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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/kEj3gQPQ"] [Date "2024.03.27"] [White "theebiglittle"] [Black "nyntes"] [Result "0-1"] [GameId "kEj3gQPQ"] [UTCDate "2024.03.27"] [UTCTime "13:35:05"] [WhiteElo "2047"] [BlackElo "1472"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+74"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4?! { (0.15 → -0.69) Inaccuracy. e3 was best. } { [%eval -0.69] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... c5 { [%eval -0.54] } 2. bxc5 { [%eval -0.44] } 2... b6 { [%eval -0.22] } 3. cxb6 { [%eval -0.49] } 3... axb6 { [%eval -0.33] } 4. Na3? { (-0.33 → -1.84) Mistake. Nc3 was best. } { [%eval -1.84] } (4. Nc3 Rxa2 5. Nxa2 Qc7 6. g3 Qxg3 7. fxg3 g6 8. c3 Bh6) 4... Rxa3 { [%eval -1.95] } 5. Bxa3 { [%eval -1.92] } 5... d6?? { (-1.92 → 0.19) Blunder. Qc7 was best. } { [%eval 0.19] } (5... Qc7 6. Bxe7 Qxh2 7. Rxh2 Kxe7 8. Rxh7 Rxh7 9. d3 Ke6 10. a3 Bxa3 11. Rxa3 Rh3 12. gxh3) 6. Bxd6 { [%eval -0.07] } 6... Qxd6?! { (-0.07 → 0.51) Inaccuracy. exd6 was best. } { [%eval 0.51] } (6... exd6 7. g4) 7. g4?? { (0.51 → Mate in 13) Checkmate is now unavoidable. Qb1 was best. } { [%eval #-13] } (7. Qb1) 7... Qxd2?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #12] } (7... Qxh2 8. Rxh2 Bxg4 9. Rxh7 Rxh7 10. a3 Bxe2 11. Kxe2 Rh3 12. Nxh3 g5 13. Nxg5 Kd8 14. Nxf7) 8. Qxd2 { [%eval #12] } 8... Bxg4 { [%eval #11] } 9. Qh6?? { (Mate in 11 → -1.13) Lost forced checkmate sequence. Qc3 was best. } { [%eval -1.13] } (9. Qc3 Bxe2 10. Qxg7 Bxg7 11. Nxe2 Bxa1 12. Nc3 Bxc3 13. h3 Bxe1 14. Bd3 Bxf2 15. Bxh7 Rxh7) 9... Bxe2?? { (-1.13 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #10] } (9... Nxh6) 10. Bxe2?? { (Mate in 10 → -0.92) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -0.92] } (10. Qxg7 Bxg7 11. Nxe2 Bxa1 12. Nc3 Bxc3 13. h3 Bxe1 14. Bd3 Bxf2 15. Bxh7 Rxh7 16. Ra1 Rxh3) 10... gxh6 { [%eval -1.01] } 11. Ba6 { [%eval -1.15] } 11... Nxa6 { [%eval -1.23] } 12. Nh3? { (-1.23 → -2.96) Mistake. Ne2 was best. } { [%eval -2.96] } (12. Ne2 h5) 12... h5 { [%eval -2.28] } 13. Ng5?? { (-2.28 → -5.12) Blunder. f3 was best. } { [%eval -5.12] } (13. f3 Nf6) 13... Kd8?? { (-5.12 → -0.78) Blunder. f5 was best. } { [%eval -0.78] } (13... f5 14. Nxh7 Rxh7 15. Ke2 Kd7 16. Ke1 Nf6 17. Kf1 Nc5 18. Kg1 f4 19. Re1 Nd3 20. cxd3) 14. Nxh7?? { (-0.78 → -4.74) Blunder. Nxf7 was best. } { [%eval -4.74] } (14. Nxf7) 14... Rxh7 { [%eval -3.7] } 15. Kf1?! { (-3.70 → -5.02) Inaccuracy. h3 was best. } { [%eval -5.02] } (15. h3) 15... e6 { [%eval -4.74] } 16. Rc1 { [%eval -4.74] } 16... Ne7?! { (-4.74 → -3.17) Inaccuracy. Nc5 was best. } { [%eval -3.17] } (16... Nc5 17. Ra1) 17. Kg2 { [%eval -3.64] } 17... Nc6?? { (-3.64 → Mate in 7) Checkmate is now unavoidable. Bg7 was best. } { [%eval #7] } (17... Bg7) 18. Kh3 { [%eval #8] } 18... Rg7 { [%eval #6] } 19. Kg2 { [%eval #6] } 19... Rxg2 { [%eval #5] } 20. h3 { [%eval #5] } 20... Rxf2 { [%eval #4] } 21. Rcd1?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rcg1 was best. } { [%eval #-8] } (21. Rcg1 Rxc2 22. h4 Rxa2 23. Rg2 Rxg2 24. Rh2 Rxh2#) 21... Rxc2 { [%eval #-8] } 22. Rxd8 { [%eval #-7] } 22... Rxa2 { [%eval #-7] } 23. Rxf8 { [%eval #-6] } 23... Ne7 { [%eval #-6] } 24. Rxf7 { [%eval #-5] } 24... Nc7 { [%eval #-5] } 25. Rxe7 { [%eval #-4] } 25... Nd5 { [%eval #-4] } 26. Rxe6 { [%eval #-3] } 26... Nb4 { [%eval #-4] } 27. Rxb6 { [%eval #-3] } 27... Re2 { [%eval #-3] } 28. Rxb4 { [%eval #-2] } 28... Re4 { [%eval #-2] } 29. Rxe4 { [%eval #-1] } 29... h4 { [%eval #-1] } 30. Rxh4# { Game ends by variant rule. } 0-1