FEN
[Event "rated blitz game"]
[Site "https://lichess.org/kPuBH2Fy"]
[Date "2026.05.08"]
[Round "-"]
[White "medo457"]
[Black "Shurick_1985"]
[Result "0-1"]
[GameId "kPuBH2Fy"]
[UTCDate "2026.05.08"]
[UTCTime "17:04:32"]
[WhiteElo "1581"]
[BlackElo "1592"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A10"]
[Opening "English Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.11] } { A10 English Opening } 1... b6 { [%eval 0.33] } 2. Nf3 { [%eval 0.33] } 2... c5 { [%eval 0.39] } 3. g3 { [%eval 0.27] } 3... Bb7 { [%eval 0.23] } 4. Bg2 { [%eval 0.31] } 4... g6 { [%eval 0.36] } 5. Nc3 { [%eval 0.24] } 5... Bg7 { [%eval 0.33] } 6. O-O { [%eval 0.33] } 6... Nf6 { [%eval 0.25] } 7. d3 { [%eval -0.04] } 7... O-O { [%eval 0.0] } 8. Bg5 { [%eval 0.09] } 8... Nc6 { [%eval 0.25] } 9. Qd2 { [%eval 0.24] } 9... Rb8 { [%eval 0.25] } 10. Bh6 { [%eval -0.14] } 10... d5 { [%eval -0.14] } 11. Bxg7 { [%eval -0.23] } 11... Kxg7 { [%eval -0.16] } 12. cxd5 { [%eval -0.18] } 12... Nxd5 { [%eval -0.13] } 13. Nxd5 { [%eval -0.31] } 13... Qxd5 { [%eval -0.31] } 14. Ng5 { [%eval -0.46] } 14... Qd7 { [%eval -0.4] } 15. e3 { [%eval -0.52] } 15... h6 { [%eval -0.43] } 16. Nf3 { [%eval -0.43] } 16... Ba8 { [%eval -0.1] } 17. Qc3+ { [%eval -0.09] } 17... Kh7 { [%eval -0.09] } 18. Nd2? { (-0.09 → -1.47) Mistake. a3 was best. } { [%eval -1.47] } (18. a3 Rfd8 19. Rfd1 Rbc8 20. b4 Qf5 21. e4 Qf6 22. Qxf6 exf6 23. Bf1 Kg7) 18... Rbd8 { [%eval -1.51] } 19. Ne4 { [%eval -1.47] } 19... Qxd3 { [%eval -1.56] } 20. Nf6+?? { (-1.56 → -4.77) Blunder. Qxd3 was best. } { [%eval -4.77] } (20. Qxd3 Rxd3 21. Rfd1 Rfd8 22. Nc3 Bb7 23. Rxd3 Rxd3 24. Nb5 Rd7 25. Kf1 Nb4) 20... exf6 { [%eval -4.79] } 21. Qxf6 { [%eval -4.66] } 21... Qd6 { [%eval -4.77] } 22. Qh4 { [%eval -4.94] } 22... Ne7 { [%eval -4.75] } 23. Rad1 { [%eval -4.78] } 23... Qe6 { [%eval -4.88] } 24. Bh3 { [%eval -5.09] } 24... Qe4 { [%eval -5.09] } 25. f3?! { (-5.09 → -9.15) Inaccuracy. Qxe4 was best. } { [%eval -9.15] } (25. Qxe4 Bxe4 26. Bg4 Kg7 27. Be2 Bc2 28. Rxd8 Rxd8 29. Rc1 Ba4 30. Kf1 Be8) 25... Qxe3+ { [%eval -9.0] } 26. Kh1 { [%eval -9.86] } 26... Qg5?! { (-9.86 → -5.47) Inaccuracy. Bxf3+ was best. } { [%eval -5.47] } (26... Bxf3+ 27. Bg2 Rxd1 28. Rxd1 Bxg2+ 29. Kxg2 Qe2+ 30. Kh3 Qxd1 31. Qe4 Qf1+ 32. Qg2) 27. Qc4?! { (-5.47 → -8.17) Inaccuracy. Qxg5 was best. } { [%eval -8.17] } (27. Qxg5 hxg5 28. Kg1 Nc6 29. Rxd8 Rxd8 30. Re1 Kg7 31. f4 b5 32. Bg2 g4) 27... Nf5?! { (-8.17 → -5.25) Inaccuracy. Rxd1 was best. } { [%eval -5.25] } (27... Rxd1 28. Rxd1 Bxf3+ 29. Bg2 Bxd1 30. Qc3 Nd5 31. h4 Nxc3 32. hxg5 Ne2 33. Bd5) 28. Qc3 { [%eval -6.37] } 28... Nxg3+ { [%eval -5.41] } 29. hxg3 { [%eval -5.52] } 29... Qxg3 { [%eval -5.52] } 30. Rxd8?! { (-5.52 → -7.68) Inaccuracy. Bg2 was best. } { [%eval -7.68] } (30. Bg2 Qh4+ 31. Kg1 Rfe8 32. Rxd8 Rxd8 33. Re1 Bc6 34. Qe3 Qf6 35. Qe7 Qd4+) 30... Rxd8 { [%eval -5.86] } 31. Bg2 { [%eval -5.77] } 31... Qh4+ { [%eval -5.72] } 32. Kg1 { [%eval -5.67] } 32... Qd4+ { [%eval -5.37] } 33. Qxd4 { [%eval -5.4] } 33... Rxd4 { [%eval -5.28] } 34. Re1 { [%eval -5.24] } 34... Rf4 { [%eval -5.05] } 35. Re7 { [%eval -5.06] } 35... Bxf3 { [%eval -5.52] } 36. Bxf3 { [%eval -5.46] } 36... Rxf3 { [%eval -5.36] } 37. Rxa7 { [%eval -5.29] } 37... Rf6 { [%eval -5.11] } 38. Rb7 { [%eval -5.83] } 38... h5 { [%eval -5.67] } 39. a4 { [%eval -5.87] } 39... h4 { [%eval -5.7] } 40. Kg2 { [%eval -5.57] } 40... g5 { [%eval -5.93] } 41. Kh3 { [%eval -5.87] } 41... Kg6 { [%eval -5.71] } 42. Kg4 { [%eval -6.07] } 42... Rf4+ { [%eval -5.91] } 43. Kh3 { [%eval -6.56] } 43... Kh5 { [%eval -6.3] } 44. Rxb6?? { (-6.30 → Mate in 5) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-5] } (44. Kh2 Kg4 45. b4 h3 46. Re7 Rxb4 47. Rxf7 Rb2+ 48. Kh1 Kg3 49. Rf1 g4) 44... Rxa4?? { (Mate in 5 → -6.45) Lost forced checkmate sequence. Rf2 was best. } { [%eval -6.45] } (44... Rf2 45. Rh6+ Kxh6 46. Kg4 f5+ 47. Kh3 Kh5 48. a5 g4#) 45. Rb5 { [%eval -6.67] } 45... Rb4 { [%eval -6.47] } 46. Rxc5 { [%eval -5.87] } 46... Rxb2?? { (-5.87 → 0.00) Blunder. Rb3+ was best. } { [%eval 0.0] } (46... Rb3+ 47. Kg2 Rxb2+ 48. Kf3 Rb3+ 49. Kf2 h3 50. Rd5 Kh4 51. Rd7 Rb2+ 52. Ke3) 47. Rc8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxg5+ was best. } { [%eval #-1] } (47. Rxg5+ Kh6 48. Rh5+ Kxh5) 47... g4# { Black wins by checkmate. } 0-1