FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/kluT40EK"]
[Date "2025.12.04"]
[Round "-"]
[White "Anonymous"]
[Black "Babushkasospidami"]
[Result "1/2-1/2"]
[GameId "kluT40EK"]
[UTCDate "2025.12.04"]
[UTCTime "14:57:03"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System, Steinitz Countergambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.18] } 2. Bf4 { [%eval 0.0] } 2... c5 { [%eval 0.06] } { D00 Queen's Pawn Game: Accelerated London System, Steinitz Countergambit } 3. Bxb8 { [%eval -0.46] } 3... Qa5+ { [%eval -0.05] } 4. c3 { [%eval -0.25] } 4... Qb5?? { (-0.25 → 3.55) Blunder. Rxb8 was best. } { [%eval 3.55] } (4... Rxb8 5. e3 c4 6. a4 Nf6 7. Nf3 Bf5 8. Ne5 e6 9. g4) 5. Qb3? { (3.55 → 1.80) Mistake. Bg3 was best. } { [%eval 1.8] } (5. Bg3 Qxb2 6. Nd2 c4 7. e4 b5 8. Rb1 Qxc3 9. Rxb5 Bd7 10. Ne2 Qa3) 5... Qxb3 { [%eval 1.75] } 6. axb3 { [%eval 1.64] } 6... cxd4?? { (1.64 → 4.23) Blunder. Rxb8 was best. } { [%eval 4.23] } (6... Rxb8 7. dxc5 e5 8. b4 b6 9. c6 a5 10. b5 Bd6 11. e3 Nf6 12. Nf3) 7. Bg3 { [%eval 4.17] } 7... dxc3 { [%eval 4.16] } 8. bxc3 { [%eval 3.89] } 8... Bd7 { [%eval 3.87] } 9. e3 { [%eval 3.91] } 9... Nf6 { [%eval 4.03] } 10. f3 { [%eval 3.9] } 10... e6 { [%eval 4.05] } 11. Nd2 { [%eval 3.85] } 11... Rc8 { [%eval 3.73] } 12. c4?! { (3.73 → 2.68) Inaccuracy. Nb1 was best. } { [%eval 2.68] } (12. Nb1 Bc5 13. Kd2 O-O 14. Ne2 Rfd8 15. Nd4 Nh5 16. Bd3 Nxg3 17. hxg3 e5) 12... Bb4 { [%eval 2.76] } 13. cxd5?? { (2.76 → -0.05) Blunder. Bd3 was best. } { [%eval -0.05] } (13. Bd3 O-O 14. Ke2 dxc4 15. bxc4 Rfd8 16. Nh3 Be8 17. Rhb1 a5 18. Be1 b5) 13... Rc2 { [%eval -0.14] } 14. Rd1? { (-0.14 → -1.47) Mistake. dxe6 was best. } { [%eval -1.47] } (14. dxe6 Bxe6 15. Rd1 Nd5 16. Bd3 Ra2 17. Ne2 Nxe3 18. Nc1 Ra1 19. Ke2 Nxd1) 14... Nxd5 { [%eval -1.58] } 15. Bf4?! { (-1.58 → -2.35) Inaccuracy. e4 was best. } { [%eval -2.35] } (15. e4 Nc3 16. Bf4 e5 17. Be3 Nxd1 18. Kxd1 Rb2 19. Kc1 Ra2 20. Nh3 b5) 15... Nxf4 { [%eval -2.32] } 16. exf4 { [%eval -2.31] } 16... O-O { [%eval -1.98] } 17. Bc4?! { (-1.98 → -2.69) Inaccuracy. Bd3 was best. } { [%eval -2.69] } (17. Bd3 Rb2) 17... Rd8 { [%eval -2.57] } 18. Ne2? { (-2.57 → -4.67) Mistake. Ke2 was best. } { [%eval -4.67] } (18. Ke2 Be8 19. Bd3 Rxd2+ 20. Rxd2 Bxd2 21. Kxd2 Bb5 22. Ne2 Rxd3+ 23. Kc2 Rd8) 18... f5?? { (-4.67 → -0.55) Blunder. Bc6 was best. } { [%eval -0.55] } (18... Bc6 19. O-O Rcxd2 20. Rxd2 Bxd2 21. Ng3 Be3+ 22. Kh1 Bxf4 23. Re1 h6 24. Kg1) 19. Bd3 { [%eval -1.08] } 19... Rb2 { [%eval -1.2] } 20. Nd4? { (-1.20 → -3.06) Mistake. Nc1 was best. } { [%eval -3.06] } (20. Nc1 a6 21. g4 Kf8 22. Rf1 Bb5 23. Ke2 Ke7 24. Ke3 Bc6 25. Rf2 Bc5+) 20... Rc8?? { (-3.06 → -0.14) Blunder. Bb5 was best. } { [%eval -0.14] } (20... Bb5 21. Bxb5 Rxd4 22. O-O Bxd2 23. Rb1 Rc2 24. Rfd1 h5 25. Be8 h4 26. Bg6) 21. Ke2 { [%eval -0.18] } 21... Rc3?! { (-0.18 → 0.41) Inaccuracy. a5 was best. } { [%eval 0.41] } (21... a5 22. g4 Kf8 23. Rhe1 g6 24. h4 b5 25. h5 gxh5 26. Rh1 a4 27. Rxh5) 22. Ke3 { [%eval -0.05] } 22... Bc6?? { (-0.05 → 2.52) Blunder. Bc5 was best. } { [%eval 2.52] } (22... Bc5 23. Rc1) 23. Rb1?? { (2.52 → 0.02) Blunder. Nb1 was best. } { [%eval 0.02] } (23. Nb1 g5 24. g3 Rc5 25. Nxe6 Bd7 26. Nd4 Rc8 27. Bc4+ Kg7 28. fxg5 a5) 23... Rxd3+ { [%eval 0.03] } 24. Kxd3 { [%eval 0.06] } 24... Rxd2+ { [%eval 0.08] } 25. Ke3?! { (0.08 → -0.61) Inaccuracy. Kc4 was best. } { [%eval -0.61] } (25. Kc4 a5) 25... Bd5?! { (-0.61 → 0.00) Inaccuracy. Rxg2 was best. } { [%eval 0.0] } (25... Rxg2 26. Nxc6 bxc6 27. Rbd1 h5 28. h4 Kf7 29. Rd7+ Kf6 30. Rc1 c5 31. Rcd1) 26. Rhd1?! { (0.00 → -0.68) Inaccuracy. g3 was best. } { [%eval -0.68] } (26. g3 a5 27. Rbd1 Ra2 28. Ra1 Rb2 29. Rab1) 26... Rxg2 { [%eval -0.55] } 27. Nxf5 { [%eval -0.57] } 27... Bc5+ { [%eval -0.7] } 28. Nd4 { [%eval -0.74] } 28... h5 { [%eval -0.5] } 29. b4 { [%eval -0.72] } 29... Bxd4+?! { (-0.72 → 0.00) Inaccuracy. Bb6 was best. } { [%eval 0.0] } (29... Bb6) 30. Rxd4 { [%eval 0.0] } 30... Rxh2 { [%eval 0.02] } 31. f5 { [%eval -0.01] } 31... Kf7 { [%eval 0.1] } 32. fxe6+ { [%eval 0.12] } 32... Bxe6 { [%eval 0.55] } 33. Rbd1?! { (0.55 → 0.00) Inaccuracy. Rf4+ was best. } { [%eval 0.0] } (33. Rf4+) 33... g5 { [%eval 0.26] } 34. Rg1 { [%eval 0.0] } 34... g4 { [%eval 0.01] } 35. f4 { [%eval -0.31] } 35... h4 { [%eval -0.29] } 36. Rd2?? { (-0.29 → -6.74) Blunder. f5 was best. } { [%eval -6.74] } (36. f5) 36... Rxd2 { [%eval -6.55] } 37. Kxd2 { [%eval -6.7] } 37... h3 { [%eval -6.51] } 38. Ke2 { [%eval -6.7] } 38... h2 { [%eval -6.75] } 39. Rh1 { [%eval -8.04] } 39... g3 { [%eval -7.64] } 40. Kf1? { (-7.64 → Mate in 19) Checkmate is now unavoidable. f5 was best. } { [%eval #-19] } (40. f5 Bd5 41. Rd1 h1=Q 42. Rxh1 Bxh1 43. Ke3 Kf6 44. Ke2 Bd5 45. Ke3 Kxf5) 40... Bh3+ { [%eval -13.29] } 41. Ke2 { [%eval -9.09] } 41... Bg2 { [%eval -8.92] } 42. Re1? { (-8.92 → Mate in 14) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-14] } (42. Rc1 h1=Q 43. Rc7+ Kf6 44. Rc8 Qf1+ 45. Ke3 Qf3+ 46. Kd2 Qxf4+ 47. Ke1 Qf2+) 42... h1=Q { [%eval #-13] } 43. Rxh1 { [%eval #-12] } 43... Bxh1 { [%eval #-11] } 44. Kf1 { [%eval #-11] } 44... b6 { [%eval #-10] } 45. Kg1 { [%eval #-10] } 45... Bf3 { [%eval #-9] } 46. Kf1 { [%eval #-11] } 46... a5 { [%eval #-10] } 47. bxa5 { [%eval #-10] } 47... bxa5 { [%eval #-9] } 48. f5 { [%eval #-8] } 48... g2+ { [%eval #-8] } 49. Kg1 { [%eval #-8] } 49... a4 { [%eval #-7] } 50. f6 { [%eval #-7] } 50... a3 { [%eval #-6] } 51. Kf2 { [%eval #-6] } 51... a2 { [%eval #-5] } 52. Kg1 { [%eval #-4] } 52... a1=Q+ { [%eval #-3] } 53. Kh2 { [%eval #-3] } 53... g1=Q+ { [%eval #-2] } 54. Kh3 { [%eval #-2] } 54... Qh1+ { [%eval #-2] } 55. Kg3 { [%eval #-2] } 55... Qc3 { [%eval #-2] } 56. Kf4 { [%eval #-2] } 56... Qd4+ { [%eval #-1] } 57. Kg3 { [%eval #-1] } 57... Qhh4+ { [%eval #-1] } 58. Kxf3 { [%eval #-1] } 58... Qd3+ { [%eval #-2] } 59. Kg2 { [%eval #-2] } 59... Qhh3+ { [%eval #-1] } 60. Kg1 { [%eval #-1] } 60... Qd2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qdf1# was best. } { [%eval 0.0] } { Draw by stalemate. } (60... Qdf1#) 1/2-1/2