FEN
[Event "Torneo Mango Arena"]
[Site "https://lichess.org/kgpIRmYD"]
[Date "2025.07.04"]
[White "Lucasmeza"]
[Black "Ariana-ETDA"]
[Result "1-0"]
[GameId "kgpIRmYD"]
[UTCDate "2025.07.04"]
[UTCTime "23:10:06"]
[WhiteElo "1403"]
[BlackElo "1353"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "480+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qh5?? { (0.60 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxg2 { [%eval #-14] } 4. Bxg2 { [%eval #-14] } 4... g6?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Bg4 was best. } { [%eval #14] } (4... Bg4 5. Bxb7 Bxh5 6. Bxa8 Bd1 7. Kxd1 Nc6 8. Bxc6 e6 9. Bxe8 Ne7 10. Bxf7) 5. Qxg6 { [%eval #14] } 5... fxg6 { [%eval #12] } 6. Bxb7 { [%eval #12] } 6... Bxb7 { [%eval #11] } 7. Nf3 { [%eval #12] } 7... Bxf3 { [%eval #11] } 8. c4 { [%eval #11] } 8... Bxh1 { [%eval #10] } 9. f3 { [%eval #10] } 9... Bxf3 { [%eval #9] } 10. Ke2 { [%eval #9] } 10... Bxe2 { [%eval #8] } 11. d3?? { (Mate in 8 → -2.50) Lost forced checkmate sequence. a4 was best. } { [%eval -2.5] } (11. a4 Bxc4 12. d3 Bxd3 13. Ra2 Bxb1 14. b3 Bxa2 15. h4 Bxb3 16. Be3 Bxa4) 11... Bxd3 { [%eval -2.54] } 12. Bh6?? { (-2.54 → -5.81) Blunder. Be3 was best. } { [%eval -5.81] } (12. Be3 Bxb1) 12... Bxc4 { [%eval -6.23] } 13. Bxf8 { [%eval -6.04] } 13... Kxf8? { (-6.04 → -3.02) Mistake. Bxa2 was best. } { [%eval -3.02] } (13... Bxa2 14. Bxe7) 14. b4?? { (-3.02 → Mate in 18) Checkmate is now unavoidable. b3 was best. } { [%eval #-18] } (14. b3 Bxb3) 14... Bxa2 { [%eval -9.41] } 15. Rxa2 { [%eval -7.14] } 15... Na6?? { (-7.14 → -3.38) Blunder. Nf6 was best. } { [%eval -3.38] } (15... Nf6 16. Rxa7) 16. Rxa6 { [%eval -3.45] } 16... Rb8?? { (-3.45 → Mate in 6) Checkmate is now unavoidable. c5 was best. } { [%eval #6] } (16... c5 17. Rxg6 cxb4 18. Rxg8 Rxg8 19. h4 b3 20. Nc3 e5 21. Ne2 Rg3 22. Nxg3) 17. Rxg6?? { (Mate in 6 → -1.52) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -1.52] } (17. Rxa7 Rxb4 18. Rxc7 Rxb1 19. Rxe7 Nxe7 20. h4 g5 21. hxg5 Rb3 22. g6 hxg6#) 17... Rxb4 { [%eval -1.6] } 18. Rxg8 { [%eval -1.8] } 18... Rxb1?? { (-1.80 → 4.12) Blunder. Rxg8 was best. } { [%eval 4.12] } (18... Rxg8 19. h3) 19. Rxf8 { [%eval 3.38] } 19... Rxf8 { [%eval 2.62] } 20. h4 { [%eval 2.07] } 20... Rg1?! { (2.07 → 3.38) Inaccuracy. Rf7 was best. } { [%eval 3.38] } (20... Rf7 21. h5) 21. h5 { [%eval 1.87] } 21... Rg6?? { (1.87 → Mate in 1) Checkmate is now unavoidable. Rg7 was best. } { [%eval #1] } (21... Rg7 22. h6 a5 23. hxg7 Rf5 24. g8=K Rf1 25. Kxh7 e5 26. Kh6 Rd1 27. Kg5) 22. hxg6 { [%eval #1] } 22... hxg6# { Game ends by variant rule. } 1-0