FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/kpCMvALW"]
[Date "2022.06.23"]
[Round "-"]
[White "GoPackGo17"]
[Black "dirnztrk"]
[Result "0-1"]
[GameId "kpCMvALW"]
[UTCDate "2022.06.23"]
[UTCTime "00:18:57"]
[WhiteElo "1183"]
[BlackElo "1252"]
[WhiteRatingDiff "-105"]
[BlackRatingDiff "+28"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Ka3?? { (0.00 → 1.84) Blunder. Be4 was best. } { [%eval 1.84] } (1... Be4 2. Ng3 Bd5 3. Bd4 Nxf1 4. Kg4 Bxg2 5. Rxg2 Rxg2 6. Qxf1) 2. Rg4?? { (1.84 → 0.00) Blunder. Kg4 was best. } { [%eval 0.0] } (2. Kg4 Kb4 3. Nxc1 Qa5 4. Be2 Be4 5. Qh8 Bxg2 6. Nxg2 Rxc1) 2... Rb4? { (0.00 → 1.68) Mistake. Nxf1 was best. } { [%eval 1.68] } (2... Nxf1 3. Nxc1 Nfe3 4. Ncd3 Rb5 5. Rf4 R1b3 6. Bxe3 Nxe3 7. Rg3) 3. Kh4?? { (1.68 → -5.20) Blunder. Nxc1 was best. } { [%eval -5.2] } (3. Nxc1 Rxc1 4. Nd3 Bxd3 5. Bxd3 Ka4 6. Rg5 Qc3 7. Qd5 Rf4) 3... Nxf2 { [%eval -2.8] } 4. Nxc1?! { (-2.80 → -4.19) Inaccuracy. Qc6 was best. } { [%eval -4.19] } (4. Qc6 Nxg4) 4... Nxh1 { [%eval -4.33] } 5. Kh5?! { (-4.33 → -6.12) Inaccuracy. Ned3 was best. } { [%eval -6.12] } (5. Ned3 Rb5 6. Be2 Bxd3 7. Bxd3 Nf2 8. Bxb1 Nxg4 9. Rxg4 Qxb1 10. Ne2 Qf5 11. Kg3 Qc5) 5... Nxf1 { [%eval -5.01] } 6. Kh6?! { (-5.01 → -7.86) Inaccuracy. Ncd3 was best. } { [%eval -7.86] } (6. Ncd3 Rxg4) 6... Rxc1 { [%eval -7.04] } 7. R1g2 { [%eval -11.2] } 7... Ne3 { [%eval -10.78] } 8. Rxc2 { [%eval -14.25] } 8... Rxc2 { [%eval -10.61] } 9. Kh7?! { (-10.61 → Mate in 7) Checkmate is now unavoidable. Rg5 was best. } { [%eval #-7] } (9. Rg5 Rc7) 9... Rb8?! { (Mate in 7 → -10.17) Lost forced checkmate sequence. Rxg4 was best. } { [%eval -10.17] } (9... Rxg4 10. Nf3 Kb4 11. Nh2 Rc8 12. Nxg4 Kc5 13. Nf6 Kd6 14. Kg7 Ke7 15. Kh7 Kf8#) 10. Rg8 { [%eval -15.97] } 10... Nf5?? { (-15.97 → 0.00) Blunder. Kb4 was best. } { [%eval 0.0] } (10... Kb4) 11. Rxb8 { [%eval 0.0] } 11... Ne7 { [%eval 0.0] } 12. Re8 { [%eval 0.0] } 12... Qf6?? { (0.00 → 6.17) Blunder. Kb4 was best. } { [%eval 6.17] } (12... Kb4 13. Nf3 Kb5 14. Ng5 Kb6 15. Ne6 Kb7 16. Ng7 Rc8 17. Kh8 Ka8) 13. Rxe7?? { (6.17 → 0.00) Blunder. Nd3 was best. } { [%eval 0.0] } (13. Nd3) 13... Rc8 { [%eval 0.0] } 14. Rf7 { [%eval 0.0] } 14... Qe5?? { (0.00 → 7.92) Blunder. Qd6 was best. } { [%eval 7.92] } (14... Qd6 15. Nd3 Ka4 16. Kg7 Kb5 17. Nf4 Kb6 18. Ng6 Qg3 19. Rf8 Kb7 20. Kg8 Kb8) 15. Rg7?? { (7.92 → -5.95) Blunder. Nf3 was best. } { [%eval -5.95] } (15. Nf3) 15... Qe6?? { (-5.95 → 7.26) Blunder. Qxe1 was best. } { [%eval 7.26] } (15... Qxe1) 16. Rg8?? { (7.26 → Mate in 9) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-9] } (16. Nd3) 16... Rxg8 { [%eval #-8] } 17. Nf3 { [%eval #-7] } 17... Qf6?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Kb4 was best. } { [%eval #1] } (17... Kb4 18. Ng5 Kc5 19. Nf7 Re8 20. Nh6 Kd6 21. Ng8 Qf6 22. Nxf6 Kc7 23. Kg7 Kc8#) 18. Nh4?? { (Mate in 1 → Mate in 7) Lost forced checkmate sequence. Kxg8# was best. } { [%eval #-7] } (18. Kxg8#) 18... Rb8 { [%eval #-7] } 19. Ng6 { [%eval #-7] } 19... Ka4 { [%eval #-6] } 20. Ne7 { [%eval #-6] } 20... Ka5 { [%eval #-5] } 21. Ng8 { [%eval #-3] } 21... Qe5 { [%eval #-4] } 22. Ne7 { [%eval #-3] } 22... Ka6 { [%eval #-3] } 23. Nc6 { [%eval #-2] } 23... Qe8 { [%eval #-2] } 24. Kg7 { [%eval #-2] } 24... Kb7 { [%eval #-1] } 25. Nxb8 { [%eval #-1] } 25... Kxb8# { Game ends by variant rule. } 0-1
