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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/kjSm67ma"] [Date "2026.05.02"] [Round "-"] [White "nishanth-13"] [Black "Aaravgupta2k92k9"] [Result "1-0"] [GameId "kjSm67ma"] [UTCDate "2026.05.02"] [UTCTime "09:09:07"] [WhiteElo "1472"] [BlackElo "976"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?? { (-1.80 → 0.27) Blunder. e5 was best. } { [%eval 0.27] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. b3?! { (0.27 → -0.57) Inaccuracy. e3 was best. } { [%eval -0.57] } (2. e3 Ba6 3. Bxa6 Nxa6 4. Ne2 g6 5. b4 Nxb4 6. cxb4 Bh6) 2... c6? { (-0.57 → 0.63) Mistake. g6 was best. } { [%eval 0.63] } (2... g6 3. c4 d5 4. cxd5 Qxd5 5. Qc2 Qxg2 6. Qxc7 Qxf2 7. Qxc8) 3. Ba3? { (0.63 → -0.59) Mistake. e3 was best. } { [%eval -0.59] } (3. e3 e6 4. b4 Bxb4 5. cxb4 Qh4 6. Qc2 Qxh2 7. Rxh2 a6 8. Rxh7 Rxh7) 3... d6?! { (-0.59 → 0.35) Inaccuracy. Qc7 was best. } { [%eval 0.35] } (3... Qc7 4. Bxe7) 4. Bxd6 { [%eval 0.45] } 4... Qxd6 { [%eval 0.37] } 5. Qc2?? { (0.37 → -1.60) Blunder. g4 was best. } { [%eval -1.6] } (5. g4 Qxh2) 5... Qxd2?? { (-1.60 → 0.49) Blunder. Qxh2 was best. } { [%eval 0.49] } (5... Qxh2) 6. Qxh7?? { (0.49 → -1.56) Blunder. Kxd2 was best. } { [%eval -1.56] } (6. Kxd2) 6... Rxh7?? { (-1.56 → 1.99) Blunder. Qxe1 was best. } { [%eval 1.99] } (6... Qxe1 7. Qxg7) 7. Kxd2?! { (1.99 → 1.38) Inaccuracy. Nxd2 was best. } { [%eval 1.38] } (7. Nxd2 Rxh2) 7... Rxh2 { [%eval 1.74] } 8. Rxh2 { [%eval 1.74] } 8... Bh3 { [%eval 2.3] } 9. Rxh3 { [%eval 1.91] } 9... Nd7 { [%eval 2.08] } 10. Rh6 { [%eval 1.75] } 10... Nxh6?? { (1.75 → Mate in 11) Checkmate is now unavoidable. gxh6 was best. } { [%eval #11] } (10... gxh6 11. Kc2) 11. g4 { [%eval #11] } 11... Nxg4 { [%eval #10] } 12. Bh3?? { (Mate in 10 → 1.15) Lost forced checkmate sequence. c4 was best. } { [%eval 1.15] } (12. c4 Nxf2 13. c5 Nxc5 14. Kd1 Nxd1 15. a3 Nxb3 16. a4 Nxa1 17. a5 bxa5) 12... Nxf2 { [%eval 1.23] } 13. Bxd7 { [%eval 1.18] } 13... Kxd7 { [%eval 1.07] } 14. e4 { [%eval 1.15] } 14... Nxe4 { [%eval 1.53] } 15. c4?? { (1.53 → -2.03) Blunder. Kd3 was best. } { [%eval -2.03] } (15. Kd3 Nxc3 16. Kxc3 b5 17. Kd3 Kd6 18. Ne2 f5 19. Nc1 f4 20. Ke3 fxe3) 15... Nxd2 { [%eval -1.9] } 16. Nxd2 { [%eval -1.07] } 16... Kd6?? { (-1.07 → 0.82) Blunder. f5 was best. } { [%eval 0.82] } (16... f5) 17. c5?? { (0.82 → -0.85) Blunder. Ne2 was best. } { [%eval -0.85] } (17. Ne2 Kd5) 17... Kxc5?? { (-0.85 → 1.75) Blunder. bxc5 was best. } { [%eval 1.75] } (17... bxc5) 18. b4?? { (1.75 → Mate in 11) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-11] } (18. Rd1) 18... Kxb4 { [%eval #-11] } 19. Nc4 { [%eval #-10] } 19... Kxc4 { [%eval #-11] } 20. a4 { [%eval #-10] } 20... Kb3?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. b5 was best. } { [%eval #4] } (20... b5 21. axb5 cxb5 22. Rxa7 Rxa7 23. Ne2 Kc3 24. Nxc3 f5 25. Nxb5 Rc7 26. Nxc7) 21. Ra3?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-9] } (21. Rf1 Kxa4 22. Rxf7 Kb3 23. Rxf8 Rxf8 24. Nf3 Rxf3#) 21... Kxa3?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Kxa4 was best. } { [%eval #3] } (21... Kxa4 22. Rxa4 Rb8 23. Rxa7 e6 24. Rxf7 Be7 25. Rxg7 Rd8 26. Rxe7 Rd4 27. Rxe6) 22. Ne2 { [%eval #3] } 22... Kxa4 { [%eval #2] } 23. Nf4 { [%eval #2] } 23... b5 { [%eval #1] } 24. Ne6 { [%eval #1] } 24... fxe6# { Game ends by variant rule. } 1-0