FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/kj5a6kER"]
[Date "2021.12.23"]
[Round "-"]
[White "buddhis"]
[Black "BACbOK"]
[Result "1-0"]
[GameId "kj5a6kER"]
[UTCDate "2021.12.23"]
[UTCTime "16:43:00"]
[WhiteElo "1085"]
[BlackElo "1282"]
[WhiteRatingDiff "+64"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → -4.64) Blunder. e3 was best. } { [%eval -4.64] } (1. e3 c5) 1... b5?? { (-4.64 → 0.28) Blunder. d5 was best. } { [%eval 0.28] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nxb5 { [%eval 0.12] } 2... Ba6?? { (0.12 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Nxa7 Rxa7 4. b4 Rxa2 5. Rxa2 Bxb4 6. c4 Bxd2 7. Kxd2) 3. Nxc7?? { (Mate in 16 → 0.40) Lost forced checkmate sequence. Nxa7 was best. } { [%eval 0.4] } (3. Nxa7 Bxe2 4. Bxe2 Rxa7 5. Rb1 Rxa2 6. Ba6 Rxa6 7. Ra1 Rxa1 8. Qe2 Rxc1 9. Qxe7 Rxc2) 3... Qxc7 { [%eval 1.37] } 4. c3?? { (1.37 → -1.87) Blunder. h4 was best. } { [%eval -1.87] } (4. h4 Bxe2) 4... Qxc3? { (-1.87 → -0.53) Mistake. Qxh2 was best. } { [%eval -0.53] } (4... Qxh2 5. Rxh2) 5. dxc3?! { (-0.53 → -1.18) Inaccuracy. bxc3 was best. } { [%eval -1.18] } (5. bxc3 Bxe2 6. Nxe2 a6 7. d3 a5 8. Bh6 gxh6 9. Nc1 Ra6 10. Qa4 Rc6 11. Qxc6 dxc6) 5... Bxe2 { [%eval -1.0] } 6. Qxd7?? { (-1.00 → Mate in 12) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-12] } (6. Nxe2 e6 7. Qxd7 Kxd7 8. Bh6 gxh6 9. b3 Bb4 10. cxb4 Kc7 11. b5 Nd7 12. b6 Nxb6) 6... Kxd7?? { (Mate in 12 → -1.69) Lost forced checkmate sequence. Nxd7 was best. } { [%eval -1.69] } (6... Nxd7 7. Nxe2 g5 8. Bxg5 Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxa2 11. Rxa2 Nxf8 12. Rxa7 Kd8 13. Rxf7) 7. Kxe2 { [%eval -1.66] } 7... Nh6?? { (-1.66 → 3.27) Blunder. g5 was best. } { [%eval 3.27] } (7... g5) 8. Bxh6 { [%eval 3.06] } 8... gxh6 { [%eval 3.3] } 9. Ke3?! { (3.30 → 2.49) Inaccuracy. Kd2 was best. } { [%eval 2.49] } (9. Kd2 Kd6) 9... Na6? { (2.49 → 4.97) Mistake. Kd6 was best. } { [%eval 4.97] } (9... Kd6 10. Ba6) 10. Bxa6 { [%eval 4.3] } 10... Rc8?! { (4.30 → 6.97) Inaccuracy. f5 was best. } { [%eval 6.97] } (10... f5 11. Kd3) 11. Bxc8 { [%eval 5.87] } 11... Kxc8 { [%eval 6.46] } 12. h4?! { (6.46 → 4.15) Inaccuracy. c4 was best. } { [%eval 4.15] } (12. c4 h5 13. Ne2 h4 14. h3 f5 15. c5 h5 16. Nc3 Kd7 17. f4 Rh6 18. Kd4 e5) 12... e6 { [%eval 5.16] } 13. h5 { [%eval 4.19] } 13... Bb4?! { (4.19 → 5.61) Inaccuracy. Ba3 was best. } { [%eval 5.61] } (13... Ba3 14. bxa3) 14. cxb4 { [%eval 5.7] } 14... a5 { [%eval 6.04] } 15. bxa5 { [%eval 6.91] } 15... Kc7 { [%eval 6.91] } 16. Rd1?? { (6.91 → Mate in 5) Checkmate is now unavoidable. a6 was best. } { [%eval #-5] } (16. a6 Kd7) 16... Kb6?? { (Mate in 5 → 15.12) Lost forced checkmate sequence. Kd7 was best. } { [%eval 15.12] } (16... Kd7 17. Rxd7 Rc8 18. Rxf7 e5 19. Rxh7 Rc4 20. Rxh6 Re4 21. Kxe4#) 17. axb6 { [%eval #15] } 17... Rd8 { [%eval #15] } 18. Rxd8 { [%eval 13.69] } 18... f5 { [%eval #12] } 19. Ke4 { [%eval #14] } 19... fxe4 { [%eval #11] } 20. Rd3 { [%eval #13] } 20... exd3 { [%eval #11] } 21. Ne2?? { (Mate in 11 → 6.03) Lost forced checkmate sequence. Rh4 was best. } { [%eval 6.03] } (21. Rh4 d2 22. Ne2 d1=K 23. Nc1 Kxc1 24. b7 Kxb2 25. Ra4 Kxa2 26. Rxa2 e5 27. f4 exf4) 21... dxe2 { [%eval 8.81] } 22. Rf1?? { (8.81 → 2.22) Blunder. Rh2 was best. } { [%eval 2.22] } (22. Rh2) 22... exf1=R?? { (2.22 → Mate in 5) Checkmate is now unavoidable. exf1=N was best. } { [%eval #5] } (22... exf1=N) 23. g4 { [%eval #9] } 23... Rxf2 { [%eval #8] } 24. g5?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. a4 was best. } { [%eval #-13] } (24. a4 Rxb2 25. a5 Rxb6 26. axb6 e5 27. b7 e4 28. b8=Q e3 29. g5 hxg5 30. Qf4 gxf4) 24... hxg5?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Rxb2 was best. } { [%eval #8] } (24... Rxb2 25. gxh6 Rxb6 26. a4 Rb3 27. a5 Rg3 28. a6 e5 29. a7 e4 30. a8=K e3 31. Kb7) 25. b7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (25. a4 Rxb2 26. a5 Rxb6 27. axb6 g4 28. b7 g3 29. b8=R g2 30. Rf8 g1=K 31. Rf1 Kxf1) 25... Rxb2 { [%eval 0.0] } 26. b8=K?? { (0.00 → -3.34) Blunder. a4 was best. } { [%eval -3.34] } (26. a4 Rxb7 27. a5 e5 28. a6 Rf7 29. a7 Rxa7 30. h6 Rg7 31. hxg7 g4 32. g8=K e4) 26... Rxb8 { [%eval -2.25] } 27. a4 { [%eval -2.64] } 27... Rb5?? { (-2.64 → Mate in 7) Checkmate is now unavoidable. e5 was best. } { [%eval #7] } (27... e5 28. a5 g4 29. a6 Rb3 30. a7 e4 31. h6 Rd3 32. a8=K g3 33. Kb7 Rf3 34. Kc6) 28. axb5 { [%eval #7] } 28... g4 { [%eval #6] } 29. h6 { [%eval #9] } 29... g3 { [%eval #8] } 30. b6 { [%eval #8] } 30... g2 { [%eval #7] } 31. b7 { [%eval #7] } 31... g1=R { [%eval #6] } 32. b8=R { [%eval #6] } 32... Rg7 { [%eval #5] } 33. hxg7 { [%eval #5] } 33... h5 { [%eval #4] } 34. g8=R { [%eval #4] } 34... h4 { [%eval #3] } 35. Rg3 { [%eval #3] } 35... hxg3 { [%eval #2] } 36. Rb1 { [%eval #3] } 36... e5 { [%eval #2] } 37. Rf1 { [%eval #2] } 37... g2 { [%eval #1] } 38. Rf4 { [%eval #1] } 38... exf4# { Game ends by variant rule. } 1-0
