- Blind mode tutorial
lichess.org
Donate
FEN
[Event "≤1700 Blitz Arena"] [Site "https://lichess.org/kCI4r9s0"] [Date "2025.12.29"] [Round "-"] [White "Sabari2011"] [Black "knightcrobiome"] [Result "1-0"] [GameId "kCI4r9s0"] [UTCDate "2025.12.29"] [UTCTime "04:39:06"] [WhiteElo "1225"] [BlackElo "1502"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-9"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System, Anti-Colle"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. e3 { [%eval 0.03] } 2... Bf5 { [%eval 0.16] } 3. Nf3 { [%eval 0.1] } 3... Nf6 { [%eval 0.15] } { D04 Queen's Pawn Game: Colle System, Anti-Colle } 4. Nbd2 { [%eval 0.0] } 4... a6 { [%eval 0.09] } 5. b3 { [%eval 0.0] } 5... e6 { [%eval -0.01] } 6. Bb2 { [%eval -0.01] } 6... Be7 { [%eval 0.17] } 7. Be2 { [%eval -0.07] } 7... O-O { [%eval 0.07] } 8. O-O { [%eval -0.08] } 8... Nc6 { [%eval 0.37] } 9. Rc1 { [%eval 0.11] } 9... Nb4 { [%eval 0.59] } 10. a3 { [%eval 0.69] } 10... Nc6 { [%eval 0.62] } 11. c4 { [%eval 0.5] } 11... dxc4 { [%eval 0.96] } 12. bxc4 { [%eval 0.94] } 12... Ne4 { [%eval 1.2] } 13. d5?? { (1.20 → -0.61) Blunder. Nxe4 was best. } { [%eval -0.61] } (13. Nxe4) 13... exd5 { [%eval -0.69] } 14. c5?? { (-0.69 → -2.52) Blunder. cxd5 was best. } { [%eval -2.52] } (14. cxd5 Qxd5 15. Nb3 Qxd1 16. Rfxd1 Rfc8 17. Nfd4 Nxd4 18. Nxd4 Bd7 19. Bf3 Nc5) 14... Nxc5 { [%eval -2.61] } 15. Bd4?! { (-2.61 → -3.62) Inaccuracy. Nb3 was best. } { [%eval -3.62] } (15. Nb3 b6 16. Ba1 Re8 17. Nxc5 bxc5 18. Qa4 Qd6 19. Rfd1 Qe6 20. Nd2 Red8) 15... Nxd4 { [%eval -3.6] } 16. exd4 { [%eval -3.81] } 16... Ne4 { [%eval -3.18] } 17. Re1?! { (-3.18 → -4.14) Inaccuracy. Qb3 was best. } { [%eval -4.14] } (17. Qb3 Nxd2 18. Nxd2 b6 19. Rc6 Bd7 20. Rc3 Bc8 21. Rb1 c5 22. Qxb6 c4) 17... c6 { [%eval -3.44] } 18. Bd3 { [%eval -3.91] } 18... Nd6?! { (-3.91 → -2.97) Inaccuracy. Nxf2 was best. } { [%eval -2.97] } (18... Nxf2 19. Kxf2 Bxd3 20. Qb3 Bf5 21. Qxb7 Bxa3 22. Rxc6 a5 23. Ra1 Bb4 24. Nb3) 19. Bxf5 { [%eval -2.97] } 19... Nxf5 { [%eval -3.0] } 20. Qc2 { [%eval -3.16] } 20... Nd6 { [%eval -3.06] } 21. Nb3 { [%eval -3.19] } 21... Bf6 { [%eval -2.8] } 22. Nbd2 { [%eval -3.26] } 22... Nb5 { [%eval -3.32] } 23. Nb3 { [%eval -4.03] } 23... Nxa3 { [%eval -3.66] } 24. Qb2 { [%eval -4.39] } 24... Nc4 { [%eval -4.43] } 25. Qc2 { [%eval -4.3] } 25... Re8 { [%eval -4.01] } 26. Nc5 { [%eval -3.84] } 26... Rxe1+ { [%eval -3.99] } 27. Rxe1 { [%eval -3.8] } 27... Qc7 { [%eval -3.71] } 28. h3 { [%eval -3.78] } 28... h6 { [%eval -3.88] } 29. Qb3 { [%eval -4.55] } 29... b6 { [%eval -4.51] } 30. Nd3 { [%eval -4.63] } 30... a5 { [%eval -4.77] } 31. Nde5 { [%eval -4.77] } 31... a4 { [%eval -4.77] } 32. Qa2 { [%eval -5.0] } 32... Nxe5 { [%eval -4.78] } 33. dxe5 { [%eval -4.77] } 33... Be7 { [%eval -4.75] } 34. e6 { [%eval -4.77] } 34... fxe6 { [%eval -4.8] } 35. Rxe6 { [%eval -4.6] } 35... Bf6 { [%eval -4.0] } 36. Qc2 { [%eval -4.75] } 36... c5 { [%eval -3.93] } 37. Re1?! { (-3.93 → -5.21) Inaccuracy. Rxf6 was best. } { [%eval -5.21] } (37. Rxf6 gxf6 38. Qa2 Qd7 39. Nh4 c4 40. Qc2 a3 41. Nf5 a2 42. Nxh6+ Kf8) 37... a3 { [%eval -5.39] } 38. Qa2 { [%eval -5.1] } 38... Qc6 { [%eval -4.89] } 39. Nd2 { [%eval -5.76] } 39... Kh8 { [%eval -5.14] } 40. Nb1 { [%eval -6.06] } 40... b5 { [%eval -6.04] } 41. Nxa3 { [%eval -6.21] } 41... b4 { [%eval -5.85] } 42. Rf1 { [%eval -6.64] } 42... bxa3 { [%eval -6.53] } 43. Re1 { [%eval -6.23] } 43... Qb5 { [%eval -6.46] } 44. Re3 { [%eval -6.9] } 44... Qb2 { [%eval -6.69] } 45. Qxb2 { [%eval -7.64] } 45... axb2 { [%eval -7.76] } 46. Kh2 { [%eval -9.47] } 46... b1=Q { [%eval -9.08] } 47. Re2? { (-9.08 → Mate in 5) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-5] } (47. Kg3 Qf1 48. f3 Bd4 49. Re7 Qf2+ 50. Kh2 Kh7 51. Rc7 Be5+ 52. f4 Qxf4+) 47... Qb3? { (Mate in 5 → -8.39) Lost forced checkmate sequence. Bh4 was best. } { [%eval -8.39] } (47... Bh4 48. Re8+ Rxe8 49. g3 Qf1 50. gxh4 Qxf2+ 51. Kh1 Re1#) 48. Re3 { [%eval -8.58] } { White wins on time. } 1-0