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[Event "Racing Kings Preparation 2 Arena"] [Site "https://lichess.org/kA2YQTIL"] [Date "2025.06.15"] [White "martiand2"] [Black "Radu_S_Panaite"] [Result "1-0"] [GameId "kA2YQTIL"] [UTCDate "2025.06.15"] [UTCTime "16:26:23"] [WhiteElo "1500"] [BlackElo "1258"] [WhiteTitle "NM"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Rb4?? { (0.00 → 7.85) Blunder. Kb3 was best. } { [%eval 7.85] } (1... Kb3 2. Nxc2 Rxc2 3. Kg4 Kc4 4. Kf5 Kd5 5. Nd4 Rc7 6. Kf6) 2. Nxc2 { [%eval 7.52] } 2... Rb5 { [%eval 6.87] } 3. Nxa1 { [%eval 6.71] } 3... Ka3 { [%eval 6.93] } 4. Rg4 { [%eval 7.32] } 4... R1b4 { [%eval 8.85] } 5. Nc3 { [%eval 7.06] } 5... Nxf1 { [%eval 7.15] } 6. Rxf1 { [%eval 6.86] } 6... Nxc3 { [%eval 6.97] } 7. Be1?! { (6.97 → 4.60) Inaccuracy. Rxc1 was best. } { [%eval 4.6] } (7. Rxc1 Rf5 8. Kh4 Ra4 9. Be1 Nb5 10. Bd2 Re5 11. Bg5 Ra6 12. Rc6 Na7) 7... Ka4? { (4.60 → 8.98) Mistake. Bb2 was best. } { [%eval 8.98] } (7... Bb2 8. Kh4) 8. Bxc3 { [%eval 8.18] } 8... Ka5 { [%eval 9.3] } 9. Qc6 { [%eval 6.87] } 9... Rb6 { [%eval 6.72] } 10. Qc4 { [%eval 6.08] } 10... Ka4?! { (6.08 → 12.92) Inaccuracy. Bb2 was best. } { [%eval 12.92] } (10... Bb2 11. Nc2) 11. Bxb4 { [%eval 11.37] } 11... Rxb4?! { (11.37 → Mate in 9) Checkmate is now unavoidable. Ra6 was best. } { [%eval #9] } (11... Ra6) 12. Qxc1 { [%eval #8] } 12... Ka5 { [%eval #7] } 13. Qc6?! { (Mate in 7 → 12.66) Lost forced checkmate sequence. Rxb4 was best. } { [%eval 12.66] } (13. Rxb4 Ka6 14. Rf7 Ka5 15. Kg4 Kxb4 16. Kf5 Kb5 17. Kf6 Ka4 18. Kg7 Kb4) 13... Rb6 { [%eval 11.49] } 14. Qc8 { [%eval 10.15] } 14... Kb5 { [%eval 22.85] } 15. Rc1 { [%eval 20.12] } 15... Ka5?! { (20.12 → Mate in 9) Checkmate is now unavoidable. Ra6 was best. } { [%eval #9] } (15... Ra6 16. Kh4) 16. Kh4 { [%eval #9] } 16... Kb5 { [%eval #7] } 17. Kh5 { [%eval #6] } 17... Ka5 { [%eval #6] } 18. Rg6 { [%eval #5] } 18... Rxg6 { [%eval #3] } 19. Kxg6 { [%eval #2] } 19... Kb6 { [%eval #2] } 20. Kg7 { [%eval #1] } 20... Ka7 { [%eval #1] } 21. Kg8# { Game ends by variant rule. } 1-0