FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ki6edHKx"]
[Date "2025.10.04"]
[White "cleverchess9"]
[Black "mohammad1350"]
[Result "1-0"]
[GameId "ki6edHKx"]
[UTCDate "2025.10.04"]
[UTCTime "07:47:47"]
[WhiteElo "1362"]
[BlackElo "1422"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. a3?? { (Mate in 14 → -5.65) Lost forced checkmate sequence. Bg2 was best. } { [%eval -5.65] } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qf4 Bxh1 7. Qxf7 Kxf7) 3... Bxd2?! { (-5.65 → -4.26) Inaccuracy. Bxa3 was best. } { [%eval -4.26] } (3... Bxa3 4. Rxa3) 4. Kxd2 { [%eval -4.38] } 4... Qh4 { [%eval -4.02] } 5. gxh4 { [%eval -4.07] } 5... g5 { [%eval -4.41] } 6. hxg5 { [%eval -3.36] } 6... Nf6 { [%eval -3.5] } 7. gxf6 { [%eval -3.76] } 7... Ke7?? { (-3.76 → 1.12) Blunder. Kf8 was best. } { [%eval 1.12] } (7... Kf8) 8. fxe7 { [%eval 0.87] } 8... Rf8 { [%eval 1.23] } 9. exf8=K?? { (1.23 → Mate in 9) Checkmate is now unavoidable. exf8=B was best. } { [%eval #-9] } (9. exf8=B h6) 9... b6?? { (Mate in 9 → 0.87) Lost forced checkmate sequence. d5 was best. } { [%eval 0.87] } (9... d5 10. Kxf7 Nd7 11. Kxe6 Nc5 12. Kxd5 Bf5 13. Kxc5 Bxc2 14. Kxc2 Rd8 15. Qxd8) 10. Kxf7 { [%eval -0.4] } 10... Ba6?? { (-0.40 → 5.69) Blunder. Na6 was best. } { [%eval 5.69] } (10... Na6 11. Kxe6) 11. Kxe6 { [%eval 5.08] } 11... Bxe2 { [%eval 4.21] } 12. Bxe2?? { (4.21 → 1.39) Blunder. Nxe2 was best. } { [%eval 1.39] } (12. Nxe2 dxe6) 12... dxe6 { [%eval 0.1] } 13. Ba6?? { (0.10 → Mate in 8) Checkmate is now unavoidable. Bh5 was best. } { [%eval #-8] } (13. Bh5 h6 14. Ne2 Na6 15. Be8 Rxe8 16. c3 Ra8 17. Ra2 Rb8 18. h4 h5) 13... Nxa6 { [%eval #-8] } 14. a4 { [%eval #-6] } 14... h5 { [%eval #-6] } 15. Qxh5 { [%eval #-5] } 15... e5 { [%eval #-7] } 16. Qxe5 { [%eval #-6] } 16... Nb8 { [%eval #-6] } 17. Qxc7 { [%eval #-5] } 17... b5?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Na6 was best. } { [%eval #11] } (17... Na6 18. Qxa7 Rxa7 19. c3 b5 20. axb5 Re7 21. Rxa6 Re1 22. Kxe1#) 18. Qxa7 { [%eval #11] } 18... bxa4 { [%eval #10] } 19. Qxb8 { [%eval #10] } 19... Rxb8 { [%eval #9] } 20. Rxa4 { [%eval #9] } 20... Rxb1 { [%eval #8] } 21. Ke2 { [%eval #8] } 21... Rxc1 { [%eval #7] } 22. Ke1 { [%eval #7] } 22... Rxe1 { [%eval #5] } 23. Ne2 { [%eval #6] } 23... Rxe2 { [%eval #5] } 24. Re4?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rb4 was best. } { [%eval #-6] } (24. Rb4 Rxf2 25. h4 Rxc2 26. Rh2 Rxh2 27. h5 Rxh5 28. Rh4 Rxh4#) 24... Rxf2?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rxe4 was best. } { [%eval #4] } (24... Rxe4 25. f4 Rxf4 26. c4 Rxc4 27. Rc1 Rxc1 28. h4 Rg1 29. h5 Rg6 30. hxg6#) 25. Rf1 { [%eval #4] } 25... Rxc2 { [%eval #3] } 26. Rc4 { [%eval #3] } 26... Rxh2 { [%eval #2] } 27. Rh4 { [%eval #2] } 27... Rxh4 { [%eval #1] } 28. Rh1 { [%eval #1] } 28... Rxh1# { Game ends by variant rule. } 1-0