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[Event "rated rapid game"] [Site "https://lichess.org/kuQGKg8h"] [Date "2025.10.15"] [White "brikkeherre"] [Black "Consignment"] [Result "0-1"] [GameId "kuQGKg8h"] [UTCDate "2025.10.15"] [UTCTime "07:47:34"] [WhiteElo "990"] [BlackElo "907"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+15"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C47"] [Opening "Four Knights Game: Scotch Variation Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nf6 { [%eval 0.34] } 3. Nc3 { [%eval 0.0] } 3... Nc6 { [%eval 0.07] } 4. d4 { [%eval 0.06] } 4... exd4 { [%eval 0.09] } { C47 Four Knights Game: Scotch Variation Accepted } 5. Nxd4 { [%eval 0.06] } 5... Bb4 { [%eval 0.06] } 6. Bd2?? { (0.06 → -2.82) Blunder. Nxc6 was best. } { [%eval -2.82] } (6. Nxc6 bxc6 7. Bd3 d5 8. exd5 O-O 9. O-O cxd5 10. h3 c6) 6... Nxd4 { [%eval -2.66] } 7. Bc4?! { (-2.66 → -3.74) Inaccuracy. e5 was best. } { [%eval -3.74] } (7. e5 Ng8 8. a3 Bxc3 9. Bxc3 Ne6 10. Bc4 Qh4 11. Qe2 Nd4) 7... Bxc3 { [%eval -3.56] } 8. Bxc3 { [%eval -3.37] } 8... d5 { [%eval -3.23] } 9. exd5 { [%eval -3.72] } 9... Nf5 { [%eval -3.44] } 10. d6?! { (-3.44 → -4.76) Inaccuracy. Qe2+ was best. } { [%eval -4.76] } (10. Qe2+ Qe7 11. Qxe7+ Kxe7 12. O-O-O Nd6 13. Rhe1+ Kf8 14. Bf1 h5 15. f3 h4) 10... cxd6?! { (-4.76 → -3.44) Inaccuracy. O-O was best. } { [%eval -3.44] } (10... O-O 11. O-O Nxd6 12. Bd3 Nde4 13. Bxe4 Nxe4 14. Be5 Bf5 15. Qf3 Bg6 16. Rfe1) 11. Bb5+ { [%eval -3.93] } 11... Bd7 { [%eval -3.82] } 12. Bc4?! { (-3.82 → -4.94) Inaccuracy. Qe2+ was best. } { [%eval -4.94] } (12. Qe2+ Qe7 13. O-O-O Qxe2 14. Bxe2 O-O-O 15. Rhe1 Rhe8 16. Bf3 Kb8 17. Rxe8 Rxe8) 12... Bc6 { [%eval -4.21] } 13. Bd3 { [%eval -4.7] } 13... Bxg2?! { (-4.70 → -3.56) Inaccuracy. Qe7+ was best. } { [%eval -3.56] } (13... Qe7+ 14. Kf1 Nh4 15. f3 O-O 16. Qd2 Rae8 17. Kf2 Nd7 18. Rhe1 Ne5 19. f4) 14. Rg1 { [%eval -3.42] } 14... Bh3?? { (-3.42 → 2.01) Blunder. Nh4 was best. } { [%eval 2.01] } (14... Nh4 15. Qe2+ Kf8 16. f4 Bf3 17. Qf2 Ng4 18. Rxg4 Bxg4 19. Qg3 h5 20. h3) 15. Bxf5?? { (2.01 → -4.53) Blunder. Qf3 was best. } { [%eval -4.53] } (15. Qf3) 15... Bxf5 { [%eval -4.21] } 16. Kd2 { [%eval -5.17] } 16... O-O { [%eval -4.75] } 17. Kc1 { [%eval -5.37] } 17... Rc8 { [%eval -5.52] } 18. Rg3 { [%eval -5.84] } 18... Ne4?? { (-5.84 → Mate in 4) Checkmate is now unavoidable. Bg6 was best. } { [%eval #4] } (18... Bg6 19. a4 Ne4 20. Qd4 Nxc3 21. bxc3 d5 22. Ra3 Rc4 23. Qd2 Qd6 24. Kb2) 19. Rd3?? { (Mate in 4 → -7.14) Lost forced checkmate sequence. Rxg7+ was best. } { [%eval -7.14] } (19. Rxg7+ Kh8 20. Rxh7+ Kxh7 21. Qh5+ Kg8 22. Qh8#) 19... Nxf2 { [%eval -7.11] } 20. Rxd6 { [%eval -10.16] } 20... Nxd1 { [%eval -10.11] } 21. Rxd8 { [%eval -10.22] } 21... Rcxd8 { [%eval -9.1] } 22. Bd2 { [%eval -9.92] } 22... Rfe8 { [%eval -9.67] } 23. Kxd1? { (-9.67 → Mate in 3) Checkmate is now unavoidable. Ba5 was best. } { [%eval #-3] } (23. Ba5 Rd7 24. Kb1 f6 25. a4 Ne3 26. Ka2 b6 27. Bc3 Be6+ 28. b3 Nxc2) 23... h6? { (Mate in 3 → -8.28) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -8.28] } (23... Bg4+ 24. Kc1 Re1+ 25. Bxe1 Rd1#) 24. a4? { (-8.28 → Mate in 3) Checkmate is now unavoidable. c4 was best. } { [%eval #-3] } (24. c4 Rd4 25. a4 Red8 26. Ke1 Rxd2 27. a5 Rxh2 28. a6 Re8+ 29. Kf1 Rxb2) 24... Rd4? { (Mate in 3 → -8.35) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -8.35] } (24... Bg4+ 25. Kc1 Re1+ 26. Bxe1 Rd1#) 25. c3 { [%eval -10.25] } 25... Rg4 { [%eval -10.21] } 26. b4?! { (-10.21 → Mate in 3) Checkmate is now unavoidable. Be1 was best. } { [%eval #-3] } (26. Be1 Rg1 27. c4 Rgxe1+ 28. Kd2 R8e2+ 29. Kc3 Rxa1 30. a5 Rc1+ 31. Kb3 Kh7) 26... Rg1+ { [%eval #-2] } 27. Be1 { [%eval #-2] } 27... Rgxe1+ { [%eval #-1] } 28. Kd2 { [%eval #-1] } 28... Rxa1 { [%eval #-4] } 29. h4 { [%eval #-3] } 29... Rxa4 { [%eval #-4] } 30. h5 { [%eval #-3] } 30... Ra2+ { [%eval #-2] } 31. Kc1 { [%eval #-1] } 31... Rc2+ { [%eval #-3] } 32. Kb1 { [%eval #-1] } 32... Rh2+ { [%eval #-1] } 33. Ka1 { [%eval #-1] } 33... Re1# { Black wins by checkmate. } 0-1