- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Ураа Илюха в теме поддавков Arena"] [Site "https://lichess.org/kIf0v5fl"] [Date "2024.11.23"] [White "Ilia201407"] [Black "GeparRd"] [Result "0-1"] [GameId "kIf0v5fl"] [UTCDate "2024.11.23"] [UTCTime "17:35:17"] [WhiteElo "1401"] [BlackElo "1647"] [WhiteRatingDiff "-39"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.27] } 3. Bd3?? { (0.27 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5) 3... Qxg2 { [%eval #-14] } 4. Bxh7 { [%eval #-13] } 4... Qxf2?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #13] } (4... Qxh1 5. Bxg8 Qxg1 6. Bxf7 Qxh2 7. Bxe8 Qxf2 8. Kxf2 b5 9. Bxb5 Bg4 10. Qxg4) 5. Bxg8?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-13] } (5. Kxf2 Rxh7 6. Nh3 Rxh3 7. Rf1 Rxh2 8. Rg1 Rxf2 9. Rxg7 Bxg7 10. b4 Bxa1) 5... Qxd2 { [%eval #-13] } 6. Bxf7 { [%eval #-15] } 6... Qxc2?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #11] } (6... Kxf7 7. Qxd2 Rxh2 8. Qxh2 e5 9. Qxe5 g5 10. Qxc7 Bh3 11. Nxh3 Nd7 12. Qxb7) 7. Bxe8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-10] } (7. Qxc2 Kxf7 8. Qxc7 Rxh2 9. Qxc8 Rxh1 10. Qxb8 Rxg1 11. Qxb7 Rxe1 12. Qxe7 Rxe7) 7... Rxh2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #10] } (7... Qxb1 8. Rxb1 Rxh2 9. Rxh2 b5 10. Bxb5 g5 11. Bxg5 Bg4 12. Qxg4 Na6 13. Bxa6) 8. Rxh2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-9] } (8. Qxc2 Rxh1 9. Qxc7 Rxg1 10. Qxc8 Rxe1 11. Qxb7 Rxc1 12. Qxa8 Rxb1 13. Qxa7 Rxb2) 8... Qxb1 { [%eval #-9] } 9. Rxb1 { [%eval #-8] } 9... Bh3 { [%eval #-8] } 10. Nxh3 { [%eval #-7] } 10... Nd7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (10... g5 11. Bxg5 Bg7 12. Bxe7 Bxb2 13. Rbxb2 b5 14. Bxb5 Na6 15. Bxa6 Rf8 16. Bxf8) 11. Qxd7 { [%eval #9] } 11... Rxe8 { [%eval #8] } 12. Qxc7 { [%eval #13] } 12... g5 { [%eval #12] } 13. Qxe7 { [%eval #12] } 13... Rxe7 { [%eval #7] } 14. Nxg5 { [%eval #7] } 14... Rxe1 { [%eval #6] } 15. Rh1?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Bd2 was best. } { [%eval #-4] } (15. Bd2 Rxb1 16. Rh3 Rxb2 17. Ba5 Rxa2 18. Nf7 Rxa5 19. Nd6 Bxd6 20. Rh2 Bxh2#) 15... Rxc1 { [%eval #-4] } 16. Rbxc1 { [%eval #-3] } 16... Ba3?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Bc5 was best. } { [%eval #9] } (16... Bc5 17. Rxc5 a5 18. Rxa5 b5 19. Rxb5#) 17. bxa3 { [%eval #9] } 17... a5 { [%eval #6] } 18. Rb1?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-1] } (18. Nf3 b6 19. Rc5 bxc5 20. Nd4 cxd4 21. Re1 d3 22. a4 d2 23. a3 dxe1=K#) 18... a4 { [%eval #-1] } 19. Rxb7# { Game ends by variant rule. } 0-1