunder. Rg4+ was best. } { [%eval -7.15] } (37. Rg4+ Kxf5 38. Rxe4 Kxe4 39. Kg2 Kxd4 40. Kg3 Ke5 41. Kg4 Kf6 42. Kh5 Kg7 43. h4 Kh7) 37... Qxf5 { [%eval -6.81] } 38. Rd6?? { (-6.81 → Mate in 5) Checkmate is now unavoidable. Rg7 was best. } { [%eval #-5] } (38. Rg7 Qc2) 38... Qg4+ { [%eval #-7] } 39. Kf2 { [%eval #-15] } 39... Qxh4+ { [%eval -60.48] } 40. Ke2?! { (-60.48 → Mate in 9) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-9] } (40. Kg2 Qg5+) 40... Ke4?? { (Mate in 9 → -2.80) Lost forced checkmate sequence. Qe7+ was best. } { [%eval -2.8] } (40... Qe7+ 41. Re6 Qxe6+ 42. Kd2 Qe3+ 43. Kc2 Qxd4 44. Kb3 Ke4 45. Ka3 Kd3 46. Kb3 Qb6+ 47. Ka3) 41. d5?? { (-2.80 → Mate in 8) Checkmate is now unavoidable. Re6+ was best. } { [%eval #-8] } (41. Re6+) 41... Qh5+ { [%eval #-9] } 42. Kf2 { [%eval #-7] } 42... Qf3+ { [%eval #-6] } 43. Ke1 { [%eval #-4] } 43... Qe3+ { [%eval #-7] } 44. Kf1 { [%eval #-7] } 44... Kf3?? { (Mate in 7 → -4.35) Lost forced checkmate sequence. Qf3+ was best. } { [%eval -4.35] } (44... Qf3+ 45. Kg1 Qg3+ 46. Kf1 Qxd6 47. Kg2 Ke3 48. Kg1 Qxd5 49. Kh2 Kf2 50. Kh3 Qh5#) 45. Rf6+ { [%eval -3.83] } 45... Ke4?? { (-3.83 → Mate in 21) Checkmate is now unavoidable. Kg3 was best. } { [%eval #21] } (45... Kg3 46. Rg6+) 46. d6?? { (Mate in 21 → Mate in 7) Lost forced checkmate sequence. Re6+ was best. } { [%eval #-7] } (46. Re6+ Kxd5 47. Rxe3 Kc5 48. Ke2 Kd4 49. Kd2 Kc4 50. Re4+ Kc5 51. Kd3 Kd5 52. Re3 Kc5) 46... Qb6?? { (Mate in 7 → -3.05) Lost forced checkmate sequence. Qc1+ was best. } { [%eval -3.05] } (46... Qc1+ 47. Ke2 Qb2+ 48. Kd1 Ke3 49. Re6+ Kd3 50. Ke1 Qg2 51. Re3+ Kxe3 52. d7 Qg1#) 47. Re6+ { [%eval -2.33] } 47... Kd5?! { (-2.33 → -1.56) Inaccuracy. Kf3 was best. } { [%eval -1.56] } (47... Kf3 48. Rf6+) 48. d7?? { (-1.56 → -58.57) Blunder. Re2 was best. } { [%eval -58.57] } (48. Re2 Kd4 49. d7 Kd3 50. d8=Q+ Qxd8 51. Rh2 Qd7 52. Ke1 Qe6+ 53. Kf2 Qf5+ 54. Kg1 Ke3) 48... Kxe6 { [%eval #-8] } 49. d8=Q { [%eval #-7] } 49... Qxd8 { [%eval #-6] } 50. Ke2 { [%eval #-7] } 50... Qd5 { [%eval #-6] } 51. Ke3 { [%eval #-6] } 51... Qe5+ { [%eval #-6] } 52. Kd3 { [%eval #-6] } 52... Kd5 { [%eval #-5] } 53. Kc2 { [%eval #-5] } 53... Kc4 { [%eval #-4] } 54. Kd2 { [%eval #-4] } 54... Qd4+ { [%eval #-4] } 55. Ke2 { [%eval #-4] } 55... Qe4+ { [%eval #-5] } 56. Kf2 { [%eval #-5] } 56... Kd4 { [%eval #-4] } 57. Kg3 { [%eval #-4] } 57... Ke5 { [%eval #-4] } 58. Kf2 { [%eval #-4] } 58... Kf4 { [%eval #-3] } 59. Kg1 { [%eval #-3] } 59... Kg3 { [%eval #-2] } 60. Kf1 { [%eval #-2] } 60... Qe3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qe6 was best. } { [%eval 0.0] } { Draw by stalemate. } (60... Qe6 61. Kg1 Qe1#) 1/2-1/2