- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/kPj4wdDN"] [Date "2026.01.29"] [Round "-"] [White "akashjaimessi"] [Black "Murphy310"] [Result "0-1"] [GameId "kPj4wdDN"] [UTCDate "2026.01.29"] [UTCTime "10:35:15"] [WhiteElo "1366"] [BlackElo "1335"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+19"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C54"] [Opening "Italian Game: Classical Variation, Giuoco Pianissimo"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. O-O { [%eval 0.13] } 4... Nf6 { [%eval 0.18] } 5. d3 { [%eval 0.13] } 5... h6 { [%eval 0.21] } 6. c3 { [%eval 0.17] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo } 6... Bb6 { [%eval 0.28] } 7. h3 { [%eval 0.09] } 7... d6 { [%eval 0.0] } 8. Qb3? { (0.00 → -1.58) Mistake. Bb5 was best. } { [%eval -1.58] } (8. Bb5 a6 9. Bxc6+ bxc6 10. Nbd2 O-O 11. Re1 c5 12. Nc4 a5) 8... Be6?? { (-1.58 → 1.64) Blunder. Na5 was best. } { [%eval 1.64] } (8... Na5 9. Qb4 Nxc4 10. Qxc4 g5 11. d4 Rg8 12. a4 g4 13. hxg4 Bxg4 14. Nbd2) 9. Bxe6 { [%eval 1.75] } 9... fxe6 { [%eval 1.72] } 10. Qxe6+ { [%eval 1.68] } 10... Qe7 { [%eval 1.71] } 11. Qb3?? { (1.71 → -0.12) Blunder. Qxe7+ was best. } { [%eval -0.12] } (11. Qxe7+) 11... O-O-O { [%eval 0.04] } 12. a4?! { (0.04 → -0.78) Inaccuracy. Nh4 was best. } { [%eval -0.78] } (12. Nh4 Qd7 13. Be3 d5 14. Bxb6 axb6 15. Qa4 Kb8 16. Na3 Rhf8 17. Rad1 Nh5) 12... a5? { (-0.78 → 0.54) Mistake. g5 was best. } { [%eval 0.54] } (12... g5) 13. Nbd2 { [%eval 0.36] } 13... h5?? { (0.36 → 2.13) Blunder. g5 was best. } { [%eval 2.13] } (13... g5 14. Nc4) 14. Nc4 { [%eval 2.16] } 14... Ba7 { [%eval 2.09] } 15. Qb5 { [%eval 1.81] } 15... Bb6? { (1.81 → 3.88) Mistake. Nh7 was best. } { [%eval 3.88] } (15... Nh7 16. Be3 g5 17. d4 g4 18. d5 Nb8 19. Bxa7 gxf3 20. Bxb8 Qh4 21. Nxa5) 16. Nxb6+ { [%eval 3.8] } 16... cxb6 { [%eval 3.74] } 17. Qxb6 { [%eval 3.68] } 17... Qc7 { [%eval 4.01] } 18. Qb3 { [%eval 3.78] } 18... Rde8 { [%eval 4.0] } 19. Ra3 { [%eval 3.8] } 19... Ng4 { [%eval 3.99] } 20. hxg4?! { (3.99 → 2.54) Inaccuracy. Qd1 was best. } { [%eval 2.54] } (20. Qd1 Ref8 21. Rb3 d5 22. Qe2 dxe4 23. dxe4 g5 24. Bxg5 Qg7 25. Rd1 Rxf3) 20... hxg4 { [%eval 2.38] } 21. Nh2 { [%eval 2.39] } 21... g5?! { (2.39 → 3.49) Inaccuracy. Rh7 was best. } { [%eval 3.49] } (21... Rh7 22. Nxg4) 22. f3?? { (3.49 → -4.66) Blunder. Nxg4 was best. } { [%eval -4.66] } (22. Nxg4 Qh7 23. f3 Qh4 24. Qd1 Ref8 25. Qe1 Qh5 26. Qg3 b6 27. Kf2 Kb7) 22... Qh7?? { (-4.66 → 3.66) Blunder. g3 was best. } { [%eval 3.66] } (22... g3 23. Re1 Rxh2 24. Kf1 Qh7 25. Be3 g4 26. Ke2 Rxg2+ 27. Kd1 gxf3 28. Kc1) 23. Kf2?? { (3.66 → -4.66) Blunder. Nxg4 was best. } { [%eval -4.66] } (23. Nxg4 Qh4 24. Qd1 Ref8 25. Qe1 Qh5 26. Qg3 Qg6 27. Be3 Rh4 28. Kf2 Rfh8) 23... Qh4+ { [%eval -4.2] } 24. Ke3 { [%eval -4.92] } 24... Qxh2 { [%eval -4.85] } 25. fxg4?! { (-4.85 → -6.92) Inaccuracy. Qd1 was best. } { [%eval -6.92] } (25. Qd1 Ref8 26. d4 Qxg2 27. d5 Rh3 28. Kd3 Rhxf3+ 29. Rxf3 gxf3 30. Be3 f2) 25... Qxg2 { [%eval -6.51] } 26. Rf3?? { (-6.51 → Mate in 4) Checkmate is now unavoidable. Qf7 was best. } { [%eval #-4] } (26. Qf7 Rh3+ 27. Rf3 Qg1+ 28. Ke2 Rh2+ 29. Rf2 Rxf2+ 30. Qxf2 Qxc1 31. Rb3 Qc2+) 26... Rh3?? { (Mate in 4 → -4.47) Lost forced checkmate sequence. Qg1+ was best. } { [%eval -4.47] } (26... Qg1+ 27. Rf2 Qe1+ 28. Kf3 Rh3+ 29. Kg2 Qh1#) 27. Rxh3 { [%eval -4.47] } 27... Qxh3+ { [%eval -4.4] } 28. Ke2?! { (-4.40 → -6.14) Inaccuracy. Kd2 was best. } { [%eval -6.14] } (28. Kd2 Qg2+ 29. Kd1 Rf8 30. Bd2 Rf1+ 31. Kc2 Qe2 32. Qg8+ Kc7 33. Kb3 Qxd2) 28... Rf8 { [%eval -6.3] } 29. Qe6+ { [%eval -6.11] } 29... Kc7 { [%eval -5.71] } 30. Be3?? { (-5.71 → Mate in 3) Checkmate is now unavoidable. Qf5 was best. } { [%eval #-3] } (30. Qf5 Qg2+ 31. Kd1 Rxf5 32. gxf5 g4 33. Be3 d5 34. exd5 Qxd5 35. Kc2 g3) 30... Qf3+ { [%eval #-3] } 31. Kd2 { [%eval #-3] } 31... Qg2+ { [%eval #-2] } 32. Kc1 { [%eval #-1] } 32... Rf1# { Black wins by checkmate. } 0-1