FEN
[Event "≤1500 Bullet Arena"]
[Site "https://lichess.org/kYOrU7DK"]
[Date "2026.01.15"]
[Round "-"]
[White "Fateh2015v"]
[Black "dragonysn"]
[Result "0-1"]
[GameId "kYOrU7DK"]
[UTCDate "2026.01.15"]
[UTCTime "13:00:11"]
[WhiteElo "897"]
[BlackElo "1134"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.07] } 5... O-O { [%eval 0.18] } 6. h3 { [%eval 0.0] } 6... h6 { [%eval 0.14] } 7. d3 { [%eval 0.13] } 7... d6 { [%eval 0.17] } 8. Be3 { [%eval -0.11] } 8... Bb6 { [%eval 0.13] } 9. Re1 { [%eval -0.09] } 9... Be6 { [%eval -0.07] } 10. Bxb6 { [%eval 0.01] } 10... axb6 { [%eval 0.0] } 11. Bxe6 { [%eval -0.26] } 11... fxe6 { [%eval -0.24] } 12. d4 { [%eval -0.24] } 12... exd4 { [%eval -0.08] } 13. Nxd4 { [%eval -0.14] } 13... Nxd4 { [%eval -0.17] } 14. Qxd4 { [%eval -0.13] } 14... e5 { [%eval 0.08] } 15. Qd1 { [%eval -0.03] } 15... Qe8 { [%eval -0.05] } 16. Nd5 { [%eval -0.05] } 16... Nxd5 { [%eval -0.04] } 17. exd5 { [%eval -0.24] } 17... Qf7 { [%eval -0.14] } 18. g3?? { (-0.14 → -4.84) Blunder. f3 was best. } { [%eval -4.84] } (18. f3) 18... Qxf2+ { [%eval -4.85] } 19. Kh1 { [%eval -4.83] } 19... Qf3+?? { (-4.83 → -1.96) Blunder. Qxg3 was best. } { [%eval -1.96] } (19... Qxg3 20. Qg4 Qxg4 21. hxg4 Ra4 22. Rg1 Rf2 23. b3 Raf4 24. c4 Kh7 25. a4) 20. Kh2?? { (-1.96 → -5.03) Blunder. Qxf3 was best. } { [%eval -5.03] } (20. Qxf3 Rxf3 21. Kg2 Raf8 22. Re2 R8f7 23. a4 Kh7 24. Rd1 h5 25. Rd3 R3f6) 20... Qxd1?! { (-5.03 → -3.92) Inaccuracy. Qf2+ was best. } { [%eval -3.92] } (20... Qf2+ 21. Kh1 Qxg3 22. Qg4 Qxg4 23. hxg4 Ra4 24. Rg1 Rf2 25. b3 Raf4 26. c4) 21. Kh1?? { (-3.92 → Mate in 7) Checkmate is now unavoidable. Rexd1 was best. } { [%eval #-7] } (21. Rexd1 Rf2+ 22. Kh1 Raf8 23. Rac1 Re2 24. Kg1 Rff2 25. Rd3 Rg2+ 26. Kf1 Ref2+) 21... Qxe1+? { (Mate in 7 → -7.78) Lost forced checkmate sequence. Qxd5+ was best. } { [%eval -7.78] } { Black wins on time. } (21... Qxd5+ 22. Kg1 Qc5+ 23. Kh1 Rf2 24. Re4 Qxc2 25. Re2 Qc6+ 26. Re4 Qxe4+ 27. Kg1) 0-1
