- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/knCiqL4X"] [Date "2021.01.04"] [Round "-"] [White "EasyPeacyJava"] [Black "Mostafaashour55"] [Result "0-1"] [GameId "knCiqL4X"] [UTCDate "2021.01.04"] [UTCTime "12:01:29"] [WhiteElo "1549"] [BlackElo "1552"] [WhiteRatingDiff "-48"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A45"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. Nc3 { [%eval -0.21] } 2... Nf6 { [%eval -0.17] } { A45 Queen's Pawn Game: Chigorin Variation } 3. Nf3 { [%eval -0.2] } 3... Bf5 { [%eval 0.05] } 4. Bf4 { [%eval 0.17] } 4... e6 { [%eval 0.09] } 5. e3 { [%eval 0.2] } 5... h6 { [%eval 0.43] } 6. Bd3 { [%eval 0.36] } 6... Ne4 { [%eval 0.64] } 7. O-O { [%eval 0.35] } 7... a6?! { (0.35 → 1.31) Inaccuracy. Bd6 was best. } { [%eval 1.31] } (7... Bd6 8. Ne2 Nd7 9. Rc1 Nb6 10. a4 O-O 11. b3 Ba3 12. Ra1 Bb4 13. a5 Nd7 14. c4) 8. h4? { (1.31 → -0.26) Mistake. Bxe4 was best. } { [%eval -0.26] } (8. Bxe4 dxe4) 8... g5?! { (-0.26 → 0.35) Inaccuracy. Bd6 was best. } { [%eval 0.35] } (8... Bd6 9. Bxd6 cxd6 10. Ne2 O-O 11. b3 b5 12. Qe1 Nc6 13. c4 dxc4 14. bxc4 bxc4 15. Bxc4) 9. Ne5?? { (0.35 → -3.77) Blunder. hxg5 was best. } { [%eval -3.77] } (9. hxg5 Nc6 10. g6 Bxg6 11. Ne5 Nxe5 12. Bxe5 Rg8 13. Bxe4 dxe4 14. f3 exf3 15. Qxf3 c6) 9... f6?? { (-3.77 → Mate in 11) Checkmate is now unavoidable. gxf4 was best. } { [%eval #11] } (9... gxf4 10. Qf3) 10. hxg5?? { (Mate in 11 → -3.68) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -3.68] } (10. Qh5+ Bg6 11. Qxg6+ Ke7 12. Qf7+ Kd6 13. Nxe4+ dxe4 14. Nc4+ Kc6 15. Qxe6+ Qd6 16. Bxd6 Bxd6) 10... hxg5 { [%eval -3.59] } 11. Ng6? { (-3.59 → -7.36) Mistake. Bxe4 was best. } { [%eval -7.36] } (11. Bxe4 dxe4 12. Bxg5 fxg5 13. f3 Bd6 14. fxe4 Bxe5 15. exf5 Bh2+ 16. Kf2 exf5 17. Ke2 Qe7) 11... Rg8?? { (-7.36 → -1.63) Blunder. Bxg6 was best. } { [%eval -1.63] } (11... Bxg6 12. f3) 12. Bg3?? { (-1.63 → -4.94) Blunder. Nxf8 was best. } { [%eval -4.94] } (12. Nxf8 gxf4) 12... Bxg6 { [%eval -4.94] } 13. Bxe4 { [%eval -5.1] } 13... dxe4 { [%eval -5.37] } 14. Nxe4?! { (-5.37 → -8.29) Inaccuracy. f3 was best. } { [%eval -8.29] } (14. f3 exf3 15. Qxf3 Nd7 16. Qxb7 Bd6 17. Bxd6 cxd6 18. Rad1 Ke7 19. Qf3 Rh8 20. d5 e5) 14... Bxe4 { [%eval -8.53] } 15. d5 { [%eval -9.07] } 15... exd5 { [%eval -9.37] } 16. Qxd5 { [%eval -17.99] } 16... Qxd5 { [%eval -18.1] } 17. Bxc7 { [%eval -18.25] } 17... Nc6 { [%eval -17.8] } 18. Rad1 { [%eval -18.11] } 18... Bxg2 { [%eval -15.75] } 19. Rxd5 { [%eval -15.71] } 19... Bxf1 { [%eval -10.68] } 20. Kxf1 { [%eval -10.42] } 20... Rc8 { [%eval -10.5] } 21. Ba5 { [%eval -13.17] } 21... Nxa5 { [%eval -13.1] } 22. Rxa5 { [%eval -13.03] } 22... Rxc2 { [%eval -13.25] } 23. b4 { [%eval -14.0] } 23... Bxb4 { [%eval -13.63] } 24. Ra4 { [%eval -14.76] } 24... a5 { [%eval -57.09] } 25. Kg2 { [%eval -58.13] } 25... Rh8 { [%eval -16.89] } 26. Kg3 { [%eval -63.97] } 26... Rh4 { [%eval -63.91] } 27. Kf3 { [%eval -89.19] } 27... f5 { [%eval -140.57] } 28. a3 { [%eval #-15] } 28... g4+?! { (Mate in 15 → -58.57) Lost forced checkmate sequence. Be1 was best. } { [%eval -58.57] } (28... Be1 29. Rxh4 Rxf2+ 30. Kg3 Ra2+ 31. Kf3 Bxh4 32. e4 Rxa3+ 33. Ke2 fxe4 34. Kd1 g4 35. Ke2) 29. Kf4 { [%eval -68.12] } 29... b5 { [%eval -28.79] } 30. axb4 { [%eval -24.75] } 30... bxa4 { [%eval -69.62] } 31. bxa5 { [%eval #-19] } 31... Rc7?! { (Mate in 19 → -16.55) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval -16.55] } (31... Rxf2+) 32. a6 { [%eval -61.08] } 32... a3 { [%eval -75.37] } 33. Kxf5?! { (-75.37 → Mate in 7) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-7] } (33. Kg5 Rh2) 33... a2 { [%eval #-6] } 34. a7 { [%eval #-6] } 34... Rxa7 { [%eval #-5] } 35. e4 { [%eval #-5] } 35... a1=Q { [%eval #-4] } 36. e5 { [%eval #-4] } 36... Ra5 { [%eval #-4] } 37. Kg6 { [%eval #-2] } 37... Qxe5 { [%eval #-1] } 38. f4 { [%eval #-1] } 38... Ra6# { Black wins by checkmate. } 0-1