FEN
[Event "rated blitz game"]
[Site "https://lichess.org/kwUnhqMi"]
[Date "2025.09.22"]
[Round "-"]
[White "San178"]
[Black "jbutler4"]
[Result "0-1"]
[GameId "kwUnhqMi"]
[UTCDate "2025.09.22"]
[UTCTime "19:04:32"]
[WhiteElo "1243"]
[BlackElo "1246"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+20"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C47"]
[Opening "Four Knights Game: Gunsberg Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nf6 { [%eval 0.03] } 3. a3 { [%eval -0.11] } 3... Nc6 { [%eval -0.05] } 4. Nf3 { [%eval 0.0] } { C47 Four Knights Game: Gunsberg Variation } 4... Bc5 { [%eval 0.42] } 5. Bb5?! { (0.42 → -0.13) Inaccuracy. Nxe5 was best. } { [%eval -0.13] } (5. Nxe5 Nxe5 6. d4 Bd6 7. f4 Nc6 8. e5 Be7 9. exf6 Bxf6) 5... O-O { [%eval -0.11] } 6. Bxc6 { [%eval -0.14] } 6... dxc6 { [%eval -0.02] } 7. Nxe5?! { (-0.02 → -0.93) Inaccuracy. d3 was best. } { [%eval -0.93] } (7. d3 a5 8. h3 a4 9. Nxe5 Qd4 10. Be3 Qxe5 11. d4 Qe7) 7... Re8 { [%eval -0.7] } 8. O-O?? { (-0.70 → -3.72) Blunder. Nf3 was best. } { [%eval -3.72] } (8. Nf3 Nxe4 9. O-O Nxc3 10. dxc3 Qf6 11. Bg5 Qg6 12. Bf4 Bg4) 8... Rxe5 { [%eval -3.96] } 9. d3 { [%eval -3.93] } 9... Bg4 { [%eval -3.84] } 10. Qd2 { [%eval -3.76] } 10... Qd6 { [%eval -3.17] } 11. b4? { (-3.17 → -5.38) Mistake. h3 was best. } { [%eval -5.38] } (11. h3 Rh5 12. Qf4 Be6 13. Qf3 Qd7 14. Ne2 Bd6 15. Ng3 Ra5 16. Qe3 Ne8) 11... Bd4 { [%eval -5.37] } 12. Bb2 { [%eval -6.9] } 12... Bxc3?? { (-6.90 → -0.28) Blunder. Rh5 was best. } { [%eval -0.28] } (12... Rh5 13. e5 Qxe5 14. g3 Bf3 15. Ne4 Bxb2 16. Rae1 Bxe4 17. Re3 Re8 18. dxe4) 13. Qxc3 { [%eval -0.48] } 13... Rae8 { [%eval -0.33] } 14. Rfe1?? { (-0.33 → -3.27) Blunder. f4 was best. } { [%eval -3.27] } (14. f4) 14... Nd5?? { (-3.27 → 0.74) Blunder. Nh5 was best. } { [%eval 0.74] } (14... Nh5 15. Qd2 R5e7 16. Qg5 Qf4 17. Qc5 b6 18. Qxc6 Bd7 19. Qd5 Qg4 20. f3) 15. exd5?! { (0.74 → 0.10) Inaccuracy. Qxe5 was best. } { [%eval 0.1] } (15. Qxe5 Rxe5) 15... Rxe1+ { [%eval 0.23] } 16. Rxe1 { [%eval 0.0] } 16... Rxe1+ { [%eval 0.07] } 17. Qxe1 { [%eval 0.04] } 17... Bd7 { [%eval 0.35] } 18. c4 { [%eval 0.05] } 18... cxd5 { [%eval 0.07] } 19. c5 { [%eval 0.07] } 19... Qc6 { [%eval 0.02] } 20. Qe7 { [%eval 0.0] } 20... g6?? { (0.00 → 1.83) Blunder. Qe6 was best. } { [%eval 1.83] } (20... Qe6) 21. a4?? { (1.83 → 0.06) Blunder. h3 was best. } { [%eval 0.06] } (21. h3 a6 22. Bc3 h6 23. Bd4 g5 24. h4 gxh4 25. Qd8+ Be8 26. Qxh4 Kh7) 21... Qxa4? { (0.06 → 1.33) Mistake. Qe6 was best. } { [%eval 1.33] } (21... Qe6 22. Qd8+ Qe8 23. Qxe8+ Bxe8 24. b5 c6 25. b6 axb6 26. cxb6 c5 27. a5) 22. Bc3?? { (1.33 → -0.47) Blunder. h4 was best. } { [%eval -0.47] } (22. h4 Qc6) 22... Qd1+ { [%eval -0.58] } 23. Be1?? { (-0.58 → -3.29) Blunder. Qe1 was best. } { [%eval -3.29] } (23. Qe1 Qxe1+) 23... Qg4?? { (-3.29 → 0.11) Blunder. Be6 was best. } { [%eval 0.11] } (23... Be6 24. Kf1 Qxd3+ 25. Kg1 Qd1 26. Kf1 d4 27. h3 h6 28. f4 Kh7 29. Qh4) 24. h3 { [%eval -0.36] } 24... Qe6 { [%eval -0.22] } 25. Qd8+ { [%eval -0.29] } 25... Be8 { [%eval 0.21] } 26. Bc3 { [%eval 0.28] } 26... c6 { [%eval 0.27] } 27. Bf6 { [%eval 0.03] } 27... h5 { [%eval 0.36] } 28. Be7 { [%eval 0.06] } 28... Qd7 { [%eval 0.12] } 29. Qxd7 { [%eval 0.05] } 29... Bxd7 { [%eval 0.04] } 30. Kh2 { [%eval 0.0] } 30... Kg7 { [%eval 0.02] } 31. Kg3 { [%eval 0.06] } 31... f6 { [%eval 0.18] } 32. Kh4 { [%eval 0.03] } 32... Kf7 { [%eval -0.04] } 33. Bd6 { [%eval -0.15] } 33... Ke6 { [%eval -0.11] } 34. f3 { [%eval -0.27] } 34... b6 { [%eval -0.35] } 35. g3? { (-0.35 → -1.49) Mistake. cxb6 was best. } { [%eval -1.49] } (35. cxb6 axb6) 35... bxc5? { (-1.49 → -0.01) Mistake. d4 was best. } { [%eval -0.01] } (35... d4 36. cxb6 axb6 37. Bc7 Kd5 38. Bxb6 Bf5 39. g4 Bxd3 40. Kg3 Kc4 41. gxh5) 36. Bxc5 { [%eval -0.03] } 36... Be8 { [%eval 0.0] } 37. d4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (37. g4 hxg4 38. hxg4 Ke5 39. Kg3 d4 40. f4+ Kd5 41. Bxa7 c5 42. Bxc5 Bb5) 37... g5# { Black wins by checkmate. } 0-1