- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/kxeij6p7"] [Date "2024.07.24"] [Round "-"] [White "AndroidPC"] [Black "gmf_eu"] [Result "0-1"] [GameId "kxeij6p7"] [UTCDate "2024.07.24"] [UTCTime "19:18:40"] [WhiteElo "1449"] [BlackElo "1430"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B00"] [Opening "Goldsmith Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... h5?! { (0.15 → 0.90) Inaccuracy. e5 was best. } { [%eval 0.9] } { B00 Goldsmith Defense } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. d4 { [%eval 0.89] } 2... h4 { [%eval 1.4] } 3. c4 { [%eval 0.95] } 3... e6 { [%eval 0.97] } 4. Nc3 { [%eval 1.46] } 4... c6 { [%eval 1.91] } 5. Nf3 { [%eval 1.71] } 5... d5 { [%eval 2.1] } 6. cxd5 { [%eval 1.65] } 6... cxd5 { [%eval 1.67] } 7. exd5 { [%eval 1.6] } 7... exd5 { [%eval 1.53] } 8. Bb5+ { [%eval 1.4] } 8... Bd7?! { (1.40 → 2.30) Inaccuracy. Nc6 was best. } { [%eval 2.3] } (8... Nc6 9. h3 f6 10. O-O Bf5 11. Bd2 Kf7 12. Re1 Nge7 13. Na4 Rc8 14. Nc5) 9. Bxd7+ { [%eval 2.27] } 9... Nxd7 { [%eval 2.19] } 10. h3 { [%eval 1.58] } 10... Be7 { [%eval 2.14] } 11. Nxd5 { [%eval 1.92] } 11... Ngf6 { [%eval 2.08] } 12. Nxe7?! { (2.08 → 1.21) Inaccuracy. Nc3 was best. } { [%eval 1.21] } (12. Nc3 Nb6 13. O-O Nfd5 14. Nxd5 Nxd5 15. Qb3 O-O 16. Qxb7 a5 17. Re1 Bf6) 12... Qxe7+ { [%eval 1.31] } 13. Be3 { [%eval 1.3] } 13... Ne4?! { (1.30 → 2.44) Inaccuracy. Qb4+ was best. } { [%eval 2.44] } (13... Qb4+ 14. Bd2 Qe7+ 15. Qe2 Nd5 16. Qxe7+ Nxe7 17. Rc1 f6 18. Rc7 Rb8 19. O-O) 14. Qb3 { [%eval 2.32] } 14... O-O { [%eval 2.32] } 15. O-O { [%eval 2.34] } 15... Ndf6 { [%eval 2.34] } 16. Ne5?! { (2.34 → 1.60) Inaccuracy. Nxh4 was best. } { [%eval 1.6] } (16. Nxh4 Rfe8 17. Rfe1 a5 18. Ng6 Qb4 19. Nf4 Nd6 20. g4 Nc4 21. Re2 Qxb3) 16... Rac8?? { (1.60 → 3.70) Blunder. Rfe8 was best. } { [%eval 3.7] } (16... Rfe8 17. Rfe1 a5 18. Bf4 Qe6 19. Qxb7 Rab8 20. Qxf7+ Qxf7 21. Nxf7 Kxf7 22. Bxb8) 17. Qxb7?? { (3.70 → -5.50) Blunder. Ng6 was best. } { [%eval -5.5] } (17. Ng6 Qd7 18. Nxf8 Rxf8 19. Qd3 Re8 20. Rfe1 Qd5 21. Rad1 Ng3 22. Qb3 Qxb3) 17... Qxb7 { [%eval -5.57] } 18. Nd3 { [%eval -5.39] } 18... Rc2 { [%eval -5.41] } 19. Rfd1 { [%eval -5.74] } 19... Rfc8 { [%eval -5.37] } 20. Rab1 { [%eval -6.18] } 20... Nxf2 { [%eval -5.38] } 21. Bxf2 { [%eval -5.73] } 21... Rxf2 { [%eval -5.08] } 22. Nxf2 { [%eval -4.85] } 22... Ne4 { [%eval -4.88] } 23. Nxe4 { [%eval -5.07] } 23... Qxe4 { [%eval -5.09] } 24. Re1 { [%eval -5.1] } 24... Qxd4+ { [%eval -5.02] } 25. Kh2 { [%eval -5.12] } 25... Rc2 { [%eval -5.07] } 26. Rbd1 { [%eval -5.2] } 26... Qc5 { [%eval -5.02] } 27. Rd8+ { [%eval -5.45] } 27... Kh7 { [%eval -5.16] } 28. Ree8?? { (-5.16 → Mate in 6) Checkmate is now unavoidable. Rde8 was best. } { [%eval #-6] } (28. Rde8 Qd6+ 29. Kh1 Qd2 30. Rg1 Qd5 31. Ree1 f6 32. Rd1 Qc5 33. Rd7 Rxb2) 28... Qc6 { [%eval #-5] } 29. Rh8+ { [%eval #-5] } 29... Kg6 { [%eval #-4] } 30. Rd4 { [%eval #-1] } 30... Qxg2# { Black wins by checkmate. } 0-1