FEN
[Event "ArielHa Arena"]
[Site "https://lichess.org/kY5TS3Uq"]
[Date "2021.02.28"]
[Round "-"]
[White "lior_h"]
[Black "itayfadi"]
[Result "0-1"]
[GameId "kY5TS3Uq"]
[UTCDate "2021.02.28"]
[UTCTime "17:56:13"]
[WhiteElo "1796"]
[BlackElo "1825"]
[WhiteRatingDiff "-92"]
[BlackRatingDiff "+69"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } { [%eval -3.17] } (1. e3) 1... e6?! { (-3.17 → -2.01) Inaccuracy. d6 was best. } { [%eval -2.01] } (1... d6 2. f4 Bh3 3. Nxh3 f6 4. Nf2 Nd7 5. Nd3 c5 6. Nxc5) 2. Kf2?? { (-2.01 → -6.66) Blunder. b4 was best. } { [%eval -6.66] } (2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 Nh6 5. c4 b5 6. cxb5 Qg5) 2... Ba3 { [%eval -6.79] } 3. bxa3 { [%eval -6.25] } 3... Nc6?? { (-6.25 → -2.88) Blunder. Qh4 was best. } { [%eval -2.88] } (3... Qh4 4. c4) 4. d4 { [%eval -2.96] } 4... Nxd4 { [%eval -2.53] } 5. Qxd4 { [%eval -3.46] } 5... e5?? { (-3.46 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } { [%eval #15] } (5... Qh4) 6. Qxe5?? { (Mate in 15 → -0.78) Lost forced checkmate sequence. Qxd7 was best. } { [%eval -0.78] } (6. Qxd7 Kxd7 7. Bh6 gxh6 8. f4 exf4 9. Ke3 fxe3 10. Nd2 exd2 11. Rc1 dxc1=Q 12. c3 Qxf1) 6... d6?? { (-0.78 → 5.42) Blunder. Qh4 was best. } { [%eval 5.42] } (6... Qh4 7. Qxe8) 7. Qxe8 { [%eval 5.25] } 7... Qxe8 { [%eval 5.4] } 8. Bh6 { [%eval 5.76] } 8... Qxe2?! { (5.76 → 12.16) Inaccuracy. gxh6 was best. } { [%eval 12.16] } (8... gxh6 9. h3) 9. Bxe2 { [%eval 11.34] } 9... gxh6 { [%eval 11.9] } 10. Ba6 { [%eval 11.61] } 10... bxa6 { [%eval 11.47] } 11. a4? { (11.47 → 4.66) Mistake. f4 was best. } { [%eval 4.66] } (11. f4 Bh3 12. Nxh3 a5 13. f5 f6 14. a4 Rf8 15. Nd2 Rd8 16. Nf3 Ra8 17. Nhg1 Rf8) 11... Bh3? { (4.66 → 10.28) Mistake. Bg4 was best. } { [%eval 10.28] } (11... Bg4 12. fxg4 h5 13. gxh5 Ne7 14. Nf3 a5 15. Nbd2 Rhb8 16. Nb3 Rxb3 17. axb3 d5 18. Ne1) 12. gxh3? { (10.28 → 5.11) Mistake. Nxh3 was best. } { [%eval 5.11] } (12. Nxh3) 12... Nf6 { [%eval 6.97] } 13. Nc3?? { (6.97 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (13. h4) 13... Ng4 { [%eval #-9] } 14. fxg4 { [%eval #-8] } 14... h5 { [%eval #-8] } 15. gxh5 { [%eval #-7] } 15... Rag8?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. d5 was best. } { [%eval #10] } (15... d5 16. Nxd5 Rad8 17. Nxc7 Rd7 18. Nxa6 Rc7 19. Nxc7 Re8 20. Nxe8 f6 21. Nxf6 a5 22. Nxh7#) 16. Nb5? { (Mate in 10 → 7.28) Lost forced checkmate sequence. Nd5 was best. } { [%eval 7.28] } (16. Nd5 Rxg1 17. Nxc7 Rxa1 18. Nxa6 Rxa2 19. Rg1 Rxc2 20. Ke2 Rxe2 21. Rg2 Rxg2 22. Nb8 Rxh2) 16... Rxg1? { (7.28 → Mate in 9) Checkmate is now unavoidable. axb5 was best. } { [%eval #9] } (16... axb5) 17. Rhxg1?? { (Mate in 9 → 6.78) Lost forced checkmate sequence. Nxc7 was best. } { [%eval 6.78] } (17. Nxc7 Rxh1 18. Nxa6 Rxh2 19. h6 Rxh3 20. Re1 Rxh6 21. Re8 Rxe8 22. Nc5 dxc5 23. Ke2 Rxe2) 17... axb5 { [%eval 6.05] } 18. axb5 { [%eval 7.14] } 18... c6 { [%eval 8.68] } 19. bxc6 { [%eval 9.29] } 19... Rb8? { (9.29 → Mate in 8) Checkmate is now unavoidable. Rg8 was best. } { [%eval #8] } (19... Rg8) 20. Rab1?? { (Mate in 8 → 6.64) Lost forced checkmate sequence. Rg8 was best. } { [%eval 6.64] } (20. Rg8 Rxg8 21. Kg2 Rxg2 22. Re1 Rxh2 23. a4 Rxh3 24. Re2 Rxh5 25. Rh2 Rxh2 26. a5 Rxc2) 20... Rxb1 { [%eval 7.01] } 21. Rxb1 { [%eval 6.62] } 21... f6 { [%eval 7.15] } 22. Rb6?? { (7.15 → 2.98) Blunder. c4 was best. } { [%eval 2.98] } (22. c4 f5) 22... axb6 { [%eval 3.23] } 23. h6 { [%eval 4.47] } 23... f5 { [%eval 3.01] } 24. Ke2 { [%eval 3.54] } 24... f4 { [%eval 4.38] } 25. Ke3?? { (4.38 → 1.44) Blunder. c3 was best. } { [%eval 1.44] } (25. c3 d5) 25... fxe3 { [%eval 1.47] } 26. c7 { [%eval 0.96] } 26... e2 { [%eval 1.3] } 27. c8=B?? { (1.30 → -1.83) Blunder. c8=R was best. } { [%eval -1.83] } (27. c8=R e1=R) 27... e1=Q?? { (-1.83 → Mate in 6) Checkmate is now unavoidable. e1=K was best. } { [%eval #6] } (27... e1=K 28. Bg4) 28. Be6 { [%eval #6] } 28... Qxe6 { [%eval #5] } 29. h4 { [%eval #5] } 29... Qxa2 { [%eval #4] } 30. h5 { [%eval #10] } 30... Qxc2 { [%eval #9] } 31. h3 { [%eval #13] } 31... Qg6 { [%eval #7] } 32. hxg6 { [%eval #7] } 32... hxg6 { [%eval #6] } 33. h7 { [%eval #6] } 33... d5 { [%eval #3] } 34. h8=B?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. h8=R was best. } { [%eval #-3] } (34. h8=R b5 35. Rh5 gxh5 36. h4 d4#) 34... d4 { [%eval #-3] } 35. Bxd4 { [%eval #-2] } 35... g5 { [%eval #-2] } 36. Bxb6 { [%eval #-1] } 36... g4 { [%eval #-1] } 37. hxg4# { Game ends by variant rule. } 0-1