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[Event "casual rapid game"] [Site "https://lichess.org/kNfES1vv"] [Date "2026.03.22"] [Round "-"] [White "LiVeFenCy"] [Black "aayan_varma"] [Result "0-1"] [GameId "kNfES1vv"] [UTCDate "2026.03.22"] [UTCTime "00:16:30"] [WhiteElo "1313"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "900+10"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } 3. e3 { [%eval 0.0] } { D04 Queen's Pawn Game: Colle System } 3... Nc6 { [%eval 0.41] } 4. Bd3 { [%eval 0.0] } 4... e6 { [%eval 0.21] } 5. Nc3 { [%eval 0.01] } 5... Bd6 { [%eval 0.25] } 6. b3 { [%eval -0.19] } 6... O-O { [%eval -0.12] } 7. Bb2 { [%eval -0.09] } 7... Nb4 { [%eval 0.05] } 8. Be2 { [%eval 0.1] } 8... Ne4 { [%eval 0.59] } 9. Nxe4 { [%eval 0.45] } 9... dxe4 { [%eval 0.59] } 10. Nd2 { [%eval 0.65] } 10... Nd5?! { (0.65 → 1.62) Inaccuracy. f5 was best. } { [%eval 1.62] } (10... f5 11. Nc4) 11. c4 { [%eval 1.52] } 11... Nb6?? { (1.52 → 3.71) Blunder. Nxe3 was best. } { [%eval 3.71] } (11... Nxe3 12. fxe3 Qh4+ 13. g3 Bxg3+ 14. hxg3 Qxh1+ 15. Nf1 e5 16. d5 f6 17. Ba3) 12. c5 { [%eval 3.83] } 12... Nd5 { [%eval 4.07] } 13. cxd6 { [%eval 4.15] } 13... cxd6 { [%eval 4.44] } 14. Nxe4 { [%eval 4.51] } 14... f5 { [%eval 4.64] } 15. Ng3 { [%eval 4.19] } 15... f4 { [%eval 4.53] } 16. Ne4 { [%eval 3.74] } 16... Qh4 { [%eval 3.93] } 17. Bd3?! { (3.93 → 2.84) Inaccuracy. O-O was best. } { [%eval 2.84] } (17. O-O Bd7 18. Ba3 Bc6 19. Bxd6 Qh6 20. Bf3 fxe3 21. Bxf8 Rxf8 22. Qe2 Nc3) 17... Bd7 { [%eval 3.09] } 18. Nxd6?? { (3.09 → -0.22) Blunder. g3 was best. } { [%eval -0.22] } (18. g3 fxg3 19. Nxg3 Nb4 20. Be4 d5 21. Ba3 dxe4 22. Bxb4 Rf3 23. Qd2 Bb5) 18... fxe3 { [%eval -0.34] } 19. O-O { [%eval -0.62] } 19... exf2+?! { (-0.62 → -0.06) Inaccuracy. Rxf2 was best. } { [%eval -0.06] } (19... Rxf2 20. Qe1) 20. Kh1 { [%eval -0.02] } 20... Ne3?? { (-0.02 → 2.62) Blunder. Bc6 was best. } { [%eval 2.62] } (20... Bc6 21. Qd2) 21. Qb1?? { (2.62 → Mate in 5) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-5] } (21. Qe2 Ng4 22. h3 h5 23. Ne4 Rf4 24. Bc1 Raf8 25. Bxf4 Rxf4 26. Rac1 b5) 21... Nxf1?? { (Mate in 5 → -0.86) Lost forced checkmate sequence. Ng4 was best. } { [%eval -0.86] } (21... Ng4 22. Bxh7+ Kh8 23. h3 Qg3 24. Nf7+ Rxf7 25. hxg4 Qh4#) 22. Qxf1? { (-0.86 → -2.14) Mistake. Bxf1 was best. } { [%eval -2.14] } (22. Bxf1 Bc6) 22... Bc6 { [%eval -2.17] } 23. b4?? { (-2.17 → -4.76) Blunder. Rc1 was best. } { [%eval -4.76] } (23. Rc1 Bd5 24. Ba3 Rad8 25. Bc4 Qf4 26. Bxd5 exd5 27. Nc4 dxc4 28. Bxf8 cxb3) 23... a6? { (-4.76 → -2.88) Mistake. Bd5 was best. } { [%eval -2.88] } (23... Bd5 24. Bc1 Rf3 25. Nf5 exf5 26. Bc4 Qe4 27. Bxd5+ Qxd5 28. Bd2 Rh3 29. Qxf2) 24. a4? { (-2.88 → -4.86) Mistake. Nc4 was best. } { [%eval -4.86] } (24. Nc4 Rf3) 24... b5?? { (-4.86 → -2.36) Blunder. Bd5 was best. } { [%eval -2.36] } (24... Bd5 25. Qe2 Rf6 26. Rf1 Rh6 27. Qe5 Bxg2+ 28. Kxg2 Qh3+ 29. Kxf2 Qxd3 30. Bc1) 25. axb5? { (-2.36 → -4.36) Mistake. Qe2 was best. } { [%eval -4.36] } (25. Qe2 f1=R+ 26. Rxf1 Rxf1+ 27. Qxf1 Rf8 28. Qe2 Qf2 29. Qxf2 Rxf2 30. axb5 Rd2) 25... Bxb5?? { (-4.36 → 0.10) Blunder. axb5 was best. } { [%eval 0.1] } (25... axb5 26. Rd1 Bd5 27. Nf5 exf5 28. Rd2 f4 29. Bxb5 f3 30. g3 Qe7 31. Bc4) 26. Nxb5 { [%eval 0.11] } 26... axb5 { [%eval 0.28] } 27. Rxa8 { [%eval -0.22] } 27... Rxa8 { [%eval -0.18] } 28. Bxb5?? { (-0.18 → -2.96) Blunder. d5 was best. } { [%eval -2.96] } (28. d5 Rf8) 28... Ra2?? { (-2.96 → 1.51) Blunder. Qe4 was best. } { [%eval 1.51] } (28... Qe4 29. Bd3 Qe1 30. g3 Ra2 31. Bc1 Qxf1+ 32. Bxf1 Ra1 33. Kg2 Rxc1 34. Kxf2) 29. Bc3?? { (1.51 → -4.52) Blunder. Qc1 was best. } { [%eval -4.52] } (29. Qc1 Qe7 30. Qc3 Ra4 31. d5 exd5 32. Bf1 Rxb4 33. Qc8+ Kf7 34. Qf5+ Ke8) 29... Rc2?! { (-4.52 → -3.23) Inaccuracy. Qf4 was best. } { [%eval -3.23] } (29... Qf4 30. Qd1 Rc2 31. Bf1 Rxc3 32. Qa4 h6 33. Qa8+ Kh7 34. g3 Qxd4 35. b5) 30. Ba1? { (-3.23 → -6.10) Mistake. Qa1 was best. } { [%eval -6.1] } (30. Qa1 Qf4) 30... g5?? { (-6.10 → -2.51) Blunder. Qf4 was best. } { [%eval -2.51] } (30... Qf4 31. Bb2 Rxb2 32. h3 Rc2 33. g3 Qxg3 34. Qg2 f1=R+ 35. Bxf1 Rxg2 36. Bxg2) 31. g3?? { (-2.51 → Mate in 3) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-3] } (31. Bd3 Ra2 32. Bf5 Qh6 33. Bd3 g4 34. Qd1 g3 35. h3 Qe3 36. Bc3 Kf8) 31... Qe4+ { [%eval #-2] } 32. Qg2 { [%eval #-2] } 32... Rc1+ { [%eval #-1] } 33. Bf1 { [%eval #-1] } 33... Rxf1# { Black wins by checkmate. } 0-1