- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/k88z66lo"] [Date "2025.07.14"] [Round "-"] [White "tompiree"] [Black "unixepoch"] [Result "1/2-1/2"] [GameId "k88z66lo"] [UTCDate "2025.07.14"] [UTCTime "17:56:22"] [WhiteElo "1238"] [BlackElo "1231"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "120+1"] [ECO "D02"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... Nc6 { [%eval 0.44] } 2. d4 { [%eval 0.43] } 2... d5 { [%eval 0.5] } { D02 Queen's Pawn Game: Chigorin Variation } 3. g3 { [%eval 0.33] } 3... e6 { [%eval 0.4] } 4. Bg2 { [%eval 0.39] } 4... Be7 { [%eval 0.35] } 5. O-O { [%eval 0.32] } 5... Nf6 { [%eval 0.34] } 6. Nbd2 { [%eval 0.31] } 6... O-O { [%eval 0.26] } 7. c4 { [%eval 0.17] } 7... a6 { [%eval 0.6] } 8. c5?! { (0.60 → -0.48) Inaccuracy. b3 was best. } { [%eval -0.48] } (8. b3 b6 9. Bb2 Bb7 10. Rc1 a5 11. a3 Ne4 12. cxd5 exd5) 8... b6 { [%eval -0.4] } 9. b4?! { (-0.40 → -1.37) Inaccuracy. cxb6 was best. } { [%eval -1.37] } (9. cxb6) 9... a5?! { (-1.37 → -0.48) Inaccuracy. Nxb4 was best. } { [%eval -0.48] } (9... Nxb4 10. Bb2 bxc5 11. dxc5 Rb8 12. Nb3 Ne4 13. Na5 Qe8 14. Ne5 Nxc5 15. a3) 10. bxa5 { [%eval -0.97] } 10... Rxa5?! { (-0.97 → -0.41) Inaccuracy. bxc5 was best. } { [%eval -0.41] } (10... bxc5) 11. Nb3 { [%eval -0.6] } 11... Ra8 { [%eval -0.32] } 12. Bf4 { [%eval -0.66] } 12... bxc5 { [%eval -0.35] } 13. Nxc5 { [%eval -0.32] } 13... Ne4 { [%eval 0.17] } 14. Nxe4 { [%eval 0.19] } 14... dxe4 { [%eval 0.17] } 15. Nd2 { [%eval -0.15] } 15... Nxd4 { [%eval 0.0] } 16. Bxe4 { [%eval -0.06] } 16... f5?? { (-0.06 → 4.33) Blunder. Ba6 was best. } { [%eval 4.33] } (16... Ba6) 17. Bxa8 { [%eval 4.27] } 17... Ba6 { [%eval 4.14] } 18. Bg2?! { (4.14 → 3.27) Inaccuracy. Bf3 was best. } { [%eval 3.27] } (18. Bf3 g5 19. Be5 g4 20. Bxd4 Qxd4 21. e3 Qd6 22. Bg2 Rd8 23. Nb3 Qe5) 18... Bxe2 { [%eval 3.66] } 19. Qa4 { [%eval 3.53] } 19... Bxf1 { [%eval 4.32] } 20. Bxf1 { [%eval 4.07] } 20... Bd6?! { (4.07 → 5.75) Inaccuracy. Bf6 was best. } { [%eval 5.75] } (20... Bf6 21. Rc1 g5 22. Bxc7 Qd5 23. Bc4 Qb7 24. Qa6 Qxa6 25. Bxa6 Ra8 26. Bc4) 21. Bxd6?! { (5.75 → 4.06) Inaccuracy. Qxd4 was best. } { [%eval 4.06] } (21. Qxd4 e5 22. Bxe5 Bxe5 23. Qxe5 Qxd2 24. Bc4+ Kh8 25. Bb3 Qd8 26. Rd1 Qa8) 21... Qxd6 { [%eval 3.89] } 22. Rd1 { [%eval 3.78] } 22... Qe5 { [%eval 4.32] } 23. Kg2 { [%eval 3.55] } 23... f4 { [%eval 3.47] } 24. Nf3?? { (3.47 → -0.89) Blunder. Bd3 was best. } { [%eval -0.89] } (24. Bd3 c5 25. Be4 Qh5 26. f3 fxg3 27. hxg3 Qg5 28. Nf1 h5 29. Qa3 h4) 24... Nxf3 { [%eval -0.85] } 25. Kxf3?? { (-0.85 → Mate in 22) Checkmate is now unavoidable. g4 was best. } { [%eval #-22] } (25. g4 Nh4+ 26. Kh1 h5 27. gxh5 Qxh5 28. Qb3 Kh7 29. Qd3+ Kh6 30. Rc1 Rf5) 25... fxg3+ { [%eval -12.81] } 26. Kg2 { [%eval -10.79] } 26... gxh2?? { (-10.79 → 1.67) Blunder. Rxf2+ was best. } { [%eval 1.67] } (26... Rxf2+ 27. Kg1 Qe3 28. Qa8+ Rf8+ 29. Kg2 Qf2+ 30. Kh3 Qxh2+ 31. Kg4 h5+ 32. Kg5) 27. f4?? { (1.67 → -4.74) Blunder. Kh1 was best. } { [%eval -4.74] } (27. Kh1 Rxf2 28. Qe8+ Rf8 29. Qc6 g5 30. Bg2 Kg7 31. Qc2 Rf4 32. a4 g4) 27... Rxf4 { [%eval -4.41] } 28. Qa8+ { [%eval -5.28] } 28... Rf8 { [%eval -5.1] } 29. Rd8 { [%eval -6.03] } 29... Qf6?? { (-6.03 → 0.00) Blunder. Qg5+ was best. } { [%eval 0.0] } (29... Qg5+ 30. Kxh2 Qxd8 31. Qg2 Qh4+ 32. Kg1 Qd4+ 33. Kh1 Qf2 34. Qxf2 Rxf2 35. Kg1) 30. Rxf8+ { [%eval 0.0] } 30... Qxf8 { [%eval 0.0] } 31. Qxf8+ { [%eval -0.08] } 31... Kxf8 { [%eval 0.0] } 32. Kxh2 { [%eval 0.0] } 32... Ke7 { [%eval 0.0] } 33. a4 { [%eval -0.1] } 33... Kd6 { [%eval 0.0] } 34. a5 { [%eval 0.0] } 34... Kc6 { [%eval 0.0] } 35. a6 { [%eval 0.0] } 35... Kb6 { [%eval 0.0] } 36. Kh3 { [%eval 0.0] } 36... c5 { [%eval 0.0] } 37. Kg4 { [%eval 0.0] } 37... e5 { [%eval 0.0] } 38. Kf5 { [%eval 0.0] } 38... e4 { [%eval 0.0] } 39. Kxe4 { [%eval 0.0] } 39... c4 { [%eval 0.0] } 40. Bxc4 { [%eval 0.0] } 40... g5 { [%eval 0.0] } 41. Kf3 { [%eval 0.0] } 41... h5 { [%eval 0.0] } 42. Kg3 { [%eval 0.0] } 42... Ka7 { [%eval 0.0] } 43. Kh3 { [%eval 0.0] } 43... Kb6 { [%eval 0.0] } 44. Kg3 { [%eval 0.0] } 44... Ka7 { [%eval 0.0] } 45. Kf3 { [%eval 0.0] } 45... Kb6 { [%eval 0.0] } 46. Kg3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2