FEN
[Event "3D - Quem perder ganha Arena"]
[Site "https://lichess.org/k6xhMLIa"]
[Date "2021.06.23"]
[Round "-"]
[White "Guivaz"]
[Black "arturmorali"]
[Result "1-0"]
[GameId "k6xhMLIa"]
[UTCDate "2021.06.23"]
[UTCTime "12:34:22"]
[WhiteElo "1293"]
[BlackElo "1193"]
[WhiteRatingDiff "+52"]
[BlackRatingDiff "-59"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... c5?? { (Mate in 15 → 6.55) Lost forced checkmate sequence. b5 was best. } { [%eval 6.55] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. e5?? { (6.55 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 bxa6 3. a3 Qc7 4. f4 Qxf4 5. e5 Qxh2 6. Rxh2 h5) 2... Nc6?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (2... b5 3. Bxb5 Qc7 4. Bxd7 Qxe5 5. Bxe8 Qxe1 6. Qxe1 Nf6 7. Bxf7 Be6 8. Bxe6 Ng4 9. Bxg4) 3. e6?! { (Mate in 14 → 10.16) Lost forced checkmate sequence. h4 was best. } { [%eval 10.16] } (3. h4 Nxe5 4. b4 cxb4 5. Bc4 Nxc4 6. Qg4 Nxd2 7. Qxb4 Nxb1 8. Qxb7 Bxb7 9. Rxb1 Bxg2) 3... dxe6 { [%eval 8.05] } 4. Nc3?? { (8.05 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (4. Ba6 bxa6 5. Nc3 Qxd2 6. Kxd2 Rb8 7. Nd5 exd5 8. c4 dxc4 9. Qa4 Rxb2 10. Qxc6 Rxd2) 4... Qxd2 { [%eval #-16] } 5. Qxd2 { [%eval #-15] } 5... Ne5?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (5... b5) 6. Qd8 { [%eval #11] } 6... Kxd8 { [%eval #10] } 7. Ba6 { [%eval #11] } 7... bxa6 { [%eval #10] } 8. Bh6 { [%eval #10] } 8... gxh6 { [%eval #9] } 9. h4?? { (Mate in 9 → 3.36) Lost forced checkmate sequence. b4 was best. } { [%eval 3.36] } (9. b4 cxb4 10. Rb1 bxc3 11. Rb7 Bxb7 12. a4 Bxg2 13. Kf1 Bxh1 14. Kg2 Bxg2 15. Nh3 Bxh3) 9... Ng4?? { (3.36 → Mate in 8) Checkmate is now unavoidable. Nf3 was best. } { [%eval #8] } (9... Nf3 10. gxf3) 10. h5 { [%eval #12] } 10... Nxf2 { [%eval #11] } 11. Kxf2 { [%eval #11] } 11... Bb7 { [%eval #7] } 12. Rh4?? { (Mate in 7 → 6.52) Lost forced checkmate sequence. Ke1 was best. } { [%eval 6.52] } (12. Ke1 Bxg2 13. a4 Bxh1 14. b4 cxb4 15. Rd1 bxc3 16. Rxd8 Rxd8 17. Kd1 Rxd1 18. a5 Rxg1#) 12... Bxg2 { [%eval 6.75] } 13. Kxg2 { [%eval 6.32] } 13... Rb8?? { (6.32 → Mate in 7) Checkmate is now unavoidable. c4 was best. } { [%eval #7] } (13... c4 14. Rxc4) 14. Rd4 { [%eval #12] } 14... Rxb2 { [%eval #11] } 15. Rxd8 { [%eval #11] } 15... Rxc2 { [%eval #8] } 16. Rxf8 { [%eval #8] } 16... Rxc3 { [%eval #5] } 17. Rxf7?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-10] } (17. Rxg8 Rxg8 18. Rb1 Rxg2 19. Ne2 Rxe2 20. Rg1 Rxa2 21. Rg2 Rxg2#) 17... Nf6?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rc1 was best. } { [%eval #5] } (17... Rc1 18. Rxc1 Nf6 19. Rxe7 Nxh5 20. Rxa7 Rb8 21. Rxc5 Nf4 22. Rxa6 Nxg2 23. Rxe6 Nh4 24. Rxh6) 18. Rxe7 { [%eval #6] } 18... Nxh5 { [%eval #5] } 19. Rxe6?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #-7] } (19. Rxh7 Rxh7 20. Rc1 Rxc1 21. Kf1 Rxf1 22. Nf3 Rxf3 23. a3 Rxa3#) 19... Nf6 { [%eval #-7] } 20. Rxf6 { [%eval #-6] } 20... Rd8 { [%eval #-6] } 21. Rxh6 { [%eval #-5] } 21... a5 { [%eval #-5] } 22. Rxh7 { [%eval #-4] } 22... a4 { [%eval #-4] } 23. Rxa7 { [%eval #-3] } 23... c4 { [%eval #-4] } 24. Rxa4 { [%eval #-3] } 24... Rh3 { [%eval #-3] } 25. Rxc4 { [%eval #-2] } 25... Rd2 { [%eval #-2] } 26. Nxh3 { [%eval #-1] } 26... Rxg2?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #4] } (26... Rxa2 27. Rxa2#) 27. Nf2 { [%eval #4] } 27... Rxf2 { [%eval #3] } 28. Rc2 { [%eval #3] } 28... Rxc2 { [%eval #2] } 29. Rc1?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-3] } (29. Rd1 Rxa2 30. Ra1 Rxa1#) 29... Rxc1 { [%eval #-3] } 30. a4 { [%eval #-2] } 30... Re1 { [%eval #-3] } 31. a5 { [%eval #-2] } 31... Re7 { [%eval #-2] } 32. a6 { [%eval #-1] } 32... Re8 { [%eval #-2] } 33. a7 { [%eval #-1] } 33... Rd8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rb8 was best. } { [%eval #1] } (33... Rb8 34. axb8=K#) 34. a8=Q { [%eval #1] } 34... Rxa8# { Game ends by variant rule. } 1-0